include (CheckCXXSourceCompiles)
include (CheckCXXCompilerFlag)
+# using 10.7 because boost requires libc++ and 10.6 doesn't include it
+set(CMAKE_OSX_DEPLOYMENT_TARGET 10.7)
+set(CMAKE_OSX_SYSROOT /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk)
+
+# only relevant for building shared libs but let's set it regardless
+set(CMAKE_OSX_RPATH 1)
+
project(SimGear)
# read 'version' file into a variable (stripping any newlines or spaces)
if(APPLE)
find_library(COCOA_LIBRARY Cocoa)
-
- # using 10.7 because boost requires libc++ and 10.6 doesn't include it
- SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=10.7")
endif()
if(${CMAKE_SYSTEM_NAME} MATCHES "Linux" OR
${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
find_package(Threads REQUIRED)
endif()
-
+
# Somehow this only works if included before searching for Boost...
include(BoostTestTargets)