-cmake_minimum_required (VERSION 2.6.4)
+cmake_minimum_required (VERSION 2.8.11)
include (CheckFunctionExists)
include (CheckCSourceCompiles)
include (CheckCXXSourceCompiles)
include (CheckIncludeFile)
+if(COMMAND cmake_policy)
+ if(POLICY CMP0054)
+ cmake_policy(SET CMP0054 NEW)
+ endif()
+ if(POLICY CMP0042)
+ cmake_policy(SET CMP0042 NEW)
+ endif()
+endif()
+
+if(APPLE)
+ # using 10.7 because boost requires libc++ and 10.6 doesn't include it
+ set(CMAKE_OSX_DEPLOYMENT_TARGET 10.7)
+
+ set(CMAKE_INSTALL_RPATH "@loader_path/../Frameworks")
+ # when building, don't use the install RPATH already
+ # (but later on when installing)
+ SET(CMAKE_BUILD_WITH_INSTALL_RPATH FALSE)
+endif()
+
project(FlightGear)
# We have some custom .cmake scripts not in the official distribution.
# Configure library search paths
#####################################################################################
-if(APPLE)
- # Custom library directories for Mac, which should have precedence over any other
- list(APPEND ADDITIONAL_LIBRARY_PATHS
- ~/Library/Frameworks
- /Library/Frameworks)
-endif(APPLE)
if(NOT "${CMAKE_LIBRARY_ARCHITECTURE}" STREQUAL "")
# Workaround for Ubuntu/Debian which introduced the "multiarch" library
message(STATUS "additional library directories: ${ADDITIONAL_LIBRARY_PATHS}")
endif()
-if(NOT MSVC)
- # TBD: are these really necessary? Aren't they considered by cmake automatically?
- list(APPEND ADDITIONAL_LIBRARY_PATHS
- /opt/local
- /usr/local
- /usr)
-endif()
#####################################################################################
IF(APPLE)
find_library(CORESERVICES_LIBRARY CoreServices)
find_library(COCOA_LIBRARY Cocoa)
list(APPEND PLATFORM_LIBS ${COCOA_LIBRARY} ${CORESERVICES_LIBRARY})
+elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux" OR
+ ${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
+ find_package(Threads REQUIRED)
+ find_package(X11 REQUIRED)
-elseif(CMAKE_SYSTEM_NAME MATCHES "Linux")
set(USE_DBUS_DEFAULT 1)
- find_package(UDev)
+ find_package(UDev)
if(UDEV_FOUND)
set(EVENT_INPUT_DEFAULT 1)
endif(UDEV_FOUND)
if(GSM_FOUND)
set(SYSTEM_GSM_DEFAULT 1)
endif(GSM_FOUND)
+
+ find_package(Flite)
+ if(FLITE_FOUND)
+ set(SYSTEM_FLITE_DEFAULT 1)
+ endif()
+
+ find_package(HtsEngine)
+ if(HTS_ENGINE_FOUND)
+ set(SYSTEM_HTS_ENGINE_DEFAULT 1)
+ endif()
endif()
find_package(Git)
option(USE_DBUS "Set to ON to build FlightGear with DBus screensaver interaction (default on Linux)" ${USE_DBUS_DEFAULT})
option(SYSTEM_SPEEX "Set to ON to build IAXClient with the system's speex and speexdsp library" ${SYSTEM_SPEEX_DEFAULT})
option(SYSTEM_GSM "Set to ON to build IAXClient with the system's GSM library" ${SYSTEM_GSM_DEFAULT})
+option(SYSTEM_FLITE "Set to ON to build Flightgear with the system's Flite library" ${SYSTEM_FLITE_DEFAULT})
+option(SYSTEM_HTS_ENGINE "Set to ON to build Flightgear with the system's HTS Engine library" ${SYSTEM_HTS_ENGINE_DEFAULT})
+option(FG_NIGHTLY "Set to ON to mark this as a nightly build" OFF)
# additional utilities
option(ENABLE_FGADMIN "Set to ON to build the FGADMIN application (default)" ON)
option(ENABLE_METAR "Set to ON to build the metar application (default)" ON)
option(ENABLE_TESTS "Set to ON to build test applications (default)" ON)
option(ENABLE_FGCOM "Set to ON to build the FGCom application (default)" ON)
+option(ENABLE_FLITE "Set to ON to build the Flite text-to-speech module" ON)
+option(ENABLE_QT "Set to ON to build the internal Qt launcher" ON)
if(LOGGING)
# nothing
if(ENABLE_FGCOM)
set(ENABLE_IAX 1)
+ include_directories(${PROJECT_SOURCE_DIR}/3rdparty/iaxclient/lib ) # for iaxclient.h
endif()
# Setup MSVC 3rd party directories
# check required dependencies
find_package(Boost REQUIRED)
find_package(ZLIB REQUIRED)
-find_package(Threads REQUIRED)
find_package(OpenGL REQUIRED)
find_package(OpenAL REQUIRED)
-find_package(OpenSceneGraph 3.0.0 REQUIRED osgText osgSim osgDB osgParticle osgFX osgUtil osgViewer osgGA)
+find_package(OpenSceneGraph 3.2.0 REQUIRED
+ osgText
+ osgSim
+ osgDB
+ osgParticle
+ osgFX
+ osgUtil
+ osgViewer
+ osgGA
+)
if (MSVC)
find_package(CrashRpt)
endif()
endif()
-if(ENABLE_FGADMIN)
- find_package(FLTK)
-
- if ( FLTK_FOUND )
- if ( X11_Xinerama_FOUND )
- message(STATUS "Found X11_Xinerama...")
- list(APPEND FLTK_LIBRARIES ${X11_Xinerama_LIB})
- endif()
-
- if ( X11_Xft_FOUND )
- message(STATUS "Found X11_Xft...")
- list(APPEND FLTK_LIBRARIES ${X11_Xft_LIB})
- endif()
-
- if ( CMAKE_DL_LIBS )
- list(APPEND FLTK_LIBRARIES ${CMAKE_DL_LIBS})
- endif()
-
- message(STATUS "Using FLTK_LIBRARIES for fgadmin: ${FLTK_LIBRARIES}")
- endif ( FLTK_FOUND )
-endif(ENABLE_FGADMIN)
-
##############################################################################
## Sqlite3 setup
if (SYSTEM_SQLITE)
find_package(SQLite3 REQUIRED)
-
+
message(STATUS "Using system SQLite3 library")
else()
set(SQLITE3_INCLUDED_DIR "${CMAKE_SOURCE_DIR}/3rdparty/sqlite3")
else()
endif (USE_DBUS)
-# Sqlite always depends on the threading lib
-list(APPEND SQLITE3_LIBRARY ${CMAKE_THREAD_LIBS_INIT})
-
+##############################################################################
+## Qt5 setup setup
+if (ENABLE_QT)
+ message(STATUS "Qt launcher enabled, checking for Qt 5.1 / qmake")
+ find_package(Qt5 5.1 COMPONENTS Widgets)
+ if (Qt5Widgets_FOUND)
+ message(STATUS "Will enable Qt launcher GUI")
+ message(STATUS " Qt5Widgets version: ${Qt5Widgets_VERSION_STRING}")
+ message(STATUS " Qt5Widgets include dir: ${Qt5Widgets_INCLUDE_DIRS}")
+ set(HAVE_QT 1)
+ endif()
+endif (ENABLE_QT)
##############################################################################
find_package(PLIB REQUIRED puaux pu js fnt)
set(WARNING_FLAGS_C "-Wall")
endif(CMAKE_COMPILER_IS_GNUCXX)
-if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
- set (WARNING_FLAGS_CXX "-Wall -Wno-overloaded-virtual")
- set (WARNING_FLAGS_C "-Wall")
-endif()
+if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
+ set(WARNING_FLAGS_CXX "-Wall -Wno-overloaded-virtual \
+ -Wno-redeclared-class-member \
+ -Wno-inconsistent-missing-override \
+ -Wno-unused-local-typedef")
+
+ set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
+ set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LANGUAGE_STANDARD "c++11")
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -stdlib=libc++")
+ set(WARNING_FLAGS_C "-Wall")
+endif()
if(WIN32)
set(NOMINMAX 1)
endif(WIN32)
-set (BOOST_CXX_FLAGS "-DBOOST_MULTI_INDEX_DISABLE_SERIALIZATION -DBOOST_BIMAP_DISABLE_SERIALIZATION")
+set (BOOST_CXX_FLAGS "-DBOOST_BIMAP_DISABLE_SERIALIZATION")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${WARNING_FLAGS_C} ${MSVC_FLAGS} -D_REENTRANT")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${WARNING_FLAGS_CXX} ${MSVC_FLAGS} -D_REENTRANT ${BOOST_CXX_FLAGS}")
${ZLIB_INCLUDE_DIR}
${OPENGL_INCLUDE_DIR}
${OPENAL_INCLUDE_DIR}
- ${SIMGEAR_INCLUDE_DIR}
+ ${SIMGEAR_INCLUDE_DIRS}
${PLIB_INCLUDE_DIR}
${SQLITE3_INCLUDED_DIR} )
include_directories(${PROJECT_SOURCE_DIR})
include_directories(${PROJECT_SOURCE_DIR}/src)
-include_directories(${PROJECT_SOURCE_DIR}/3rdparty/iaxclient/lib ) # for iaxclient.h
# following is needed, because config.h is include 'bare', whereas
# version.h is included as <Include/version.h> - this should be cleaned up
include_directories(${PROJECT_BINARY_DIR}/src)
include_directories(${PROJECT_BINARY_DIR}/src/Include)
+if (ENABLE_FLITE)
+ include_directories(${PROJECT_SOURCE_DIR}/3rdparty/hts_engine_API/include )
+ include_directories(${PROJECT_SOURCE_DIR}/3rdparty/flite_hts_engine/include )
+endif()
+
add_definitions(-DHAVE_CONFIG_H)
check_function_exists(mkfifo HAVE_MKFIFO)