#include <stdlib.h>
#include "cockpit.h"
-#include "../constants.h"
+#include "../Include/constants.h"
#include "../Aircraft/aircraft.h"
#include "../Scenery/mesh.h"
/* $Log$
-/* Revision 1.2 1997/12/10 22:37:38 curt
-/* Prepended "fg" on the name of all global structures that didn't have it yet.
-/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
+/* Revision 1.3 1997/12/15 23:54:33 curt
+/* Add xgl wrappers for debugging.
+/* Generate terrain normals on the fly.
/*
+ * Revision 1.2 1997/12/10 22:37:38 curt
+ * Prepended "fg" on the name of all global structures that didn't have it yet.
+ * i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
+ *
* Revision 1.1 1997/08/29 18:03:20 curt
* Initial revision.
*