// And in the future (near future i hope).
// #include "panel.h"
-struct COCKPIT {
+struct fgCOCKPIT {
int code;
Hptr hud;
// As above.
int status;
};
-struct COCKPIT *fgCockpitInit( struct AIRCRAFT cur_aircraft );
+struct fgCOCKPIT *fgCockpitInit( struct fgAIRCRAFT cur_aircraft );
void fgCockpitUpdate();
/* $Log$
-/* Revision 1.1 1997/08/29 18:03:21 curt
-/* Initial revision.
+/* Revision 1.2 1997/12/10 22:37:39 curt
+/* Prepended "fg" on the name of all global structures that didn't have it yet.
+/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
/*
+ * Revision 1.1 1997/08/29 18:03:21 curt
+ * Initial revision.
+ *
*/