-/**************************************************************************
- * hud.c -- hud defines and prototypes
- *
- * Written by Michele America, started September 1997.
- *
- * Copyright (C) 1997 Michele F. America - micheleamerica@geocities.com
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of the
- * License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- *
- * $Id$
- * (Log is kept at end of this file)
- **************************************************************************/
-
+// hud.cxx -- hud defines and prototypes
+//
+// Written by Michele America, started September 1997.
+//
+// Copyright (C) 1997 Michele F. America - micheleamerica@geocities.com
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License as
+// published by the Free Software Foundation; either version 2 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful, but
+// WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+//
+// $Id$
+// (Log is kept at end of this file)
+
#ifdef HAVE_CONFIG_H
# include <config.h>
#include <Aircraft/aircraft.h>
#include <Debug/fg_debug.h>
#include <Include/fg_constants.h>
+#include <Main/options.hxx>
#include <Math/fg_random.h>
#include <Math/mat3.h>
-#include <Math/polar.h>
+#include <Math/polar3d.hxx>
#include <Scenery/scenery.hxx>
#include <Time/fg_timer.hxx>
#include <Weather/weather.h>
-#include "hud.hxx"
+#if defined ( __sun__ ) || defined ( __sgi )
+extern "C" {
+ extern void *memmove(void *, const void *, size_t);
+}
+#endif
-// #define DEBUG
+#include "hud.hxx"
-#define drawOneLine(x1,y1,x2,y2) glBegin(GL_LINES); \
- glVertex2f ((x1),(y1)); glVertex2f ((x2),(y2)); glEnd();
// The following routines obtain information concerntin the aircraft's
// They should eventually be member functions of the aircraft.
//
-double get_throttleval( void )
-{
- fgCONTROLS *pcontrols;
-
- pcontrols = current_aircraft.controls;
- return pcontrols->throttle[0]; // Hack limiting to one engine
-}
-
-double get_aileronval( void )
-{
- fgCONTROLS *pcontrols;
-
- pcontrols = current_aircraft.controls;
- return pcontrols->aileron;
-}
-
-double get_elevatorval( void )
-{
- fgCONTROLS *pcontrols;
-
- pcontrols = current_aircraft.controls;
- return pcontrols->elevator;
-}
-
-double get_elev_trimval( void )
-{
- fgCONTROLS *pcontrols;
-
- pcontrols = current_aircraft.controls;
- return pcontrols->elevator_trim;
-}
-
-double get_rudderval( void )
-{
- fgCONTROLS *pcontrols;
-
- pcontrols = current_aircraft.controls;
- return pcontrols->rudder;
-}
-
-double get_speed( void )
-{
- fgFLIGHT *f;
-
- f = current_aircraft.flight;
- return( FG_V_equiv_kts ); // Make an explicit function call.
-}
-
-double get_aoa( void )
-{
- fgFLIGHT *f;
-
- f = current_aircraft.flight;
- return( FG_Gamma_vert_rad * RAD_TO_DEG );
-}
-
-double get_roll( void )
-{
- fgFLIGHT *f;
-
- f = current_aircraft.flight;
- return( FG_Phi );
-}
+deque< instr_item * > HUD_deque;
-double get_pitch( void )
-{
- fgFLIGHT *f;
-
- f = current_aircraft.flight;
- return( FG_Theta );
-}
-
-double get_heading( void )
-{
- fgFLIGHT *f;
+class locRECT {
+ public:
+ RECT rect;
- f = current_aircraft.flight;
- return( FG_Psi * RAD_TO_DEG );
-}
+ locRECT( UINT left, UINT top, UINT right, UINT bottom);
+ RECT get_rect(void) { return rect;}
+};
-double get_altitude( void )
+locRECT :: locRECT( UINT left, UINT top, UINT right, UINT bottom)
{
- fgFLIGHT *f;
- // double rough_elev;
-
- f = current_aircraft.flight;
- // rough_elev = mesh_altitude(FG_Longitude * RAD_TO_ARCSEC,
- // FG_Latitude * RAD_TO_ARCSEC);
+ rect.left = left;
+ rect.top = top;
+ rect.right = right;
+ rect.bottom = bottom;
- return( FG_Altitude * FEET_TO_METER /* -rough_elev */ );
}
+// #define DEBUG
-double get_sideslip( void )
-{
- fgFLIGHT *f;
-
- f = current_aircraft.flight;
-
- return( FG_Beta );
-}
-
-/****************************************************************************/
-/* Convert degrees to dd mm.mmm' (DMM-Format) */
-/****************************************************************************/
-#if 0
-char *toDM(double a)
-{
- short neg = 0;
- double d, m;
- static char dm[13];
-
- if (a < 0.0) {
- a = -a;
- neg = 1;
- }
-
- d = (double) ( (int) a);
- m = (a - d) * 60.0;
-
- if (m > 59.5) {
- m = 0.0;
- d += 1.0;
- }
- if (neg) d = -d;
-
- sprintf(dm, "%.0f°%06.3f'", d, m);
- return dm;
-}
-#endif // 0
-double get_latitude( void )
-{
- fgFLIGHT *f;
- f = current_aircraft.flight;
-
-// return( toDM(FG_Latitude * RAD_TO_DEG) );
- return((double)((int)( FG_Latitude * RAD_TO_DEG)) );
-}
-double get_lat_min( void )
+void drawOneLine( UINT x1, UINT y1, UINT x2, UINT y2)
{
- fgFLIGHT *f;
- double a, d;
-
- f = current_aircraft.flight;
-
- a = FG_Latitude * RAD_TO_DEG;
- if (a < 0.0) {
- a = -a;
- }
- d = (double) ( (int) a);
- return( (a - d) * 60.0);
+ glBegin(GL_LINES);
+ glVertex2f(x1, y1);
+ glVertex2f(x2, y2);
+ glEnd();
}
-
-double get_longitude( void )
-{
- fgFLIGHT *f;
- f = current_aircraft.flight;
-
-// return( toDM(FG_Longitude * RAD_TO_DEG) );
- return((double)((int) (FG_Longitude * RAD_TO_DEG)) );
-}
-double get_long_min( void )
+void drawOneLine( RECT &rect)
{
- fgFLIGHT *f;
- double a, d;
-
- f = current_aircraft.flight;
-
- a = FG_Longitude * RAD_TO_DEG;
- if (a < 0.0) {
- a = -a;
- }
- d = (double) ( (int) a);
- return( (a - d) * 60.0);
+ glBegin(GL_LINES);
+ glVertex2f(rect.left, rect.top);
+ glVertex2f(rect.right, rect.bottom);
+ glEnd();
}
//
//
/* textString - Bitmap font string */
-static void textString(int x, int y, char *msg, void *font)
-{
+void textString( int x, int y, char *msg, void *font ){
glRasterPos2f(x, y);
while (*msg) {
glutBitmapCharacter(font, *msg);
}
/* strokeString - Stroke font string */
-/*
-static void strokeString(int x, int y, char *msg, void *font)
+
+void strokeString(int x, int y, char *msg, void *font, float theta)
{
+int xx;
+int yy;
+
glPushMatrix();
- glTranslatef(x, y, 0);
- glScalef(.04, .04, .04);
+ glRotatef(theta * RAD_TO_DEG, 0.0, 0.0, 1.0);
+ xx = (int)(x * cos(theta) + y * sin( theta ));
+ yy = (int)(y * cos(theta) - x * sin( theta ));
+ glTranslatef( xx, yy, 0);
+ glScalef(.1, .1, 0.0);
while (*msg) {
glutStrokeCharacter(font, *msg);
msg++;
}
glPopMatrix();
}
-*/
-
-/*
-
- Draws a measuring scale anywhere on the HUD
-
-
- Needs: HUD_scale struct
-
-*/
-static void drawscale( HUD_scale * pscale )
-{
- double vmin, vmax;
- int marker_x;
- int marker_y;
- register i;
- char TextScale[80];
- int condition;
- double cur_value = (*(pscale->load_value))();
- int disp_val;
-
- vmin = cur_value - pscale->half_width_units; // width units == needle travel
- vmax = cur_value + pscale->half_width_units; // or picture unit span.
-
-
- if( pscale->type == VERTICAL ) // Vertical scale
- {
- drawOneLine( pscale->scrn_pos.right, // Vertical scale bar
- pscale->scrn_pos.bottom,
- pscale->scrn_pos.right,
- pscale->scrn_pos.top );
-
- if( pscale->orientation == LEFT ) // Calculate x marker offset
- marker_x = pscale->scrn_pos.left - 6;
- else
- if( pscale->orientation == RIGHT )
- marker_x = pscale->scrn_pos.right;
-
- // Draw the basic markings for the scale...
-
- if( pscale->orientation == LEFT )
- {
-
- drawOneLine( pscale->scrn_pos.right - 3, // Bottom tick bar
- pscale->scrn_pos.bottom,
- pscale->scrn_pos.right,
- pscale->scrn_pos.bottom );
-
- drawOneLine( pscale->scrn_pos.right - 3, // Top tick bar
- pscale->scrn_pos.top,
- pscale->scrn_pos.right,
- pscale->scrn_pos.top );
-
- drawOneLine( pscale->scrn_pos.right, // Middle tick bar /Index
- pscale->mid_scr,
- pscale->scrn_pos.right + 6,
- pscale->mid_scr );
-
- }
- else
- if( pscale->orientation == RIGHT )
- {
- drawOneLine( pscale->scrn_pos.right,
- pscale->scrn_pos.bottom,
- pscale->scrn_pos.right+3,
- pscale->scrn_pos.bottom );
-
- drawOneLine( pscale->scrn_pos.right,
- pscale->scrn_pos.top,
- pscale->scrn_pos.right+3,
- pscale->scrn_pos.top );
-
- drawOneLine( pscale->scrn_pos.right,
- pscale->mid_scr,
- pscale->scrn_pos.right-6,
- pscale->mid_scr );
- }
-
- // Work through from bottom to top of scale. Calculating where to put
- // minor and major ticks.
-
- for( i = (int)(vmin); i <= (int)(vmax); i++ )
- {
- if( pscale->sub_type == LIMIT ) { // Don't show ticks
- condition = (i >= pscale->minimum_value); // below Minimum value.
- }
- else {
- if( pscale->sub_type == NOLIMIT ) {
- condition = 1;
- }
- }
- if( condition ) // Show a tick if necessary
- {
- // Calculate the location of this tick
- marker_y = (int)(pscale->scrn_pos.bottom + (i - vmin) * pscale->factor);
-
- // Block calculation artifact from drawing ticks below min coordinate.
- // Calculation here accounts for text height.
-
- if( marker_y < (pscale->scrn_pos.bottom + 4)) { // Magic number!!!
- continue;
- }
- if( (i%pscale->div_min) == 0) {
- if( pscale->orientation == LEFT )
- {
- drawOneLine( marker_x + 3, marker_y, marker_x + 6, marker_y );
- }
- else {
- if( pscale->orientation == RIGHT )
- {
- drawOneLine( marker_x, marker_y, marker_x + 3, marker_y );
- }
- }
- }
- if( (i%pscale->div_max) == 0 ) {
- drawOneLine( marker_x, marker_y,
- marker_x + 6, marker_y );
- if(pscale->modulo) {
- disp_val = i % pscale->modulo;
- if( !disp_val ) {
- disp_val = pscale->modulo;
- }
- if( disp_val < 0) {
- disp_val += pscale->modulo;
- }
- if( disp_val == pscale->modulo ) {
- disp_val = 0;
- }
- }
- else {
- disp_val = i;
- }
- sprintf( TextScale, "%d", disp_val );
- if( pscale->orientation == LEFT ) {
- textString( marker_x - 8 * strlen(TextScale) - 2, marker_y - 4,
- TextScale, GLUT_BITMAP_8_BY_13 );
- }
- else {
- if( pscale->orientation == RIGHT ) {
- textString( marker_x + 10, marker_y - 4,
- TextScale, GLUT_BITMAP_8_BY_13 );
- }
- }
- }
- } // End if condition
- } // End for range of i from vmin to vmax
- } // End if VERTICAL SCALE TYPE
- if( pscale->type == HORIZONTAL ) // Horizontal scale
- {
- if( pscale->orientation == TOP ) {
- marker_y = pscale->scrn_pos.bottom;
- }
- else {
- if( pscale->orientation == BOTTOM ) {
- marker_y = pscale->scrn_pos.bottom - 6;
- }
- }
- drawOneLine( pscale->scrn_pos.left,
- pscale->scrn_pos.bottom,
- pscale->scrn_pos.right,
- pscale->scrn_pos.bottom );
-
- if( pscale->orientation == TOP )
- {
- drawOneLine( pscale->scrn_pos.left,
- pscale->scrn_pos.bottom,
- pscale->scrn_pos.left,
- pscale->scrn_pos.bottom + 3 );
-
- drawOneLine( pscale->scrn_pos.right,
- pscale->scrn_pos.bottom,
- pscale->scrn_pos.right,
- pscale->scrn_pos.bottom + 6 );
-
- drawOneLine( pscale->mid_scr,
- pscale->scrn_pos.bottom,
- pscale->mid_scr,
- pscale->scrn_pos.bottom - 6 );
-
- }
- else {
- if( pscale->orientation == BOTTOM )
- {
- drawOneLine( pscale->scrn_pos.left,
- pscale->scrn_pos.bottom,
- pscale->scrn_pos.left,
- pscale->scrn_pos.bottom - 6 );
-
- drawOneLine( pscale->scrn_pos.right,
- pscale->scrn_pos.bottom,
- pscale->scrn_pos.right,
- pscale->scrn_pos.bottom - 6 );
-
- drawOneLine( pscale->mid_scr,
- pscale->scrn_pos.bottom,
- pscale->mid_scr,
- pscale->scrn_pos.bottom + 6 );
- }
- }
-
- for( i = (int)(vmin); i <= (int)(vmax); i++ ) // increment is faster than addition
- {
- if( pscale->sub_type == LIMIT ) {
- condition = (i >= pscale->minimum_value);
- }
- else {
- if( pscale->sub_type == NOLIMIT ) {
- condition = 1;
- }
- }
- if( condition ) {
- marker_x = (int)(pscale->scrn_pos.left + (i - vmin) * pscale->factor);
- if( (i%pscale->div_min) == 0 ) {
- if( pscale->orientation == TOP )
- {
- drawOneLine( marker_x, marker_y, marker_x, marker_y + 3 );
- }
- else {
- if( pscale->orientation == BOTTOM )
- {
- drawOneLine( marker_x, marker_y + 3, marker_x, marker_y + 6 );
- }
- }
- }
- if( (i%pscale->div_max)==0 )
- {
- if(pscale->modulo) {
- disp_val = i % pscale->modulo;
- if( !disp_val ) {
- disp_val = pscale->modulo;
- }
- if( disp_val < 0) {
- disp_val += pscale->modulo;
- }
- if( disp_val == pscale->modulo ) {
- disp_val = 0;
- }
- }
- else {
- disp_val = i;
- }
- sprintf( TextScale, "%d", disp_val );
- if( pscale->orientation == TOP )
- {
- drawOneLine( marker_x, marker_y, marker_x, marker_y+6 );
- textString ( marker_x - 4 * strlen(TextScale), marker_y + 14,
- TextScale, GLUT_BITMAP_8_BY_13 );
- }
- else {
- if( pscale->orientation == BOTTOM )
- {
- drawOneLine( marker_x, marker_y, marker_x, marker_y+6 );
- textString ( marker_x - 4 * strlen(TextScale), marker_y - 14,
- TextScale, GLUT_BITMAP_8_BY_13 );
- }
- }
- }
- }
- }
- }
-
-}
-
-//
-// Draws a climb ladder in the center of the HUD
-//
-
-static void drawladder( HUD_ladder *ladder )
-{
- double vmin, vmax;
- double roll_value, pitch_value;
- int marker_x, marker_y;
-#ifdef DEBUGHUD
- int mid_scr;
-#endif
- int scr_min, scr_max;
- int x_ini, x_end;
- int y_ini, y_end;
- int new_x_ini, new_x_end;
- int new_y_ini, new_y_end;
- register i;
- double factor;
- char TextLadder[80];
- int condition;
-
- double cos_roll_value, sin_roll_value;
-// double cos_pitch_value, sin_pitch_value;
-
- roll_value = (*ladder->load_roll)();
- sin_roll_value = sin(roll_value);
- cos_roll_value = cos(roll_value);
-
- pitch_value = (*ladder->load_pitch)()*RAD_TO_DEG;
-
- vmin = pitch_value - ladder->width_units/2;
- vmax = pitch_value + ladder->width_units/2;
-
- scr_min = ladder->scrn_pos.y - (ladder->scr_height/2);
- scr_max = scr_min + ladder->scr_height;
-
-#ifdef DEBUGHUD
- mid_scr = scr_min + (scr_max-scr_min)/2;
-#endif
-
- marker_x = ladder->scrn_pos.x - ladder->scr_width/2;
-
- factor = (scr_max-scr_min)/ladder->width_units;
-
- for( i=(int)(vmin); i<=(int)(vmax); i+=1 )
- {
- condition = 1;
- if( condition )
- {
- marker_y = (int)(scr_min+(i-vmin)*factor);
- if( i%ladder->div_units==0 )
- {
- sprintf( TextLadder, "%d", i );
- if( ladder->scr_hole == 0 )
- {
- if( i ) {
- x_ini = ladder->scrn_pos.x - ladder->scr_width/2;
- }
- else {
- x_ini = ladder->scrn_pos.x - ladder->scr_width/2 - 10;
- }
- y_ini = marker_y;
- x_end = ladder->scrn_pos.x + ladder->scr_width/2;
- y_end = marker_y;
- new_x_ini = (int)(ladder->scrn_pos.x + \
- (x_ini - ladder->scrn_pos.x) * cos_roll_value - \
- (y_ini - ladder->scrn_pos.y) * sin_roll_value);
- new_y_ini = (int)(ladder->scrn_pos.y + \
- (x_ini - ladder->scrn_pos.x) * sin_roll_value + \
- (y_ini - ladder->scrn_pos.y) * cos_roll_value);
- new_x_end = (int)(ladder->scrn_pos.x + \
- (x_end - ladder->scrn_pos.x) * cos_roll_value - \
- (y_end - ladder->scrn_pos.y) * sin_roll_value);
- new_y_end = (int)(ladder->scrn_pos.y + \
- (x_end - ladder->scrn_pos.x) * sin_roll_value + \
- (y_end - ladder->scrn_pos.y) * cos_roll_value);
-
- if( i >= 0 )
- {
- drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
- }
- else
- {
- glEnable(GL_LINE_STIPPLE);
- glLineStipple( 1, 0x00FF );
- drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
- glDisable(GL_LINE_STIPPLE);
- }
- textString( new_x_ini - 8 * strlen(TextLadder) - 8,
- new_y_ini - 4,
- TextLadder, GLUT_BITMAP_8_BY_13 );
- textString( new_x_end + 10,
- new_y_end - 4,
- TextLadder, GLUT_BITMAP_8_BY_13 );
- }
- else
- {
- if( i != 0 ) {
- x_ini = ladder->scrn_pos.x - ladder->scr_width/2;
- }
- else {
- x_ini = ladder->scrn_pos.x - ladder->scr_width/2 - 10;
- }
- y_ini = marker_y;
- x_end = ladder->scrn_pos.x - ladder->scr_width/2 + ladder->scr_hole/2;
- y_end = marker_y;
- new_x_ini = (int)(ladder->scrn_pos.x+ \
- (x_ini - ladder->scrn_pos.x) * cos_roll_value -\
- (y_ini - ladder->scrn_pos.y) * sin_roll_value);
- new_y_ini = (int)(ladder->scrn_pos.y+ \
- (x_ini - ladder->scrn_pos.x) * sin_roll_value +\
- (y_ini - ladder->scrn_pos.y) * cos_roll_value);
- new_x_end = (int)(ladder->scrn_pos.x+ \
- (x_end - ladder->scrn_pos.x) * cos_roll_value -\
- (y_end - ladder->scrn_pos.y) * sin_roll_value);
- new_y_end = (int)(ladder->scrn_pos.y+ \
- (x_end - ladder->scrn_pos.x) * sin_roll_value +\
- (y_end - ladder->scrn_pos.y) * cos_roll_value);
-
- if( i >= 0 )
- {
- drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
- }
- else
- {
- glEnable(GL_LINE_STIPPLE);
- glLineStipple( 1, 0x00FF );
- drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
- glDisable(GL_LINE_STIPPLE);
- }
- textString( new_x_ini - 8 * strlen(TextLadder) - 8,
- new_y_ini - 4,
- TextLadder, GLUT_BITMAP_8_BY_13 );
-
- x_ini = ladder->scrn_pos.x + ladder->scr_width/2 - ladder->scr_hole/2;
- y_ini = marker_y;
- if( i != 0 ) {
- x_end = ladder->scrn_pos.x + ladder->scr_width/2;
- }
- else {
- x_end = ladder->scrn_pos.x + ladder->scr_width/2 + 10;
- }
- y_end = marker_y;
- new_x_ini = (int)(ladder->scrn_pos.x + \
- (x_ini-ladder->scrn_pos.x)*cos_roll_value -\
- (y_ini-ladder->scrn_pos.y)*sin_roll_value);
- new_y_ini = (int)(ladder->scrn_pos.y + \
- (x_ini-ladder->scrn_pos.x)*sin_roll_value +\
- (y_ini-ladder->scrn_pos.y)*cos_roll_value);
- new_x_end = (int)(ladder->scrn_pos.x + \
- (x_end-ladder->scrn_pos.x)*cos_roll_value -\
- (y_end-ladder->scrn_pos.y)*sin_roll_value);
- new_y_end = (int)(ladder->scrn_pos.y + \
- (x_end-ladder->scrn_pos.x)*sin_roll_value +\
- (y_end-ladder->scrn_pos.y)*cos_roll_value);
-
- if( i >= 0 )
- {
- drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
- }
- else
- {
- glEnable(GL_LINE_STIPPLE);
- glLineStipple( 1, 0x00FF );
- drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
- glDisable(GL_LINE_STIPPLE);
- }
- textString( new_x_end+10, new_y_end-4,
- TextLadder, GLUT_BITMAP_8_BY_13 );
- }
- }
- /* if( i%pscale->div_max==0 )
- {
- drawOneLine( marker_x, marker_y, marker_x+6, marker_y );
- sprintf( TextScale, "%d", i );
- if( pscale->orientation == LEFT )
- {
- textString( marker_x-8*strlen(TextScale)-2, marker_y-4,
- TextScale, GLUT_BITMAP_8_BY_13 );
- }
- else if( pscale->orientation == RIGHT )
- {
- textString( marker_x+10, marker_y-4,
- TextScale, GLUT_BITMAP_8_BY_13 );
- }
- } */
- }
- }
-
-}
-
-//
-// Draws an artificial horizon line in the center of the HUD
-// (with or without a center hole)
-//
-// Needs: x_center, y_center, length, hole
-//
-
-static void drawhorizon( HUD_horizon *horizon )
-{
- int x_inc1, y_inc1;
- int x_inc2, y_inc2;
- int x_t_inc1, y_t_inc1;
-
- int d_bottom_x, d_bottom_y;
- int d_right_x, d_right_y;
- int d_top_x, d_top_y;
- int d_left_x, d_left_y;
-
- int inc_b_x, inc_b_y;
- int inc_r_x, inc_r_y;
- int inc_t_x, inc_t_y;
- int inc_l_x, inc_l_y;
-
-// struct fgFLIGHT *f = ¤t_aircraft.flight;
- double sin_bank, cos_bank;
- double bank_angle, sideslip_angle;
- double ss_const; // sideslip angle pixels per rad
-
- bank_angle = (*horizon->load_roll)(); // Roll limit +/- 30 degrees
- if( bank_angle < -FG_PI_2/3 ) {
- bank_angle = -FG_PI_2/3;
- }else if( bank_angle > FG_PI_2/3 ) {
- bank_angle = FG_PI_2/3;
- }
- sideslip_angle = (*horizon->load_sideslip)(); // Sideslip limit +/- 5 degrees
- if( sideslip_angle < -FG_PI/36.0 ) {
- sideslip_angle = -FG_PI/36.0;
- } else if( sideslip_angle > FG_PI/36.0 ) {
- sideslip_angle = FG_PI/36.0;
- }
-
- // sin_bank = sin( FG_2PI-FG_Phi );
- // cos_bank = cos( FG_2PI-FG_Phi );
- sin_bank = sin(FG_2PI-bank_angle);
- cos_bank = cos(FG_2PI-bank_angle);
-
- x_inc1 = (int)(horizon->scr_width * cos_bank);
- y_inc1 = (int)(horizon->scr_width * sin_bank);
- x_inc2 = (int)(horizon->scr_hole * cos_bank);
- y_inc2 = (int)(horizon->scr_hole * sin_bank);
-
- x_t_inc1 = (int)(horizon->tee_height * sin_bank);
- y_t_inc1 = (int)(horizon->tee_height * cos_bank);
-
- d_bottom_x = 0;
- d_bottom_y = (int)(-horizon->scr_hole);
- d_right_x = (int)(horizon->scr_hole);
- d_right_y = 0;
- d_top_x = 0;
- d_top_y = (int)(horizon->scr_hole);
- d_left_x = (int)(-horizon->scr_hole);
- d_left_y = 0;
-
- ss_const = (horizon->scr_width*2)/(FG_2PI/36.0);// width represents 10 degrees
-
- d_bottom_x += (int)(sideslip_angle*ss_const);
- d_right_x += (int)(sideslip_angle*ss_const);
- d_left_x += (int)(sideslip_angle*ss_const);
- d_top_x += (int)(sideslip_angle*ss_const);
-
- inc_b_x = (int)(d_bottom_x*cos_bank-d_bottom_y*sin_bank);
- inc_b_y = (int)(d_bottom_x*sin_bank+d_bottom_y*cos_bank);
- inc_r_x = (int)(d_right_x*cos_bank-d_right_y*sin_bank);
- inc_r_y = (int)(d_right_x*sin_bank+d_right_y*cos_bank);
- inc_t_x = (int)(d_top_x*cos_bank-d_top_y*sin_bank);
- inc_t_y = (int)(d_top_x*sin_bank+d_top_y*cos_bank);
- inc_l_x = (int)(d_left_x*cos_bank-d_left_y*sin_bank);
- inc_l_y = (int)(d_left_x*sin_bank+d_left_y*cos_bank);
-
- if( horizon->scr_hole == 0 )
- {
- drawOneLine( horizon->scrn_pos.x - x_inc1, horizon->scrn_pos.y - y_inc1, \
- horizon->scrn_pos.x + x_inc1, horizon->scrn_pos.y + y_inc1 );
- }
- else
- {
- drawOneLine( horizon->scrn_pos.x - x_inc1, horizon->scrn_pos.y - y_inc1, \
- horizon->scrn_pos.x - x_inc2, horizon->scrn_pos.y - y_inc2 );
- drawOneLine( horizon->scrn_pos.x + x_inc2, horizon->scrn_pos.y + y_inc2, \
- horizon->scrn_pos.x + x_inc1, horizon->scrn_pos.y + y_inc1 );
- }
-
- // draw teemarks (?)
- drawOneLine( horizon->scrn_pos.x + x_inc2, horizon->scrn_pos.y + y_inc2, \
- horizon->scrn_pos.x + x_inc2 + x_t_inc1, horizon->scrn_pos.y + y_inc2 - y_t_inc1 );
- drawOneLine( horizon->scrn_pos.x - x_inc2, horizon->scrn_pos.y - y_inc2, \
- horizon->scrn_pos.x - x_inc2 + x_t_inc1, horizon->scrn_pos.y - y_inc2 - y_t_inc1 );
-
- // draw sideslip diamond (it is not yet positioned correctly )
- drawOneLine( horizon->scrn_pos.x + inc_b_x, \
- horizon->scrn_pos.y + inc_b_y, \
- horizon->scrn_pos.x + inc_r_x, \
- horizon->scrn_pos.y + inc_r_y )
- drawOneLine( horizon->scrn_pos.x + inc_r_x, \
- horizon->scrn_pos.y + inc_r_y, \
- horizon->scrn_pos.x + inc_t_x, \
- horizon->scrn_pos.y + inc_t_y );
- drawOneLine( horizon->scrn_pos.x + inc_t_x, \
- horizon->scrn_pos.y + inc_t_y, \
- horizon->scrn_pos.x + inc_l_x, \
- horizon->scrn_pos.y + inc_l_y );
- drawOneLine( horizon->scrn_pos.x + inc_l_x, \
- horizon->scrn_pos.y + inc_l_y, \
- horizon->scrn_pos.x + inc_b_x, \
- horizon->scrn_pos.y + inc_b_y );
-
- /* drawOneLine( horizon->scrn_pos.x + inc_b_x, \
- horizon->scrn_pos.y + inc_b_y, \
- horizon->scrn_pos.x + inc_r_x, \
- horizon->scrn_pos.y + inc_r_y )
- drawOneLine( horizon->scrn_pos.x + inc_r_x, \
- horizon->scrn_pos.y + inc_r_y, \
- horizon->scrn_pos.x + inc_t_x, \
- horizon->scrn_pos.y + inc_t_y );
- drawOneLine( horizon->scrn_pos.x + inc_t_x, \
- horizon->scrn_pos.y + inc_t_y, \
- horizon->scrn_pos.x + inc_l_x, \
- horizon->scrn_pos.y + inc_l_y );
- drawOneLine( horizon->scrn_pos.x + inc_l_x, \
- horizon->scrn_pos.y + inc_l_y, \
- horizon->scrn_pos.x + inc_b_x, \
- horizon->scrn_pos.y + inc_b_y ); */
-}
-
-// drawControlSurfaces()
-// Draws a representation of the control surfaces in their current state
-// anywhere in the HUD
-//
-
-static void drawControlSurfaces( HUD_control_surfaces *ctrl_surf )
-{
- int x_ini, y_ini;
- int x_end, y_end;
- /* int x_1, y_1; */
- /* int x_2, y_2; */
- fgCONTROLS *pCtls;
- int tmp;
-
- x_ini = ctrl_surf->scrn_pos.x;
- y_ini = ctrl_surf->scrn_pos.y;
- x_end = x_ini + 150;
- y_end = y_ini + 60;
-
- drawOneLine( x_ini, y_ini, x_end, y_ini );
- drawOneLine( x_ini, y_ini, x_ini, y_end );
- drawOneLine( x_ini, y_end, x_end, y_end );
- drawOneLine( x_end, y_end, x_end, y_ini );
- drawOneLine( x_ini + 30, y_ini, x_ini + 30, y_end );
- drawOneLine( x_ini + 30, y_ini + 30, x_ini + 90, y_ini + 30 );
- drawOneLine( x_ini + 90, y_ini, x_ini + 90, y_end );
- drawOneLine( x_ini + 120, y_ini, x_ini + 120, y_end );
-
- pCtls = current_aircraft.controls;
-
- /* Draw elevator diagram */
- textString( x_ini + 1, y_end-11, "E", GLUT_BITMAP_8_BY_13 );
- drawOneLine( x_ini + 15, y_ini + 5, x_ini + 15, y_ini + 55 );
- drawOneLine( x_ini + 14, y_ini + 30, x_ini + 16, y_ini + 30 );
- tmp = y_ini + 5 + (int)(((pCtls->elevator + 1.0)/2)*50.0);
- if( pCtls->elevator <= -0.01 || pCtls->elevator >= 0.01 )
- {
- drawOneLine( x_ini + 10, tmp, x_ini + 20, tmp );
- }
- else
- {
- drawOneLine( x_ini + 7, tmp, x_ini + 23, tmp);
- }
-
- /* Draw aileron diagram */
- textString( x_ini + 30 + 1, y_end-11, "A", GLUT_BITMAP_8_BY_13 );
- drawOneLine( x_ini + 35, y_end-15, x_ini + 85, y_end-15 );
- drawOneLine( x_ini + 60, y_end-14, x_ini + 60, y_end-16 );
- tmp = x_ini + 35 + (int)(((pCtls->aileron + 1.0)/2)*50.0);
- if( pCtls->aileron <= -0.01 || pCtls->aileron >= 0.01 )
- {
- drawOneLine( tmp, y_end-20, tmp, y_end-10 );
- }
- else
- {
- drawOneLine( tmp, y_end - 25, tmp, y_end - 5 );
- }
-
- /* Draw rudder diagram */
- textString ( x_ini + 30 + 1, y_ini + 21, "R", GLUT_BITMAP_8_BY_13 );
- drawOneLine( x_ini + 35, y_ini + 15, x_ini + 85, y_ini + 15 );
- drawOneLine( x_ini + 60, y_ini + 14, x_ini + 60, y_ini + 16 );
-
- tmp = x_ini + 35 + (int)(((pCtls->rudder + 1.0) / 2) * 50.0);
- if( pCtls->rudder <= -0.01 || pCtls->rudder >= 0.01 )
- {
- drawOneLine( tmp, y_ini + 20, tmp, y_ini + 10 );
- }
- else
- {
- drawOneLine( tmp, y_ini + 25, tmp, y_ini + 5 );
- }
-
-
- /* Draw throttle diagram */
- textString( x_ini + 90 + 1, y_end-11, "T", GLUT_BITMAP_8_BY_13 );
- textString( x_ini + 90 + 1, y_end-21, "r", GLUT_BITMAP_8_BY_13 );
- drawOneLine( x_ini + 105, y_ini + 5, x_ini + 105, y_ini + 55 );
- tmp = y_ini + 5 + (int)(pCtls->throttle[0]*50.0);
- drawOneLine( x_ini + 100, tmp, x_ini + 110, tmp);
-
-
- /* Draw elevator trim diagram */
- textString( x_ini + 121, y_end-11, "T", GLUT_BITMAP_8_BY_13 );
- textString( x_ini + 121, y_end-22, "m", GLUT_BITMAP_8_BY_13 );
- drawOneLine( x_ini + 135, y_ini + 5, x_ini + 135, y_ini + 55 );
- drawOneLine( x_ini + 134, y_ini + 30, x_ini + 136, y_ini + 30 );
-
- tmp = y_ini + 5 + (int)(((pCtls->elevator_trim + 1)/2)*50.0);
- if( pCtls->elevator_trim <= -0.01 || pCtls->elevator_trim >= 0.01 )
- {
- drawOneLine( x_ini + 130, tmp, x_ini + 140, tmp);
- }
- else
- {
- drawOneLine( x_ini + 127, tmp, x_ini + 143, tmp);
- }
-
-}
-
-//
-// Draws a label anywhere in the HUD
-//
-//
-
-static void drawlabel( HUD_label *label )
-{
- char buffer[80];
- char string[80];
- int posincr;
- int lenstr;
-
- if( !label ) { // Eliminate the possible, but absurd case.
- return;
- }
-
- if( label->pre_str != NULL) {
- if( label->post_str != NULL ) {
- sprintf( buffer, "%s%s%s", label->pre_str, \
- label->format, \
- label->post_str );
- }
- else {
- sprintf( buffer, "%s%s", label->pre_str, \
- label->format );
- }
- }
- else {
- if( label->post_str != NULL ) {
- sprintf( buffer, "%s%s", label->format, \
- label->post_str );
- }
- } // else do nothing if both pre and post strings are nulls. Interesting.
-
-
- sprintf( string, buffer, (*label->load_value)() );
-#ifdef DEBUGHUD
- fgPrintf( FG_COCKPIT, FG_DEBUG, buffer );
- fgPrintf( FG_COCKPIT, FG_DEBUG, "\n" );
- fgPrintf( FG_COCKPIT, FG_DEBUG, string );
- fgPrintf( FG_COCKPIT, FG_DEBUG, "\n" );
-#endif
- lenstr = strlen( string );
- if( label->justify == LEFT_JUST ) {
- posincr = -lenstr*8;
- }
- else {
- if( label->justify == CENTER_JUST ) {
- posincr = -lenstr*4;
- }
- else {
- if( label->justify == RIGHT_JUST ) {
- posincr = 0;
- }
- }
- }
-
- if( label->size == SMALL ) {
- textString( label->scrn_pos.x + posincr, label->scrn_pos.y,
- string, GLUT_BITMAP_8_BY_13);
- }
- else {
- if( label->size == LARGE ) {
- textString( label->scrn_pos.x + posincr, label->scrn_pos.y,
- string, GLUT_BITMAP_9_BY_15);
- }
- }
-}
-// The following routines concern HUD object/component object construction
-//
+//========================= End of Class Implementations===================
// fgHUDInit
//
// Constructs a HUD object and then adds in instruments. At the present
// display for a Piper Cub doesn't show the speed range of a North American
// mustange and the engine readouts of a B36!
//
-Hptr fgHUDInit( fgAIRCRAFT *current_aircraft )
+
+#define INSTRDEFS 21
+
+int fgHUDInit( fgAIRCRAFT * /* current_aircraft */ )
{
- Hptr hud;
+ instr_item *HIptr;
+ int index;
- fgPrintf( FG_COCKPIT, FG_INFO, "Initializing HUD\n" );
+ fgPrintf( FG_COCKPIT, FG_INFO, "Initializing current aircraft HUD\n" );
- hud = (Hptr)calloc(sizeof( HUD),1);
- if( hud == NULL )
- return( NULL );
+ HUD_deque.erase( HUD_deque.begin(), HUD_deque.end()); // empty the HUD deque
- hud->code = 1;
- hud->status = 0;
+// hud->code = 1;
+// hud->status = 0;
// For now lets just hardcode the hud here.
// In the future, hud information has to come from the same place
// aircraft information came from.
- fgHUDSetTimeMode( hud, NIGHT );
- fgHUDSetBrightness( hud, BRT_LIGHT );
-
- // TBI
- fgHUDAddHorizon( hud, 330, 100, 40, 5, 10, get_roll, get_sideslip );
-
- fgHUDAddLadder ( hud, 330, 285, 120, 180, 70, 10,
- NONE, 45, get_roll, get_pitch );
- // KIAS
- fgHUDAddScale ( hud, VERTICAL, LIMIT, 200, 180, 380, 5, 10,
- LEFT, 0, 100, 50, 0, get_speed );
- // Angle of Attack
- fgHUDAddScale ( hud, HORIZONTAL, NOLIMIT, 180, 250, 410, 1, 5,
- BOTTOM, -40, 50, 21, 0, get_aoa );
- // GYRO COMPASS
- fgHUDAddScale ( hud, HORIZONTAL, NOLIMIT, 380, 200, 460, 5, 10,
- TOP, 0, 50, 50, 360, get_heading );
- // AMSL
- fgHUDAddScale ( hud, VERTICAL, LIMIT, 460, 180, 380, 25, 100,
- RIGHT, 0, 15000, 250, 0, get_altitude);
-
- fgHUDAddLabel ( hud, 160, 150, SMALL, NOBLINK,
- RIGHT_JUST, NULL, " Kts", "%5.0f", get_speed );
- fgHUDAddLabel ( hud, 160, 135, SMALL, NOBLINK,
- RIGHT_JUST, NULL, " m", "%5.0f", get_altitude );
- fgHUDAddLabel ( hud, 160, 120, SMALL, NOBLINK,
- RIGHT_JUST, NULL, " Roll", "%5.2f", get_roll );
- fgHUDAddLabel ( hud, 160, 105, SMALL, NOBLINK,
- RIGHT_JUST, "Lat ", "d", "%03.0f", get_latitude );
- fgHUDAddLabel ( hud, 160, 90, SMALL, NOBLINK,
- RIGHT_JUST, NULL, " m", "%05.2f", get_lat_min );
-
- fgHUDAddLabel ( hud, 440, 150, SMALL, NOBLINK,
- RIGHT_JUST, NULL, " AOA", "%5.2f", get_aoa );
- fgHUDAddLabel ( hud, 440, 135, SMALL, NOBLINK,
- RIGHT_JUST, NULL, " Heading", "%5.0f", get_heading );
- fgHUDAddLabel ( hud, 440, 120, SMALL, NOBLINK,
- RIGHT_JUST, NULL, " Sideslip", "%5.2f", get_sideslip );
- fgHUDAddLabel ( hud, 440, 105, SMALL, NOBLINK,
- RIGHT_JUST, "Lon ", "d", "%04.0f", get_longitude );
- fgHUDAddLabel ( hud, 440, 90, SMALL, NOBLINK,
- RIGHT_JUST, NULL, " m", "%05.2f", get_long_min );
-
- fgHUDAddControlSurfaces( hud, 10, 10, NULL );
-
-// fgHUDAddControl( hud, HORIZONTAL, 50, 25, get_aileronval ); // was 10, 10
-// fgHUDAddControl( hud, VERTICAL, 150, 25, get_elevatorval ); // was 10, 10
-// fgHUDAddControl( hud, HORIZONTAL, 250, 25, get_rudderval ); // was 10, 10
-
- return( hud );
-}
-
-
-// add_instrument
-//
-// This is a stand in for linked list code that will get replaced later
-// by some more elegant list handling code.
-
-void add_instrument( Hptr hud, HIptr pinstrument )
-{
- if( !hud || !pinstrument ) {
- return;
- }
-
- pinstrument->next = hud->instruments;
- hud->instruments = pinstrument;
-}
-
-
-// fgHUDAddHorizon
-//
-// Constructs a HUD_horizon "object" and installs it into the hud instrument
-// list.
-
-Hptr fgHUDAddHorizon( Hptr hud, \
- int x_pos, \
- int y_pos, \
- int length, \
- int hole_len, \
- int tee_height,\
- double (*load_roll)(),
- double (*load_sideslip)() )
-{
- HUD_horizon *phorizon;
- HUD_instr *pinstrument;
-
- if( !hud ) {
- return NULL;
- }
- // construct the parent object
- pinstrument = (HIptr)calloc(sizeof(HUD_instr),1);
- if( pinstrument == NULL ) {
- return( NULL );
- }
- pinstrument->type = HUDhorizon; // ARTIFICIAL_HORIZON;
-
- // Construct the horizon
- phorizon = (HUD_horizon *) calloc( sizeof(HUD_horizon),1);
- if( phorizon == NULL ) {
- return( NULL );
+// fgHUDSetTimeMode( hud, NIGHT );
+// fgHUDSetBrightness( hud, BRT_LIGHT );
+
+ index = 0;
+
+ do {
+ switch ( index ) {
+ case 0: // TBI
+ HIptr = (instr_item *) new fgTBI_instr( 270, 100, 60, 10 );
+ break;
+
+ case 1: // Artificial Horizon
+ HIptr = (instr_item *) new HudLadder( 240, 195, 120, 180 );
+ break;
+
+ case 2: // KIAS
+ HIptr = (instr_item *) new hud_card( 130,
+ 170,
+ 28,
+ 200,
+ get_speed,
+ HUDS_LEFT | HUDS_VERT,
+ 200.0, 0.0,
+ 1.0,
+ 10, 5,
+ 0,
+ 0,
+ 50.0,
+ true);
+
+ break;
+
+ case 3: // Radio Altimeter
+ HIptr = (instr_item *) new hud_card( 420,
+ 195,
+ 25,
+ 150,
+ get_agl,
+ HUDS_LEFT | HUDS_VERT,
+ 1000, 0,
+ 1.0,
+ 25, 5,
+ 0,
+ 0,
+ 200.0,
+ true);
+ break;
+
+ case 4: // GYRO COMPASS
+ HIptr = (instr_item *) new hud_card( 200,
+ 375,
+ 200,
+ 28,
+ get_heading,
+ HUDS_TOP,
+ 360, 0,
+ 1.0,
+ 5, 1,
+ 360,
+ 0,
+ 25,
+ true);
+ break;
+
+ case 5: // AMSL
+ HIptr = (instr_item *) new hud_card( 460,
+ 170,
+ 35,
+ 200,
+ get_altitude,
+ HUDS_RIGHT | HUDS_VERT,
+ 15000, 0,
+ 1.0,
+ 100, 25,
+ 0,
+ 0,
+ 250,
+ true);
+ break;
+
+ case 6:
+ HIptr = (instr_item *) new guage_instr( 250, // x
+ 350, // y
+ 100, // width
+ 20, // height
+ get_aileronval, // data source
+ HUDS_BOTTOM | HUDS_NOTEXT,
+ 100.0,
+ +1.0,
+ -1.0);
+ break;
+
+ case 7:
+ HIptr = (instr_item *) new guage_instr( 170, // x
+ 225, // y
+ 20, // width
+ 100, // height
+ get_elevatorval, // data source
+ HUDS_RIGHT | HUDS_VERT | HUDS_NOTEXT,
+ -100.0, // Scale data
+ +1.0, // Data Range
+ -1.0);
+ break;
+
+ case 8:
+ HIptr = (instr_item *) new guage_instr( 250, // x
+ 200, // y
+ 100, // width
+ 20, // height
+ get_rudderval, // data source
+ HUDS_TOP | HUDS_NOTEXT,
+ 100.0,
+ +1.0,
+ -1.0);
+ break;
+
+ case 9:
+ HIptr = (instr_item *) new guage_instr( 100, // x
+ 190,
+ 20,
+ 160, // height
+ get_throttleval, // data source
+ HUDS_VERT | HUDS_RIGHT | HUDS_NOTEXT,
+ 100.0,
+ 1.0,
+ 0.0);
+ break;
+
+ case 10: // Digital KIAS
+ HIptr = (instr_item *) new instr_label ( 110,
+ 150,
+ 40,
+ 30,
+ get_speed,
+ "%5.0f",
+ NULL,
+ " Kts",
+ 1.0,
+ HUDS_TOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 11: // Digital Rate of Climb
+ HIptr = (instr_item *) new instr_label ( 110,
+ 135,
+ 40,
+ 10,
+ get_climb_rate,
+ "%5.0f",
+ " Climb",
+ NULL,
+ 1.0,
+ HUDS_TOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 12: // Roll indication diagnostic
+ HIptr = (instr_item *) new instr_label ( 110,
+ 120,
+ 40,
+ 10,
+ get_roll,
+ "%5.2f",
+ " Roll",
+ " Deg",
+ 1.0,
+ HUDS_TOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 13: // Angle of attack diagnostic
+ HIptr = (instr_item *) new instr_label ( 440,
+ 150,
+ 60,
+ 10,
+ get_aoa,
+ " %5.2f",
+ "AOA",
+ " Deg",
+ 1.0,
+ HUDS_TOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 14:
+ HIptr = (instr_item *) new instr_label ( 440,
+ 135,
+ 60,
+ 10,
+ get_heading,
+ " %5.1f",
+ "Heading ",
+ " Deg",
+ 1.0,
+ HUDS_TOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 15:
+ HIptr = (instr_item *) new instr_label ( 440,
+ 120,
+ 60,
+ 10,
+ get_sideslip,
+ "%5.2f",
+ "Sideslip ",
+ NULL,
+ 1.0,
+ HUDS_TOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 16:
+ HIptr = (instr_item *) new instr_label( 440,
+ 100,
+ 60,
+ 10,
+ get_throttleval,
+ "%5.2f",
+ "Throttle ",
+ NULL,
+ 1.0,
+ HUDS_TOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 17:
+ HIptr = (instr_item *) new instr_label( 440,
+ 85,
+ 60,
+ 10,
+ get_elevatorval,
+ "%5.2f",
+ "Elevator ",
+ NULL,
+ 1.0,
+ HUDS_TOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 18:
+ HIptr = (instr_item *) new instr_label( 440,
+ 60,
+ 60,
+ 10,
+ get_aileronval,
+ "%5.2f",
+ "Aileron ",
+ NULL,
+ 1.0,
+ HUDS_TOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+
+ case 19:
+ HIptr = (instr_item *) new instr_label( 10,
+ 10,
+ 60,
+ 10,
+ get_frame_rate,
+ "%.1f",
+ "Frame rate = ",
+ NULL,
+ 1.0,
+ HUDS_TOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 20:
+ switch( current_options.get_tris_or_culled() ) {
+ case 0:
+ HIptr = (instr_item *) new instr_label( 10,
+ 25,
+ 90,
+ 10,
+ get_vfc_tris_drawn,
+ "%.0f",
+ "Tris Rendered = ",
+ NULL,
+ 1.0,
+ HUDS_TOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+ case 1:
+ HIptr = (instr_item *) new instr_label( 10,
+ 25,
+ 90,
+ 10,
+ get_vfc_ratio,
+ "%.2f",
+ "VFC Ratio = ",
+ NULL,
+ 1.0,
+ HUDS_TOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+ }
+ break;
+
+ case 21:
+ HIptr = (instr_item *) new instr_label( 10,
+ 40,
+ 90,
+ 10,
+ get_fov,
+ "%.1f",
+ "FOV = ",
+ NULL,
+ 1.0,
+ HUDS_TOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ default:
+ HIptr = 0;;
+ }
+ if( HIptr ) { // Anything to install?
+ HUD_deque.insert( HUD_deque.begin(), HIptr);
+ }
+ index++;
}
+ while( HIptr );
- phorizon->scrn_pos.x = x_pos;
- phorizon->scrn_pos.y = y_pos;
- phorizon->scr_width = length | 1;
- phorizon->scr_hole = hole_len;
- phorizon->tee_height = tee_height;
- phorizon->load_roll = load_roll;
- phorizon->load_sideslip = load_sideslip;
- // Install the horizon in the parent.
- pinstrument->instr = phorizon;
- // Install the instrument into hud.
- add_instrument( hud, pinstrument);
-
- return( hud );
+ return 0; // For now. Later we may use this for an error code.
}
-// fgHUDAddScale
-//
-// Constructs a HUD_scale "object" and installs it into the hud instrument
-// list.
-
-Hptr fgHUDAddScale( Hptr hud, \
- int type, \
- int sub_type, \
- int scr_pos, \
- int scr_min, \
- int scr_max, \
- int div_min, \
- int div_max, \
- int orientation, \
- int min_value, \
- int max_value, \
- int width_units, \
- int modulus, \
- double (*load_value)() )
+int fgHUDInit2( fgAIRCRAFT * /* current_aircraft */ )
{
- HUD_scale *pscale;
- HUD_instr *pinstrument;
+ instr_item *HIptr;
+ int index;
- if( !hud ) {
- return NULL;
- }
+ fgPrintf( FG_COCKPIT, FG_INFO, "Initializing current aircraft HUD\n" );
- pinstrument = (HIptr)calloc(sizeof(HUD_instr),1);
- if( pinstrument == NULL ) {
- return( NULL );
- }
+ HUD_deque.erase( HUD_deque.begin(), HUD_deque.end()); // empty the HUD deque
- pinstrument->type = HUDscale;
+// hud->code = 1;
+// hud->status = 0;
- pscale = ( HUD_scale *)calloc(sizeof(HUD_scale),1);
- if( pscale == NULL ) {
- return( NULL );
- }
+ // For now lets just hardcode the hud here.
+ // In the future, hud information has to come from the same place
+ // aircraft information came from.
- pscale->type = type;
- pscale->sub_type = sub_type;
- pscale->div_min = div_min;
- pscale->div_max = div_max;
- pscale->orientation = orientation;
- pscale->minimum_value = min_value;
- pscale->maximum_value = max_value;
- pscale->modulo = modulus;
- pscale->load_value = load_value;
-
- pscale->half_width_units = width_units / 2.0;
- pscale->scr_span = scr_max - scr_min; // Run of scan in pix coord
- pscale->scr_span |= 1; // Force odd span of units.
- // If span is odd number of units, mid will be correct.
- // If not it will be high by one coordinate unit. This is
- // an artifact of integer division needed for screen loc's.
-
- pscale->mid_scr = (pscale->scr_span >> 1) + scr_min;
-
- // Calculate the number of screen units per indicator unit
- // We must force floating point calculation or the factor
- // will be low and miss locate tics by several units.
-
- pscale->factor = (double)pscale->scr_span / (double)width_units;
-
- switch( type ) {
- case HORIZONTAL:
- pscale->scrn_pos.left = scr_min;
- pscale->scrn_pos.top = scr_pos;
- pscale->scrn_pos.right = scr_max;
- pscale->scrn_pos.bottom = scr_pos;
- break;
-
- case VERTICAL:
- default:
- pscale->scrn_pos.left = scr_pos;
- pscale->scrn_pos.top = scr_max;
- pscale->scrn_pos.right = scr_pos;
- pscale->scrn_pos.bottom = scr_min;
+// fgHUDSetTimeMode( hud, NIGHT );
+// fgHUDSetBrightness( hud, BRT_LIGHT );
+
+// index = 0;
+ index = 19;
+
+ do {
+ switch ( index ) {
+ case 0: // TBI
+ HIptr = (instr_item *) new fgTBI_instr( 270, 100, 60, 10 );
+ break;
+
+ case 1: // Artificial Horizon
+ HIptr = (instr_item *) new HudLadder( 240, 195, 120, 180 );
+ break;
+
+ case 2: // KIAS
+ HIptr = (instr_item *) new hud_card( 130,
+ 170,
+ 28,
+ 200,
+ get_speed,
+ HUDS_LEFT | HUDS_VERT,
+ 200.0, 0.0,
+ 1.0,
+ 10, 5,
+ 0,
+ 0,
+ 50.0,
+ true);
+
+ break;
+
+ case 3: // Radio Altimeter
+ HIptr = (instr_item *) new hud_card( 420,
+ 195,
+ 25,
+ 150,
+ get_agl,
+ HUDS_LEFT | HUDS_VERT,
+ 1000, 0,
+ 1.0,
+ 25, 5,
+ 0,
+ 0,
+ 200.0,
+ true);
+ break;
+
+ case 4: // GYRO COMPASS
+ HIptr = (instr_item *) new hud_card( 200,
+ 375,
+ 200,
+ 28,
+ get_heading,
+ HUDS_TOP,
+ 360, 0,
+ 1.0,
+ 5, 1,
+ 360,
+ 0,
+ 25,
+ true);
+ break;
+
+ case 5: // AMSL
+ HIptr = (instr_item *) new hud_card( 460,
+ 170,
+ 35,
+ 200,
+ get_altitude,
+ HUDS_RIGHT | HUDS_VERT,
+ 15000, 0,
+ 1.0,
+ 100, 25,
+ 0,
+ 0,
+ 250,
+ true);
+ break;
+
+ case 6:
+ HIptr = (instr_item *) new guage_instr( 250, // x
+ 350, // y
+ 100, // width
+ 20, // height
+ get_aileronval, // data source
+ HUDS_BOTTOM | HUDS_NOTEXT,
+ 100.0,
+ +1.0,
+ -1.0);
+ break;
+
+ case 7:
+ HIptr = (instr_item *) new guage_instr( 170, // x
+ 225, // y
+ 20, // width
+ 100, // height
+ get_elevatorval, // data source
+ HUDS_RIGHT | HUDS_VERT | HUDS_NOTEXT,
+ -100.0, // Scale data
+ +1.0, // Data Range
+ -1.0);
+ break;
+
+ case 8:
+ HIptr = (instr_item *) new guage_instr( 250, // x
+ 200, // y
+ 100, // width
+ 20, // height
+ get_rudderval, // data source
+ HUDS_TOP | HUDS_NOTEXT,
+ 100.0,
+ +1.0,
+ -1.0);
+ break;
+
+ case 9:
+ HIptr = (instr_item *) new guage_instr( 100, // x
+ 190,
+ 20,
+ 160, // height
+ get_throttleval, // data source
+ HUDS_VERT | HUDS_RIGHT | HUDS_NOTEXT,
+ 100.0,
+ 1.0,
+ 0.0);
+ break;
+
+ case 10: // Digital KIAS
+ HIptr = (instr_item *) new instr_label ( 110,
+ 150,
+ 40,
+ 30,
+ get_speed,
+ "%5.0f",
+ NULL,
+ " Kts",
+ 1.0,
+ HUDS_TOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 11: // Digital Rate of Climb
+ HIptr = (instr_item *) new instr_label ( 110,
+ 135,
+ 40,
+ 10,
+ get_altitude,
+ "Climb %5.0f",
+ NULL,
+ " m",
+ 1.0,
+ HUDS_TOP,
+ LEFT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 12: // Roll indication diagnostic
+ HIptr = (instr_item *) new instr_label ( 110,
+ 120,
+ 40,
+ 10,
+ get_roll,
+ "%5.2f",
+ " Roll",
+ " Deg",
+ 1.0,
+ HUDS_TOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 13: // Angle of attack diagnostic
+ HIptr = (instr_item *) new instr_label ( 440,
+ 150,
+ 60,
+ 10,
+ get_aoa,
+ " %5.2f",
+ "AOA",
+ " Deg",
+ 1.0,
+ HUDS_TOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 14:
+ HIptr = (instr_item *) new instr_label ( 440,
+ 135,
+ 60,
+ 10,
+ get_heading,
+ " %5.1f",
+ "Heading ",
+ " Deg",
+ 1.0,
+ HUDS_TOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 15:
+ HIptr = (instr_item *) new instr_label ( 440,
+ 120,
+ 60,
+ 10,
+ get_sideslip,
+ "%5.2f",
+ "Sideslip ",
+ NULL,
+ 1.0,
+ HUDS_TOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 16:
+ HIptr = (instr_item *) new instr_label( 440,
+ 100,
+ 60,
+ 10,
+ get_throttleval,
+ "%5.2f",
+ "Throttle ",
+ NULL,
+ 1.0,
+ HUDS_TOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 17:
+ HIptr = (instr_item *) new instr_label( 440,
+ 85,
+ 60,
+ 10,
+ get_elevatorval,
+ "%5.2f",
+ "Elevator ",
+ NULL,
+ 1.0,
+ HUDS_TOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 18:
+ HIptr = (instr_item *) new instr_label( 440,
+ 60,
+ 60,
+ 10,
+ get_aileronval,
+ "%5.2f",
+ "Aileron ",
+ NULL,
+ 1.0,
+ HUDS_TOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+
+ case 19:
+ HIptr = (instr_item *) new instr_label( 10,
+ 10,
+ 60,
+ 10,
+ get_frame_rate,
+ "%.1f",
+ "Frame rate = ",
+ NULL,
+ 1.0,
+ HUDS_TOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ case 20:
+ switch( current_options.get_tris_or_culled() ) {
+ case 0:
+ HIptr = (instr_item *) new instr_label( 10,
+ 25,
+ 90,
+ 10,
+ get_vfc_tris_drawn,
+ "%.0f",
+ "Tris Rendered = ",
+ NULL,
+ 1.0,
+ HUDS_TOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+ case 1:
+ HIptr = (instr_item *) new instr_label( 10,
+ 25,
+ 90,
+ 10,
+ get_vfc_ratio,
+ "%.2f",
+ "VFC Ratio = ",
+ NULL,
+ 1.0,
+ HUDS_TOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+ }
+ break;
+
+ case 21:
+ HIptr = (instr_item *) new instr_label( 10,
+ 40,
+ 90,
+ 10,
+ get_fov,
+ "%.1f",
+ "FOV = ",
+ NULL,
+ 1.0,
+ HUDS_TOP,
+ RIGHT_JUST,
+ SMALL,
+ 0,
+ TRUE );
+ break;
+
+ default:
+ HIptr = 0;;
+ }
+ if( HIptr ) { // Anything to install?
+ HUD_deque.insert( HUD_deque.begin(), HIptr);
+ }
+ index++;
}
+ while( HIptr );
- // Install the scale
- pinstrument->instr = pscale;
- // Install the instrument into hud.
- add_instrument( hud, pinstrument);
-
- return( hud );
+ return 0; // For now. Later we may use this for an error code.
}
-// fgHUDAddLabel
-//
-// Constructs a HUD_Label object and installs it into the hud instrument
-// list.
-Hptr fgHUDAddLabel( Hptr hud, \
- int x_pos, \
- int y_pos, \
- int size, \
- int blink, \
- int justify, \
- char *pre_str, \
- char *post_str, \
- char *format, \
- double (*load_value)() )
-{
- HUD_label *plabel;
- HUD_instr *pinstrument;
-
- if( !hud ) {
- return NULL;
- }
-
- pinstrument = (HIptr)calloc(sizeof(HUD_instr),1);
- if( pinstrument == NULL ) {
- return NULL;
- }
- pinstrument->type = HUDlabel;
-
- plabel = (HUD_label *)calloc(sizeof(HUD_label),1);
- if( plabel == NULL ){
- return NULL;
- }
+int global_day_night_switch = DAY;
- plabel->scrn_pos.x = x_pos;
- plabel->scrn_pos.y = y_pos;
- plabel->size = size;
- plabel->blink = blink;
- plabel->justify = justify;
- plabel->pre_str = pre_str;
- plabel->post_str = post_str;
- plabel->format = format;
- plabel->load_value = load_value;
- // Install the label
- pinstrument->instr = plabel;
- // Install the instrument into hud.
- add_instrument( hud, pinstrument);
-
- return( hud );
-}
-
-// fgHUDAddLadder
-//
-// Contains code that constructs a ladder "object" and installs it as
-// a hud instrument in the hud instrument list.
-//
-Hptr fgHUDAddLadder( Hptr hud, \
- int x_pos, \
- int y_pos, \
- int scr_width, \
- int scr_height, \
- int hole_len, \
- int div_units, \
- int label_pos, \
- int width_units, \
- double (*load_roll)(),
- double (*load_pitch)() )
-{
- HUD_ladder *pladder;
- HUD_instr *pinstrument;
-
- if( !hud ) {
- return NULL;
- }
-
- pinstrument = (HIptr)calloc(sizeof(HUD_instr),1);
- if( pinstrument == NULL )
- return( NULL );
-
- pinstrument->type = HUDladder;
-
- pladder = (HUD_ladder *)calloc(sizeof(HUD_ladder),1);
- if( pladder == NULL )
- return( NULL );
-
- pladder->type = 0; // Not used.
- pladder->scrn_pos.x = x_pos;
- pladder->scrn_pos.y = y_pos;
- pladder->scr_width = scr_width;
- pladder->scr_height = scr_height;
- pladder->scr_hole = hole_len;
- pladder->div_units = div_units;
- pladder->label_position = label_pos;
- pladder->width_units = width_units;
- pladder->load_roll = load_roll;
- pladder->load_pitch = load_pitch;
-
- pinstrument->instr = pladder;
- // Install the instrument into hud.
- add_instrument( hud, pinstrument);
- return hud;
-}
-
-// fgHUDAddControlSurfaces()
-//
-// Adds the control surface indicators which make up for the lack of seat
-// of the pants feel. Should be unnecessary with joystick and pedals
-// enabled. But that is another improvement. Also, what of flaps? Spoilers?
-// This may need to be expanded or flattened into multiple indicators,
-// vertical and horizontal.
-
-Hptr fgHUDAddControlSurfaces( Hptr hud,
- int x_pos,
- int y_pos,
- double (*load_value)() )
+void HUD_brightkey( bool incr_bright )
{
- HUD_control_surfaces *pcontrol_surfaces;
- HUD_instr *pinstrument;
-
- if( !hud ) {
- return NULL;
- }
-
- // Construct shell
- pinstrument = (HIptr)calloc(sizeof(HUD_instr),1);
- if( !pinstrument ) {
- return NULL;
+instr_item *pHUDInstr = HUD_deque[0];
+int brightness = pHUDInstr->get_brightness();
+
+ if( current_options.get_hud_status() ) {
+ if( incr_bright ) {
+ switch (brightness) {
+ case BRT_LIGHT:
+ current_options.set_hud_status(0);
+ break;
+
+ case BRT_MEDIUM:
+ brightness = BRT_LIGHT;
+ break;
+
+ case BRT_DARK:
+ brightness = BRT_MEDIUM;
+ break;
+
+ case BRT_BLACK:
+ brightness = BRT_DARK;
+ break;
+
+ default:
+ brightness = BRT_BLACK;
+ }
}
- pinstrument->type = HUDcontrol_surfaces;
-
- // Construct core
- pcontrol_surfaces = (HUD_control_surfaces *)calloc(sizeof(HUD_control),1);
- if( !pcontrol_surfaces ) {
- return( NULL );
+ else {
+ switch (brightness) {
+ case BRT_LIGHT:
+ brightness = BRT_MEDIUM;
+ break;
+
+ case BRT_MEDIUM:
+ brightness = BRT_DARK;
+ break;
+
+ case BRT_DARK:
+ brightness = BRT_BLACK;
+ break;
+
+ case BRT_BLACK:
+ default:
+ current_options.set_hud_status(0);
+ }
}
-
- pcontrol_surfaces->scrn_pos.x = x_pos;
- pcontrol_surfaces->scrn_pos.y = y_pos;
- pcontrol_surfaces->load_value = load_value;
-
- pinstrument->instr = pcontrol_surfaces;
- // Install
- add_instrument( hud, pinstrument);
-
- return hud;
-}
-
-// fgHUDAddControl
-//
-//
-
-Hptr fgHUDAddControl( Hptr hud, \
- int ctrl_x, \
- int ctrl_y, \
- int ctrl_length, \
- int orientation, \
- int alignment, \
- int min_value, \
- int max_value, \
- int width_units, \
- double (*load_value)() )
-{
- HUD_control *pcontrol;
- HUD_instr *pinstrument;
-
- if( !hud ) {
- return NULL;
}
-
- // Construct shell
- pinstrument = (HIptr)calloc(sizeof(HUD_instr),1);
- if( !pinstrument ) {
- return NULL;
+ else {
+ current_options.set_hud_status(1);
+ if( incr_bright ) {
+ if( DAY == global_day_night_switch ) {
+ brightness = BRT_BLACK;
+ }
+ else {
+ brightness = BRT_DARK;
+ global_day_night_switch = DAY;
+ }
}
- pinstrument->type = HUDcontrol;
-
- // Construct core
- pcontrol = (HUD_control *)calloc(sizeof(HUD_control),1);
- if( !(pcontrol == NULL) ) {
- return( NULL );
+ else {
+ if( NIGHT == global_day_night_switch ) {
+ brightness = BRT_DARK;
+ }
+ else {
+ brightness = BRT_MEDIUM;
+ global_day_night_switch = NIGHT;
+ }
}
- pcontrol->scrn_pos.x = ctrl_x;
- pcontrol->scrn_pos.y = ctrl_y;
- pcontrol->ctrl_length = ctrl_length;
- pcontrol->orientation = orientation;
- pcontrol->alignment = alignment;
- pcontrol->min_value = min_value;
- pcontrol->max_value = max_value;
- pcontrol->width_units = width_units;
- pcontrol->load_value = load_value;
- // Integrate
- pinstrument->instr = pcontrol;
- // Install
- add_instrument( hud, pinstrument);
-
- return hud;
-}
-
-/*
-Hptr fgHUDAddMovingHorizon( Hptr hud, \
- int x_pos, \
- int y_pos, \
- int length, \
- int hole_len, \
- int color )
-{
-
-}
-
-Hptr fgHUDAddCircularLadder( Hptr hud, \
- int scr_min, \
- int scr_max, \
- int div_min, \
- int div_max, \
- int max_value )
-{
-
-}
-
-Hptr fgHUDAddNumDisp( Hptr hud, \
- int x_pos, \
- int y_pos, \
- int size, \
- int color, \
- int blink, \
- char *pre_str, \
- char *post_str )
-{
-
+ }
+ pHUDInstr->SetBrightness( brightness );
}
-*/
// fgUpdateHUD
//
// the HUD object with requests for redraw. Kinda. It will when this is
// all C++.
//
+void fgUpdateHUD( void ) {
+ int i;
+ int brightness;
+// int day_night_sw = current_aircraft.controls->day_night_switch;
+ int day_night_sw = global_day_night_switch;
+ int hud_displays = HUD_deque.size();
+ instr_item *pHUDInstr;
+
+ if( !hud_displays ) { // Trust everyone, but ALWAYS cut the cards!
+ return;
+ }
-void fgUpdateHUD( Hptr hud ) {
- HIptr phud_instr;
-
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
-
- glLoadIdentity();
- gluOrtho2D(0, 640, 0, 480);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadIdentity();
-
- glColor3f(1.0, 1.0, 1.0);
- glIndexi(7);
-
- glDisable(GL_DEPTH_TEST);
- glDisable(GL_LIGHTING);
-
- glLineWidth(1);
- // This is a good improvement, but needs
- // to respond to a dial instead of time
- // of day. Of course, we have no dial!
- if( hud->time_of_day==DAY) {
- switch (hud->brightness) {
- case BRT_LIGHT:
- glColor3f (0.1, 0.9, 0.1);
- break;
- case BRT_MEDIUM:
- glColor3f (0.1, 0.7, 0.0);
- break;
- case BRT_DARK:
- glColor3f (0.0, 0.5, 0.0);
- }
- }
- else if( hud->time_of_day==NIGHT) {
- switch (hud->brightness) {
- case BRT_LIGHT:
- glColor3f (0.9, 0.1, 0.1);
- break;
- case BRT_MEDIUM:
- glColor3f (0.7, 0.0, 0.1);
- break;
- case BRT_DARK:
- glColor3f (0.5, 0.0, 0.0);
- }
- }
- else {
- glColor3f (0.1, 0.9, 0.1);
- }
-
- fgPrintf( FG_COCKPIT, FG_DEBUG, "HUD Code %d Status %d\n",
- hud->code, hud->status );
-
- phud_instr = hud->instruments;
- while( phud_instr ) {
- /* printf("Drawing Instrument %d\n", phud_instr->type); */
-
- switch (phud_instr->type) {
- case HUDhorizon: // ARTIFICIAL HORIZON
- drawhorizon( (pHUDhorizon)phud_instr->instr );
- break;
-
- case HUDscale: // Need to simplify this call.
- drawscale ( (pHUDscale) phud_instr->instr );
- break;
-
- case HUDlabel:
- drawlabel ( (pHUDlabel) phud_instr->instr );
- break;
-
- case HUDladder:
- drawladder( (pHUDladder) phud_instr->instr );
- break;
-
-// case HUDcontrol:
-// drawControl( (pHUDcontrol) phud_instr->instr );
-// break;
+ pHUDInstr = HUD_deque[0];
+ brightness = pHUDInstr->get_brightness();
+// brightness = HUD_deque.at(0)->get_brightness();
- case HUDcontrol_surfaces:
- drawControlSurfaces( (pHUDControlSurfaces) phud_instr->instr );
- break;
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
- default:; // Ignore anything you don't know about.
+ glLoadIdentity();
+ gluOrtho2D(0, 640, 0, 480);
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glLoadIdentity();
+
+ glColor3f(1.0, 1.0, 1.0);
+ glIndexi(7);
+
+ glDisable(GL_DEPTH_TEST);
+ glDisable(GL_LIGHTING);
+
+ glLineWidth(1);
+
+ deque < instr_item * > :: iterator current;
+ deque < instr_item * > :: iterator last;
+
+ current = HUD_deque.begin();
+ last = HUD_deque.end();
+ while ( current != last ) {
+ pHUDInstr = *current;
+ current++;
+
+ // for( i = hud_displays; i; --i) { // Draw everything
+ // if( HUD_deque.at(i)->enabled()) {
+ // pHUDInstr = HUD_deque[i - 1];
+ if( pHUDInstr->enabled()) {
+ // We should to respond to a dial instead
+ // or as well to the of time of day. Of
+ // course, we have no dial!
+ if( day_night_sw == DAY) {
+ switch (brightness) {
+ case BRT_LIGHT:
+ glColor3f (0.1, 0.9, 0.1);
+ break;
+
+ case BRT_MEDIUM:
+ glColor3f (0.1, 0.7, 0.0);
+ break;
+
+ case BRT_DARK:
+ glColor3f (0.0, 0.5, 0.0);
+ break;
+
+ case BRT_BLACK:
+ glColor3f( 0.0, 0.0, 0.0);
+ break;
+
+ default:;
+ }
+ }
+ else {
+ if( day_night_sw == NIGHT) {
+ switch (brightness) {
+ case BRT_LIGHT:
+ glColor3f (0.9, 0.1, 0.1);
+ break;
+
+ case BRT_MEDIUM:
+ glColor3f (0.7, 0.0, 0.1);
+ break;
+
+ case BRT_DARK:
+ default:
+ glColor3f (0.5, 0.0, 0.0);
+ }
+ }
+ else { // Just in case default
+ glColor3f (0.1, 0.9, 0.1);
+ }
+ }
+ // fgPrintf( FG_COCKPIT, FG_DEBUG, "HUD Code %d Status %d\n",
+ // hud->code, hud->status );
+ pHUDInstr->draw();
+// HUD_deque.at(i)->draw(); // Responsible for broken or fixed variants.
+ // No broken displays honored just now.
+ }
}
- phud_instr = phud_instr->next;
- }
-
glEnable(GL_DEPTH_TEST);
glEnable(GL_LIGHTING);
glMatrixMode(GL_PROJECTION);
glPopMatrix();
}
-void fgHUDSetTimeMode( Hptr hud, int time_of_day )
-{
-
- hud->time_of_day = time_of_day;
-
-}
-
-void fgHUDSetBrightness( Hptr hud, int brightness )
-{
-
- hud->brightness = brightness;
-
-}
-
-/* $Log$
-/* Revision 1.3 1998/04/30 12:36:02 curt
-/* C++-ifying a couple source files.
-/*
- * Revision 1.2 1998/04/25 22:06:27 curt
- * Edited cvs log messages in source files ... bad bad bad!
- *
- * Revision 1.1 1998/04/24 00:45:57 curt
- * C++-ifing the code a bit.
- *
- * Revision 1.22 1998/04/18 04:14:02 curt
- * Moved fg_debug.c to it's own library.
- *
- * Revision 1.21 1998/04/03 21:55:28 curt
- * Converting to Gnu autoconf system.
- * Tweaks to hud.c
- *
- * Revision 1.20 1998/03/09 22:48:40 curt
- * Minor "formatting" tweaks.
- *
- * Revision 1.19 1998/02/23 20:18:28 curt
- * Incorporated Michele America's hud changes.
- *
- * Revision 1.18 1998/02/21 14:53:10 curt
- * Added Charlie's HUD changes.
- *
- * Revision 1.17 1998/02/20 00:16:21 curt
- * Thursday's tweaks.
- *
- * Revision 1.16 1998/02/19 13:05:49 curt
- * Incorporated some HUD tweaks from Michelle America.
- * Tweaked the sky's sunset/rise colors.
- * Other misc. tweaks.
- *
- * Revision 1.15 1998/02/16 13:38:39 curt
- * Integrated changes from Charlie Hotchkiss.
- *
- * Revision 1.14 1998/02/12 21:59:41 curt
- * Incorporated code changes contributed by Charlie Hotchkiss
- * <chotchkiss@namg.us.anritsu.com>
- *
- * Revision 1.12 1998/02/09 15:07:48 curt
- * Minor tweaks.
- *
- * Revision 1.11 1998/02/07 15:29:34 curt
- * Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss
- * <chotchkiss@namg.us.anritsu.com>
- *
- * Revision 1.10 1998/02/03 23:20:14 curt
- * Lots of little tweaks to fix various consistency problems discovered by
- * Solaris' CC. Fixed a bug in fg_debug.c with how the fgPrintf() wrapper
- * passed arguments along to the real printf(). Also incorporated HUD changes
- * by Michele America.
- *
- * Revision 1.9 1998/01/31 00:43:04 curt
- * Added MetroWorks patches from Carmen Volpe.
- *
- * Revision 1.8 1998/01/27 00:47:51 curt
- * Incorporated Paul Bleisch's <pbleisch@acm.org> new debug message
- * system and commandline/config file processing code.
- *
- * Revision 1.7 1998/01/19 18:40:20 curt
- * Tons of little changes to clean up the code and to remove fatal errors
- * when building with the c++ compiler.
- *
- * Revision 1.6 1997/12/15 23:54:34 curt
- * Add xgl wrappers for debugging.
- * Generate terrain normals on the fly.
- *
- * Revision 1.5 1997/12/10 22:37:39 curt
- * Prepended "fg" on the name of all global structures that didn't have it yet.
- * i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
- *
- * Revision 1.4 1997/09/23 00:29:32 curt
- * Tweaks to get things to compile with gcc-win32.
- *
- * Revision 1.3 1997/09/05 14:17:26 curt
- * More tweaking with stars.
- *
- * Revision 1.2 1997/09/04 02:17:30 curt
- * Shufflin' stuff.
- *
- * Revision 1.1 1997/08/29 18:03:22 curt
- * Initial revision.
- *
- */
+// $Log$
+// Revision 1.22 1998/09/29 14:56:31 curt
+// c++-ified comments.
+//
+// Revision 1.21 1998/09/29 02:01:07 curt
+// Added a "rate of climb" indicator.
+//
+// Revision 1.20 1998/08/24 20:05:16 curt
+// Added a second minimalistic HUD.
+// Added code to display the number of triangles rendered.
+//
+// Revision 1.19 1998/07/30 23:44:05 curt
+// Tweaks for sgi building.
+//
+// Revision 1.18 1998/07/20 12:47:55 curt
+// Replace the hud rendering for loop (which linearly searches the the hud
+// list to find the entry with the proper position) with a simple linear
+// traversal using an "iterator."
+//
+// Revision 1.17 1998/07/13 21:28:02 curt
+// Converted the aoa scale to a radio altimeter.
+//
+// Revision 1.16 1998/07/13 21:00:47 curt
+// Integrated Charlies latest HUD updates.
+// Wrote access functions for current fgOPTIONS.
+//
+// Revision 1.15 1998/07/08 14:41:08 curt
+// Renamed polar3d.h to polar3d.hxx
+//
+// Revision 1.14 1998/07/06 21:31:20 curt
+// Removed an extraneous ^M.
+//
+// Revision 1.13 1998/07/03 13:16:28 curt
+// Added Charlie Hotchkiss's HUD updates and improvementes.
+//
+// Revision 1.11 1998/06/05 18:17:10 curt
+// Added the declaration of memmove needed by the stl which apparently
+// solaris only defines for cc compilations and not for c++ (__STDC__)
+//
+// Revision 1.10 1998/05/17 16:58:12 curt
+// Added a View Frustum Culling ratio display to the hud.
+//
+// Revision 1.9 1998/05/16 13:04:14 curt
+// New updates from Charlie Hotchkiss.
+//
+// Revision 1.8 1998/05/13 18:27:54 curt
+// Added an fov to hud display.
+//
+// Revision 1.7 1998/05/11 18:13:11 curt
+// Complete C++ rewrite of all cockpit code by Charlie Hotchkiss.
+//
+// Revision 1.22 1998/04/18 04:14:02 curt
+// Moved fg_debug.c to it's own library.
+//
+// Revision 1.21 1998/04/03 21:55:28 curt
+// Converting to Gnu autoconf system.
+// Tweaks to hud.c
+//
+// Revision 1.20 1998/03/09 22:48:40 curt
+// Minor "formatting" tweaks.
+//
+// Revision 1.19 1998/02/23 20:18:28 curt
+// Incorporated Michele America's hud changes.
+//
+// Revision 1.18 1998/02/21 14:53:10 curt
+// Added Charlie's HUD changes.
+//
+// Revision 1.17 1998/02/20 00:16:21 curt
+// Thursday's tweaks.
+//
+// Revision 1.16 1998/02/19 13:05:49 curt
+// Incorporated some HUD tweaks from Michelle America.
+// Tweaked the sky's sunset/rise colors.
+// Other misc. tweaks.
+//
+// Revision 1.15 1998/02/16 13:38:39 curt
+// Integrated changes from Charlie Hotchkiss.
+//
+// Revision 1.14 1998/02/12 21:59:41 curt
+// Incorporated code changes contributed by Charlie Hotchkiss
+// <chotchkiss@namg.us.anritsu.com>
+//
+// Revision 1.12 1998/02/09 15:07:48 curt
+// Minor tweaks.
+//
+// Revision 1.11 1998/02/07 15:29:34 curt
+// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss
+// <chotchkiss@namg.us.anritsu.com>
+//
+// Revision 1.10 1998/02/03 23:20:14 curt
+// Lots of little tweaks to fix various consistency problems discovered by
+// Solaris' CC. Fixed a bug in fg_debug.c with how the fgPrintf() wrapper
+// passed arguments along to the real printf(). Also incorporated HUD changes
+// by Michele America.
+//
+// Revision 1.9 1998/01/31 00:43:04 curt
+// Added MetroWorks patches from Carmen Volpe.
+//
+// Revision 1.8 1998/01/27 00:47:51 curt
+// Incorporated Paul Bleisch's <bleisch@chromatic.com> new debug message
+// system and commandline/config file processing code.
+//
+// Revision 1.7 1998/01/19 18:40:20 curt
+// Tons of little changes to clean up the code and to remove fatal errors
+// when building with the c++ compiler.
+//
+// Revision 1.6 1997/12/15 23:54:34 curt
+// Add xgl wrappers for debugging.
+// Generate terrain normals on the fly.
+//
+// Revision 1.5 1997/12/10 22:37:39 curt
+// Prepended "fg" on the name of all global structures that didn't have it yet.
+// i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
+//
+// Revision 1.4 1997/09/23 00:29:32 curt
+// Tweaks to get things to compile with gcc-win32.
+//
+// Revision 1.3 1997/09/05 14:17:26 curt
+// More tweaking with stars.
+//
+// Revision 1.2 1997/09/04 02:17:30 curt
+// Shufflin' stuff.
+//
+// Revision 1.1 1997/08/29 18:03:22 curt
+// Initial revision.
+//