-/**************************************************************************
- * hud.hxx -- hud defines and prototypes (initial draft)
- *
- * Written by Michele America, started September 1997.
- *
- * Copyright (C) 1997 Michele F. America - nomimarketing@mail.telepac.pt
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of the
- * License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- *
- * $Id$
- * (Log is kept at end of this file)
- **************************************************************************/
+// hud.hxx -- hud defines and prototypes (initial draft)
+//
+// Written by Michele America, started September 1997.
+//
+// Copyright (C) 1997 Michele F. America - nomimarketing@mail.telepac.pt
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License as
+// published by the Free Software Foundation; either version 2 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful, but
+// WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+//
+// $Id$
+// (Log is kept at end of this file)
#ifndef _HUD_HXX
#define _HUD_HXX
-
-#ifndef __cplusplus
+#ifndef __cplusplus
# error This library requires C++
-#endif
-
-
-#include <Aircraft/aircraft.h>
-#include <Flight/flight.h>
-#include <Controls/controls.h>
+#endif
+
+#ifdef HAVE_CONFIG_H
+# include <config.h>
+#endif
+
+#ifdef HAVE_WINDOWS_H
+# include <windows.h>
+#endif
+
+#include <GL/glut.h>
+#include <stdlib.h>
+#include <string.h>
+
+#ifdef HAVE_VALUES_H
+# include <values.h> // for MAXINT
+#endif
+
+#include <fg_typedefs.h>
+#include <fg_constants.h>
+#include <Aircraft/aircraft.hxx>
+#include <FDM/flight.hxx>
+#include <Controls/controls.hxx>
+
+#include <deque> // STL double ended queue
+
+#ifdef NEEDNAMESPACESTD
+using namespace std;
+#endif
+
+#ifndef WIN32
+ typedef struct {
+ int x, y;
+ } POINT;
+
+ typedef struct {
+ int top, bottom, left, right;
+ } RECT;
+#endif
// View mode definitions
-enum VIEW_MODES { HUD_VIEW, PANEL_VIEW, CHASE_VIEW, TOWER_VIEW };
+enum VIEW_MODES{ HUD_VIEW, PANEL_VIEW, CHASE_VIEW, TOWER_VIEW };
+// DAY, NIGHT and brightness levels need to be visible where dialogs and
+// controls can be used to set intensity and appropriate color. This will
+// be moved.
// Hud general constants
#define DAY 1
#define NIGHT 2
-#define BRT_DARK 3
-#define BRT_MEDIUM 4
-#define BRT_LIGHT 5
-#define SIZE_SMALL 6
-#define SIZE_LARGE 7
-
-// Instrument types
-#define ARTIFICIAL_HORIZON 1
-#define SCALE 2
-#define LADDER 3
-#define LABEL 4
-
-// Scale constants
-#define HORIZONTAL 1
-#define TOP 2
-#define BOTTOM 3
-#define VERTICAL 4
-#define LEFT 5
-#define RIGHT 6
-#define LIMIT 7
-#define NOLIMIT 8
-#define ROUNDROB 9
+#define BRT_BLACK 3
+#define BRT_DARK 4
+#define BRT_MEDIUM 5
+#define BRT_LIGHT 6
+#define SIZE_SMALL 7
+#define SIZE_LARGE 8
// Label constants
#define SMALL 1
#define LARGE 2
+
#define BLINK 3
#define NOBLINK 4
-#define LEFT_JUST 5
-#define CENTER_JUST 6
-#define RIGHT_JUST 7
+
+enum fgLabelJust{ LEFT_JUST, CENTER_JUST, RIGHT_JUST } ;
// Ladder constants
#define NONE 1
#define DASHED_LINES 11
#define DASHED_NEG_LINES 12
+
+#define HORIZON_FIXED 1
+#define HORIZON_MOVING 2
+#define LABEL_COUNTER 1
+#define LABEL_WARNING 2
+
+#define HUDS_AUTOTICKS 0x0001
+#define HUDS_VERT 0x0002
+#define HUDS_HORZ 0x0000
+#define HUDS_TOP 0x0004
+#define HUDS_BOTTOM 0x0008
+#define HUDS_LEFT HUDS_TOP
+#define HUDS_RIGHT HUDS_BOTTOM
+#define HUDS_BOTH (HUDS_LEFT | HUDS_RIGHT)
+#define HUDS_NOTICKS 0x0010
+#define HUDS_ARITHTIC 0x0020
+#define HUDS_DECITICS 0x0040
+#define HUDS_NOTEXT 0x0080
+
// Ladder orientaion
// #define HUD_VERTICAL 1
// #define HUD_HORIZONTAL 2
// #define HUD_INSTR_HORIZON 3
// #define HUD_INSTR_LABEL 4
-// The following structs will become classes with a derivation from
-// an ABC instrument_pack. Eventually the instruments may well become
-// dll's. This would open the instrumentation issue to all commers.
-//
-// Methods Needed:
-// Constructor()
-// Initialization(); // For dynamic scenario settups?
-// Update(); // Follow the data changes.
-// Repaint(); // Respond to uncover/panel repaints.
-// Break(); // Show a frown.
-// Fix(); // Return to normal appearance and function.
-// Night_Day(); // Illumination changes appearance/bitmaps.
-//
-
-// CLO 2/21/98 - added to fix compile error
-typedef struct {
- int x;
- int y;
-} FG_POINT;
-
-// CLO 2/21/98 - added to fix compile error
-typedef struct {
- int left;
- int right;
- int top;
- int bottom;
-} FG_RECT;
-
-typedef struct {
- // Parametric defined members
- int type;
- int sub_type;
- int div_min;
- int div_max;
- int orientation;
- int minimum_value;
- int maximum_value;
- int width_units;
- int modulo; // for compass, etc. Set to 0 for non_modulo scales.
-
- double (*load_value)( void );
-
- // Pre-calculated members.
- int scr_span;
- int mid_scr;
- FG_RECT scrn_pos; // Screen rectangle for inicator
- // Replaces previous parameters as:
- // scr_pos -> left,bottom
- // scr_max -> top, right
- // scr_min -> left,bottom
- double factor;
- double half_width_units;
-}HUD_scale, *pHUDscale;
-
-typedef struct {
- int type;
- FG_RECT position;
- int div_min;
- int div_max;
- int orientation;
- int label_position;
- int width_units;
- int modulo; // for compass, etc. Set to 0 for non_modulo scales.
- double (*load_value)( void );
-}HUD_circular_scale, *pHUD_circscale;
-
-typedef struct {
- int type;
- FG_POINT scrn_pos;
- int scr_width;
- int scr_height;
- int scr_hole;
- int div_units;
- int label_position;
- int width_units;
- double (*load_roll)( void );
- double (*load_pitch)( void );
-}HUD_ladder, *pHUDladder;
-
-typedef struct {
- int scr_min;
- int scr_max;
- int div_min;
- int div_max;
- int orientation;
- int label_position;
- int width_units;
- double (*load_value)( void );
-} HUD_circular_ladder, *pHUDcircladder;
-
-#define HORIZON_FIXED 1
-#define HORIZON_MOVING 2
-
-typedef struct{
- int type;
- FG_POINT scrn_pos;
- int scr_width;
- int scr_hole;
- int tee_height;
- double (*load_roll)( void );
- double (*load_sideslip)( void );
-} HUD_horizon, *pHUDhorizon;
-
-typedef struct {
- FG_POINT scrn_pos;
- double(*load_value)(void);
-} HUD_control_surfaces, *pHUDControlSurfaces;
-
-typedef struct {
- FG_POINT scrn_pos; // ctrl_x, ctrl_y
- int ctrl_length;
- int orientation;
- int alignment;
- int min_value;
- int max_value;
- int width_units;
- double (*load_value)(void);
-} HUD_control, *pHUDControl;
-#define LABEL_COUNTER 1
-#define LABEL_WARNING 2
-
-typedef struct {
- int type;
- FG_POINT scrn_pos;
- int size;
- int blink;
- int justify;
- char *pre_str;
- char *post_str;
- char *format;
- double (*load_value)( void ); // pointer to routine to get the data
-} HUD_label, *pHUDlabel;
-
-// Removed union HUD_instr_data to evolve this to oop code.
-
-typedef enum{ HUDno_instr,
+extern double get_throttleval ( void );
+extern double get_aileronval ( void );
+extern double get_elevatorval ( void );
+extern double get_elev_trimval( void );
+extern double get_rudderval ( void );
+extern double get_speed ( void );
+extern double get_aoa ( void );
+extern double get_roll ( void );
+extern double get_pitch ( void );
+extern double get_heading ( void );
+extern double get_altitude ( void );
+extern double get_agl ( void );
+extern double get_sideslip ( void );
+extern double get_frame_rate ( void );
+extern double get_latitude ( void );
+extern double get_lat_min ( void );
+extern double get_longitude ( void );
+extern double get_long_min ( void );
+extern double get_fov ( void );
+extern double get_vfc_ratio ( void );
+extern double get_vfc_tris_drawn ( void );
+extern double get_climb_rate ( void );
+
+enum hudinstype{ HUDno_instr,
HUDscale,
- HUDcirc_scale,
+ HUDlabel,
HUDladder,
HUDcirc_ladder,
HUDhorizon,
- HUDlabel,
- HUDcontrol_surfaces,
- HUDcontrol
- } hudinstype;
-
-typedef struct HUD_INSTR_STRUCT{
- hudinstype type;
- int sub_type;
- int orientation;
- void *instr; // For now we will cast this pointer accoring to the value
- // of the type member.
- struct HUD_INSTR_STRUCT *next;
-} HUD_instr, *HIptr;
-
-typedef struct {
- int code;
- HIptr instruments;
- int status;
- int time_of_day;
- int brightness;
- int size; // possibly another name for this ? (michele)
-}HUD, *Hptr;
-
-Hptr fgHUDInit ( fgAIRCRAFT *cur_aircraft );
+ HUDguage,
+ HUDdual_inst,
+ HUDmoving_scale,
+ HUDtbi
+ };
+
+typedef struct gltagRGBTRIPLE { // rgbt
+ GLfloat Blue;
+ GLfloat Green;
+ GLfloat Red;
+} glRGBTRIPLE;
+
+class instr_item { // An Abstract Base Class (ABC)
+ private:
+ static UINT instances; // More than 64K instruments? Nah!
+ static int brightness;
+ static glRGBTRIPLE color;
+
+ UINT handle;
+ RECT scrn_pos; // Framing - affects scale dimensions
+ // and orientation. Vert vs Horz, etc.
+ DBLFNPTR load_value_fn;
+ double disp_factor; // Multiply by to get numbers shown on scale.
+ UINT opts;
+ bool is_enabled;
+ bool broken;
+ UINT scr_span; // Working values for draw;
+ POINT mid_span; //
+
+ public:
+ instr_item( int x,
+ int y,
+ UINT height,
+ UINT width,
+ DBLFNPTR data_source,
+ double data_scaling,
+ UINT options,
+ bool working = true);
+
+ instr_item( const instr_item & image );
+
+ instr_item & operator = ( const instr_item & rhs );
+ virtual ~instr_item ();
+
+ int get_brightness ( void ) { return brightness;}
+ RECT get_location ( void ) { return scrn_pos; }
+ bool is_broken ( void ) { return broken; }
+ bool enabled ( void ) { return is_enabled;}
+ bool data_available ( void ) { return !!load_value_fn; }
+ double get_value ( void ) { return load_value_fn(); }
+ double data_scaling ( void ) { return disp_factor; }
+ UINT get_span ( void ) { return scr_span; }
+ POINT get_centroid ( void ) { return mid_span; }
+ UINT get_options ( void ) { return opts; }
+
+ virtual void display_enable( bool working ) { is_enabled = !! working;}
+
+
+ virtual void update( void );
+ virtual void break_display ( bool bad );
+ virtual void SetBrightness( int illumination_level ); // fgHUDSetBright...
+ void SetPosition ( int x, int y, UINT width, UINT height );
+ UINT get_Handle( void );
+ virtual void draw( void ) = 0; // Required method in derived classes
+};
+
+typedef instr_item *HIptr;
+extern deque< instr_item *> HUD_deque;
+
+// instr_item This class has no other purpose than to maintain
+// a linked list of instrument and derived class
+// object pointers.
+
+
+class instr_label : public instr_item {
+ private:
+ const char *pformat;
+ const char *pre_str;
+ const char *post_str;
+ fgLabelJust justify;
+ int fontSize;
+ int blink;
+
+ public:
+ instr_label( int x,
+ int y,
+ UINT width,
+ UINT height,
+ DBLFNPTR data_source,
+ const char *label_format,
+ const char *pre_label_string = 0,
+ const char *post_label_string = 0,
+ double scale_data = 1.0,
+ UINT options = HUDS_TOP,
+ fgLabelJust justification = CENTER_JUST,
+ int font_size = SMALL,
+ int blinking = NOBLINK,
+ bool working = true);
+
+ ~instr_label();
+
+ instr_label( const instr_label & image);
+ instr_label & operator = (const instr_label & rhs );
+ virtual void draw( void ); // Required method in base class
+};
+
+typedef instr_label * pInstlabel;
-void fgHUDSetTimeMode( Hptr hud, int time_of_day );
-void fgHUDSetBrightness( Hptr hud, int brightness );
-
-Hptr fgHUDAddHorizon( Hptr hud,
- int x_pos,
- int y_pos,
- int length,
- int hole_len,
- int tee_height,
- double (*load_roll)( void ),
- double (*load_sideslip)( void ) );
-
-Hptr fgHUDAddScale ( Hptr hud, \
- int type, \
- int subtype, \
- int scr_pos, \
- int scr_min, \
- int scr_max, \
- int div_min, \
- int div_max, \
- int orientation, \
- int min_value, \
- int max_value, \
- int width_units, \
- int modulus, \
- double (*load_value)( void ) );
-
-Hptr fgHUDAddLabel ( Hptr hud, \
- int x_pos, \
- int y_pos, \
- int size, \
- int blink, \
- int justify, \
- char *pre_str, \
- char *post_str, \
- char *format, \
- double (*load_value)( void ) );
-
-Hptr fgHUDAddLadder ( Hptr hud, \
- int x_pos, \
- int y_pos, \
- int scr_width, \
- int scr_height, \
- int hole_len, \
- int div_units, \
- int label_pos, \
- int max_value, \
- double (*load_roll)( void ), \
- double (*load_pitch)( void ) );
-
-Hptr fgHUDAddControlSurfaces( Hptr hud, \
- int x_pos, \
- int y_pos, \
- double (*load_value)( void) );
-
-Hptr fgHUDAddControl( Hptr hud, \
- int ctrl_x, \
- int ctrl_y, \
- int ctrl_length, \
- int orientation, \
- int alignment, \
- int min_value, \
- int max_value, \
- int width_units, \
- double (*load_value)( void) );
+//
+// instr_scale This class is an abstract base class for both moving
+// scale and moving needle (fixed scale) indicators. It
+// does not draw itself, but is not instanciable.
+//
+class instr_scale : public instr_item {
+ private:
+ double range_shown; // Width Units.
+ double Maximum_value; // ceiling.
+ double Minimum_value; // Representation floor.
+ double scale_factor; // factor => screen units/range values.
+ UINT Maj_div; // major division marker units
+ UINT Min_div; // minor division marker units
+ UINT Modulo; // Roll over point
+ int signif_digits; // digits to show to the right.
+
+ public:
+ instr_scale( int x,
+ int y,
+ UINT width,
+ UINT height,
+ DBLFNPTR load_fn,
+ UINT options,
+ double show_range,
+ double max_value = 100.0,
+ double min_value = 0.0,
+ double disp_scaling = 1.0,
+ UINT major_divs = 10,
+ UINT minor_divs = 5,
+ UINT rollover = 0,
+ int dp_showing = 2,
+ bool working = true);
+
+ virtual ~instr_scale();
+ instr_scale( const instr_scale & image);
+ instr_scale & operator = (const instr_scale & rhs);
+
+ virtual void draw ( void ) {}; // No-op here. Defined in derived classes.
+ UINT div_min ( void ) { return Min_div;}
+ UINT div_max ( void ) { return Maj_div;}
+ double min_val ( void ) { return Minimum_value;}
+ double max_val ( void ) { return Maximum_value;}
+ UINT modulo ( void ) { return Modulo; }
+ double factor ( void ) { return scale_factor;}
+ double range_to_show( void ) { return range_shown;}
+};
+
+// hud_card_ This class displays the indicated quantity on
+// a scale that moves past the pointer. It may be
+// horizontal or vertical, read above(left) or below(right) of the base
+// line.
+
+class hud_card : public instr_scale {
+ private:
+ double val_span;
+ double half_width_units;
+
+ public:
+ hud_card( int x,
+ int y,
+ UINT width,
+ UINT height,
+ DBLFNPTR load_fn,
+ UINT options,
+ double maxValue = 100.0,
+ double minValue = 0.0,
+ double disp_scaling = 1.0,
+ UINT major_divs = 10,
+ UINT minor_divs = 5,
+ UINT modulator = 100,
+ int dp_showing = 2,
+ double value_span = 100.0,
+ bool working = true);
+
+ ~hud_card();
+ hud_card( const hud_card & image);
+ hud_card & operator = (const hud_card & rhs );
+// virtual void display_enable( bool setting );
+ virtual void draw( void ); // Required method in base class
+};
+
+typedef hud_card * pCardScale;
+
+class guage_instr : public instr_scale {
+ private:
+
+ public:
+ guage_instr( int x,
+ int y,
+ UINT width,
+ UINT height,
+ DBLFNPTR load_fn,
+ UINT options,
+ double disp_scaling = 1.0,
+ double maxValue = 100,
+ double minValue = 0,
+ UINT major_divs = 50,
+ UINT minor_divs = 0,
+ int dp_showing = 2,
+ UINT modulus = 0,
+ bool working = true);
+
+ ~guage_instr();
+ guage_instr( const guage_instr & image);
+ guage_instr & operator = (const guage_instr & rhs );
+ virtual void draw( void ); // Required method in base class
+};
+
+typedef guage_instr * pGuageInst;
+//
+// dual_instr_item This class was created to form the base class
+// for both panel and HUD Turn Bank Indicators.
+
+class dual_instr_item : public instr_item {
+ private:
+ DBLFNPTR alt_data_source;
+
+ public:
+ dual_instr_item ( int x,
+ int y,
+ UINT width,
+ UINT height,
+ DBLFNPTR chn1_source,
+ DBLFNPTR chn2_source,
+ bool working = true,
+ UINT options = HUDS_TOP);
+
+ virtual ~dual_instr_item() {};
+ dual_instr_item( const dual_instr_item & image);
+ dual_instr_item & operator = (const dual_instr_item & rhs );
+
+ double current_ch1( void ) { return alt_data_source();}
+ double current_ch2( void ) { return get_value();}
+ virtual void draw ( void ) { }
+};
+
+class fgTBI_instr : public dual_instr_item {
+ private:
+ UINT BankLimit;
+ UINT SlewLimit;
+ UINT scr_hole;
+
+ public:
+ fgTBI_instr( int x,
+ int y,
+ UINT width,
+ UINT height,
+ DBLFNPTR chn1_source = get_roll,
+ DBLFNPTR chn2_source = get_sideslip,
+ double maxBankAngle = 45.0,
+ double maxSlipAngle = 5.0,
+ UINT gap_width = 5.0,
+ bool working = true);
+
+ fgTBI_instr( const fgTBI_instr & image);
+ fgTBI_instr & operator = (const fgTBI_instr & rhs );
+
+ ~fgTBI_instr();
+
+ UINT bank_limit( void ) { return BankLimit;}
+ UINT slew_limit( void ) { return SlewLimit;}
+
+ virtual void draw( void ); // Required method in base class
+};
+
+typedef fgTBI_instr * pTBI;
+
+class HudLadder : public dual_instr_item {
+ private:
+ UINT width_units;
+ int div_units;
+ UINT minor_div;
+ UINT label_pos;
+ UINT scr_hole;
+ double vmax;
+ double vmin;
+ double factor;
+
+ public:
+ HudLadder( int x,
+ int y,
+ UINT width,
+ UINT height,
+ DBLFNPTR ptch_source = get_roll,
+ DBLFNPTR roll_source = get_pitch,
+ double span_units = 45.0,
+ double division_units = 10.0,
+ double minor_division = 0.0,
+ UINT screen_hole = 70,
+ UINT lbl_pos = 0,
+ bool working = true );
+
+ ~HudLadder();
+
+ HudLadder( const HudLadder & image );
+ HudLadder & operator = ( const HudLadder & rhs );
+ virtual void draw( void );
+};
+
+
+//using namespace std;
+//deque <instr_item> * Hdeque_ptr;
+
+extern void HUD_brightkey( bool incr_bright );
+extern int fgHUDInit( fgAIRCRAFT * /* current_aircraft */ );
+extern int fgHUDInit2( fgAIRCRAFT * /* current_aircraft */ );
+extern void fgUpdateHUD( void );
+
+extern void drawOneLine ( UINT x1, UINT y1, UINT x2, UINT y2);
+extern void drawOneLine ( RECT &rect);
+extern void textString ( int x,
+ int y,
+ char *msg,
+ void *font = GLUT_BITMAP_8_BY_13);
+extern void strokeString( int x,
+ int y,
+ char *msg,
+ void *font = GLUT_STROKE_ROMAN,
+ float theta = 0);
/*
-Hptr fgHUDAddLadder ( Hptr hud,
- int scr_min,
- int scr_max,
- int div_min,
- int div_max, \
- int orientation,
- int max_value,
- double *(load_value);
-
-Hptr fgHUDAddCircularLadder( Hptr hud,
- int scr_min,
- int scr_max,
- int div_min,
- int div_max, \
- int max_value,
- double *(load_value) );
-
-Hptr fgHUDAddNumDisp( Hptr hud,
- int x_pos,
- int y_pos,
- int size,
- int blink, \
- char *pre_str,
- char *post_str,
- double *(load_value) );
-*/
+bool AddHUDInstrument( instr_item *pBlackBox );
+void DrawHUD ( void );
+bool DamageInstrument( INSTR_HANDLE unit );
+bool RepairInstrument( INSTR_HANDLE unit );
+
void fgUpdateHUD ( Hptr hud );
void fgUpdateHUD2( Hptr hud ); // Future use?
+void fgHUDSetTimeMode( Hptr hud, int time_of_day );
+*/
+#endif // _HUD_H
-#endif // _HUD_HXX
-
-/* $Log$
-/* Revision 1.1 1998/04/24 00:45:58 curt
-/* C++-ifing the code a bit.
-/*
- * Revision 1.15 1998/02/23 19:07:57 curt
- * Incorporated Durk's Astro/ tweaks. Includes unifying the sun position
- * calculation code between sun display, and other FG sections that use this
- * for things like lighting.
- *
- * Revision 1.14 1998/02/21 14:53:14 curt
- * Added Charlie's HUD changes.
- *
- * Revision 1.13 1998/02/20 00:16:22 curt
- * Thursday's tweaks.
- *
- * Revision 1.12 1998/02/19 13:05:52 curt
- * Incorporated some HUD tweaks from Michelle America.
- * Tweaked the sky's sunset/rise colors.
- * Other misc. tweaks.
- *
- * Revision 1.11 1998/02/16 13:38:42 curt
- * Integrated changes from Charlie Hotchkiss.
- *
- * Revision 1.10 1998/02/12 21:59:42 curt
- * Incorporated code changes contributed by Charlie Hotchkiss
- * <chotchkiss@namg.us.anritsu.com>
- *
- * Revision 1.8 1998/02/07 15:29:35 curt
- * Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss
- * <chotchkiss@namg.us.anritsu.com>
- *
- * Revision 1.7 1998/02/03 23:20:15 curt
- * Lots of little tweaks to fix various consistency problems discovered by
- * Solaris' CC. Fixed a bug in fg_debug.c with how the fgPrintf() wrapper
- * passed arguments along to the real printf(). Also incorporated HUD changes
- * by Michele America.
- *
- * Revision 1.6 1998/01/22 02:59:30 curt
- * Changed #ifdef FILE_H to #ifdef _FILE_H
- *
- * Revision 1.5 1998/01/19 19:27:01 curt
- * Merged in make system changes from Bob Kuehne <rpk@sgi.com>
- * This should simplify things tremendously.
- *
- * Revision 1.4 1998/01/19 18:40:21 curt
- * Tons of little changes to clean up the code and to remove fatal errors
- * when building with the c++ compiler.
- *
- * Revision 1.3 1997/12/30 16:36:41 curt
- * Merged in Durk's changes ...
- *
- * Revision 1.2 1997/12/10 22:37:40 curt
- * Prepended "fg" on the name of all global structures that didn't have it yet.
- * i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
- *
- * Revision 1.1 1997/08/29 18:03:22 curt
- * Initial revision.
- *
- */
+// $Log$
+// Revision 1.17 1999/02/01 21:33:28 curt
+// Renamed FlightGear/Simulator/Flight to FlightGear/Simulator/FDM since
+// Jon accepted my offer to do this and thought it was a good idea.
+//
+// Revision 1.16 1998/10/17 01:33:59 curt
+// C++ ifying ...
+//
+// Revision 1.15 1998/10/16 23:27:27 curt
+// C++-ifying.
+//
+// Revision 1.14 1998/09/29 14:56:33 curt
+// c++-ified comments.
+//
+// Revision 1.13 1998/09/29 02:01:09 curt
+// Added a "rate of climb" indicator.
+//
+// Revision 1.12 1998/08/24 20:05:17 curt
+// Added a second minimalistic HUD.
+// Added code to display the number of triangles rendered.
+//
+// Revision 1.11 1998/07/24 21:36:55 curt
+// Ran dos2unix to get rid of extraneous ^M's. Tweaked parameter in
+// ImageGetRawData() to match usage.
+//
+// Revision 1.10 1998/07/13 21:28:02 curt
+// Converted the aoa scale to a radio altimeter.
+//
+// Revision 1.9 1998/07/13 21:00:48 curt
+// Integrated Charlies latest HUD updates.
+// Wrote access functions for current fgOPTIONS.
+//
+// Revision 1.8 1998/07/03 13:16:29 curt
+// Added Charlie Hotchkiss's HUD updates and improvementes.
+//
+// Revision 1.6 1998/06/03 00:43:28 curt
+// No .h when including stl stuff.
+//
+// Revision 1.5 1998/05/17 16:58:13 curt
+// Added a View Frustum Culling ratio display to the hud.
+//
+// Revision 1.4 1998/05/16 13:04:15 curt
+// New updates from Charlie Hotchkiss.
+//
+// Revision 1.3 1998/05/13 18:27:55 curt
+// Added an fov to hud display.
+//
+// Revision 1.2 1998/05/11 18:13:12 curt
+// Complete C++ rewrite of all cockpit code by Charlie Hotchkiss.
+//
+// Revision 1.15 1998/02/23 19:07:57 curt
+// Incorporated Durk's Astro/ tweaks. Includes unifying the sun position
+// calculation code between sun display, and other FG sections that use this
+// for things like lighting.
+//
+// Revision 1.14 1998/02/21 14:53:14 curt
+// Added Charlie's HUD changes.
+//
+// Revision 1.13 1998/02/20 00:16:22 curt
+// Thursday's tweaks.
+//
+// Revision 1.12 1998/02/19 13:05:52 curt
+// Incorporated some HUD tweaks from Michelle America.
+// Tweaked the sky's sunset/rise colors.
+// Other misc. tweaks.
+//
+// Revision 1.11 1998/02/16 13:38:42 curt
+// Integrated changes from Charlie Hotchkiss.
+//
+// Revision 1.11 1998/02/16 13:38:42 curt
+// Integrated changes from Charlie Hotchkiss.
+//
+// Revision 1.10 1998/02/12 21:59:42 curt
+// Incorporated code changes contributed by Charlie Hotchkiss
+// <chotchkiss@namg.us.anritsu.com>
+//
+// Revision 1.8 1998/02/07 15:29:35 curt
+// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss
+// <chotchkiss@namg.us.anritsu.com>
+//
+// Revision 1.7 1998/02/03 23:20:15 curt
+// Lots of little tweaks to fix various consistency problems discovered by
+// Solaris' CC. Fixed a bug in fg_debug.c with how the fgPrintf() wrapper
+// passed arguments along to the real printf(). Also incorporated HUD changes
+// by Michele America.
+//
+// Revision 1.6 1998/01/22 02:59:30 curt
+// Changed #ifdef FILE_H to #ifdef _FILE_H
+//
+// Revision 1.5 1998/01/19 19:27:01 curt
+// Merged in make system changes from Bob Kuehne <rpk@sgi.com>
+// This should simplify things tremendously.
+//
+// Revision 1.4 1998/01/19 18:40:21 curt
+// Tons of little changes to clean up the code and to remove fatal errors
+// when building with the c++ compiler.
+//
+// Revision 1.3 1997/12/30 16:36:41 curt
+// Merged in Durk's changes ...
+//
+// Revision 1.2 1997/12/10 22:37:40 curt
+// Prepended "fg" on the name of all global structures that didn't have it yet.
+// i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
+//
+// Revision 1.1 1997/08/29 18:03:22 curt
+// Initial revision.
+//