#include <math.h>
#include <Aircraft/aircraft.hxx>
-#include <Debug/fg_debug.h>
#include <Main/options.hxx>
#include <Main/views.hxx>
// strcat(tpath, "arthor.rgb");
// if ( (imag = ImageLoad(tpath)) == NULL ){
- // fgPrintf( FG_COCKPIT, FG_EXIT,
+ // fgPrintf( FG_COCKPIT, FG_ALERT,
// "Error loading cockpit texture %s\n", tpath );
+ // exit(-1);
// }
xglPixelStorei(GL_UNPACK_ROW_LENGTH, 256);
/* $Log$
+/* Revision 1.9 1998/11/06 21:18:01 curt
+/* Converted to new logstream debugging facility. This allows release
+/* builds with no messages at all (and no performance impact) by using
+/* the -DFG_NDEBUG flag.
+/*
/* Revision 1.8 1998/10/16 23:27:37 curt
/* C++-ifying.
/*