// corner.
int
FGDem::write_area( const string& root, FGBucket& b, bool compress ) {
- char tile_name[256];
-
// calculate some boundaries
double min_x = ( b.get_center_lon() - 0.5 * b.get_width() ) * 3600.0;
double max_x = ( b.get_center_lon() + 0.5 * b.get_width() ) * 3600.0;
string command = "mkdir -p " + path;
system( command.c_str() );
- long int b_index = b.gen_index();
- sprintf(tile_name, "%ld", b_index);
- string demfile = path + "/" + tile_name + ".dem";
+ string demfile = path + "/" + b.gen_index_str() + ".dem";
cout << "demfile = " << demfile << endl;
// write the file
// $Log$
+// Revision 1.27 1999/03/25 19:04:36 curt
+// Minor tweaks related to FGBucket usage.
+//
// Revision 1.26 1999/03/13 17:40:37 curt
// Moved point interpolation and least squares fitting to contruction program
// area.