// f.set_Omega_Total( P_total, Q_total, R_total );
// f.set_Euler_Rates( Phi_dot, Theta_dot, Psi_dot );
- // f.set_Geocentric_Rates( Latitude_dot, Longitude_dot, Radius_dot );
+ f.set_Geocentric_Rates( Latitude_dot, Longitude_dot, Radius_dot );
// Positions
f.set_Geocentric_Position( Lat_geocentric, Lon_geocentric,
// f.set_Gravity( Gravity );
// f.set_Centrifugal_relief( Centrifugal_relief );
- // f.set_Alpha( Alpha );
+ f.set_Alpha( Alpha );
f.set_Beta( Beta );
// f.set_Alpha_dot( Alpha_dot );
// f.set_Beta_dot( Beta_dot );
// $Log$
+// Revision 1.9 1999/01/08 19:27:36 curt
+// Fixed AOA reading on HUD.
+// Continued work on time jitter compensation.
+//
// Revision 1.8 1998/12/18 23:37:06 curt
// Collapsed out the FGState variables not currently needed. They are just
// commented out and can be readded easily at any time. The point of this