}
+// Extrapolate fdm based on jitter time (in milliseconds)
+static FGState extrapolate_fdm( FGState &base, int jitter ) {
+ FGState result;
+
+ double dt = jitter / 1000.0;
+ // cout << "dt = " << dt << endl;
+
+ // start by making a straight up copy
+ result = base;
+
+ double lon = base.get_Longitude() + base.get_Longitude_dot() * dt;
+ double lon_geoc = base.get_Lon_geocentric() + base.get_Longitude_dot() * dt;
+
+ double lat = base.get_Latitude() + base.get_Latitude_dot() * dt;
+ double lat_geoc = base.get_Lat_geocentric() + base.get_Latitude_dot() * dt;
+
+ /*
+ cout << "( " << base.get_Longitude() << ", " <<
+ base.get_Latitude() << " )" << endl;
+ cout << "( " << lon << ", " << lat << " )" << endl;
+ cout << "( " << base.get_Longitude_dot() * dt << ", " <<
+ base.get_Latitude_dot() * dt << ", " <<
+ base.get_Radius_dot() * dt << " )" << endl;
+ */
+
+ double alt = base.get_Altitude() + base.get_Radius_dot() * dt;
+ double radius = base.get_Radius_to_vehicle() + base.get_Radius_dot() * dt;
+
+ result.set_Longitude( lon );
+ result.set_Latitude( lat );
+ result.set_Altitude( alt );
+ // result.set_Geocentric_Position( lon_geoc, lat_geoc, radius );
+
+ return result;
+}
+
+
// Run multiloop iterations of the flight model
int fgFlightModelUpdate(int model, FGState& f, int multiloop, int jitter) {
double time_step, start_elev, end_elev;
base_fdm_state.set_Climb_Rate( (end_elev - start_elev) / time_step );
}
- f = base_fdm_state;
+ f = extrapolate_fdm( base_fdm_state, jitter );
return 1;
}
// $Log$
+// Revision 1.9 1999/01/08 19:27:37 curt
+// Fixed AOA reading on HUD.
+// Continued work on time jitter compensation.
+//
// Revision 1.8 1999/01/08 03:23:51 curt
// Beginning work on compensating for sim time vs. real world time "jitter".
//