/* load the node information */
-void fixnodes(struct MESH *m);
+void fixnodes(char *basename, struct MESH *m);
#endif /* FIXNODE_H */
/* $Log$
-/* Revision 1.1 1997/11/27 00:17:33 curt
-/* Initial revision.
+/* Revision 1.2 1997/12/02 13:12:07 curt
+/* Updated to fix every node.
/*
+ * Revision 1.1 1997/11/27 00:17:33 curt
+ * Initial revision.
+ *
*/