BSC32=bscmake.exe\r
# ADD BSC32 /nologo\r
LINK32=link.exe\r
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib uuid.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /libpath:"..\plib" ssg.lib sg.lib pui.lib fnt.lib js.lib ul.lib /libpath:"..\SimGear" SimGear.lib /libpath:"..\SimGear\simgear\metakit\builds" mk4vc60s_d.lib\r
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib uuid.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /libpath:"..\plib" ssg.lib sg.lib pui.lib fnt.lib sl.lib ul.lib ssgaux.lib net.lib /libpath:"..\SimGear" SimGear.lib /libpath:"..\SimGear\simgear\metakit\builds" mk4vc60s_d.lib\r
\r
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
\r
BSC32=bscmake.exe\r
# ADD BSC32 /nologo\r
LINK32=link.exe\r
-# ADD LINK32 kernel32.lib user32.lib winspool.lib comdlg32.lib gdi32.lib shell32.lib glut32.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\plib" ssg.lib sg.lib pui.lib fnt.lib js.lib ul.lib /libpath:"..\SimGear" SimGear.lib /libpath:"..\SimGear\simgear\metakit\builds" mk4vc60s_d.lib"\r
+# ADD LINK32 kernel32.lib user32.lib winspool.lib comdlg32.lib gdi32.lib shell32.lib glut32.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\plib" ssg.lib sg.lib pui.lib fnt.lib sl.lib ul.lib ssgaux.lib net.lib /libpath:"..\SimGear" SimGear.lib /libpath:"..\SimGear\simgear\metakit\builds" mk4vc60s_d.lib"\r
\r
!ENDIF \r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGMatrix.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGMatrix33.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGMatrix.h\r
+SOURCE=.\src\FDM\JSBSim\FGMatrix33.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGMatrix33.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGModel.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGMatrix33.h\r
+SOURCE=.\src\FDM\JSBSim\FGModel.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGModel.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGNozzle.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGModel.h\r
+SOURCE=.\src\FDM\JSBSim\FGNozzle.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGNozzle.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGOutput.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGNozzle.h\r
+SOURCE=.\src\FDM\JSBSim\FGOutput.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGOutput.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGPiston.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGOutput.h\r
+SOURCE=.\src\FDM\JSBSim\FGPiston.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGPiston.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGPropeller.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGPiston.h\r
+SOURCE=.\src\FDM\JSBSim\FGPropeller.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGPropeller.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGPropulsion.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGPropeller.h\r
+SOURCE=.\src\FDM\JSBSim\FGPropulsion.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGPropulsion.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGPosition.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGPropulsion.h\r
+SOURCE=.\src\FDM\JSBSim\FGPosition.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGPosition.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGRotation.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGPosition.h\r
+SOURCE=.\src\FDM\JSBSim\FGRotation.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGRotation.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGRocket.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGRotation.h\r
+SOURCE=.\src\FDM\JSBSim\FGRocket.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGRocket.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGScript.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGRocket.h\r
+SOURCE=.\src\FDM\JSBSim\FGScript.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\src\FDM\YASim\YASim.hxx\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_YASim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_YASim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\src\FDM\YASim\Airplane.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\src\FDM\YASim\Airplane.hpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_YASim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_YASim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\src\FDM\YASim\Atmosphere.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\src\FDM\YASim\Atmosphere.hpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_YASim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_YASim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\YASim\BodyEnvironment.hpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_YASim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_YASim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\src\FDM\YASim\ControlMap.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\src\FDM\YASim\ControlMap.hpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_YASim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_YASim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\src\FDM\YASim\FGFDM.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\src\FDM\YASim\FGFDM.hpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_YASim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_YASim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\src\FDM\YASim\Gear.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\src\FDM\YASim\Gear.hpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_YASim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_YASim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\src\FDM\YASim\Glue.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\src\FDM\YASim\Glue.hpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_YASim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_YASim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\src\FDM\YASim\Integrator.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\src\FDM\YASim\Integrator.hpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_YASim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_YASim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\src\FDM\YASim\Jet.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\src\FDM\YASim\Jet.hpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_YASim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_YASim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\src\FDM\YASim\Math.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\src\FDM\YASim\Math.hpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_YASim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_YASim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\src\FDM\YASim\Model.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\src\FDM\YASim\Model.hpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_YASim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_YASim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\src\FDM\YASim\PistonEngine.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\YASim\Propeller.cpp\r
+SOURCE=.\src\FDM\YASim\PistonEngine.hpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\src\FDM\YASim\PropEngine.hpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_YASim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_YASim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\YASim\Propeller.cpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_YASim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_YASim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\YASim\Propeller.hpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_YASim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_YASim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\src\FDM\YASim\RigidBody.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\src\FDM\YASim\RigidBody.hpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_YASim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_YASim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\YASim\SimpleJet.cpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_YASim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_YASim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\YASim\SimpleJet.hpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_YASim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_YASim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\src\FDM\YASim\Surface.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\src\FDM\YASim\Surface.hpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_YASim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_YASim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\src\FDM\YASim\Thruster.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\src\FDM\YASim\Thruster.hpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_YASim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_YASim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\YASim\Vector.hpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_YASim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_YASim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\src\FDM\YASim\Wing.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
!ENDIF \r
\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\YASim\Wing.hpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_YASim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_YASim"\r
+\r
+!ENDIF \r
+\r
# End Source File\r
# End Group\r
# Begin Group "Lib_Flight"\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\src\Network\atc610x.cxx\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_Network"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_Network"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\Network\atc610x.hxx\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_Network"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_Network"\r
+\r
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+\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\src\Network\atlas.cxx\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\Network\nmea.cxx\r
+SOURCE=.\src\Network\net_fdm.hxx\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\Network\nmea.hxx\r
+SOURCE=.\src\Network\nmea.cxx\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\Network\opengc.cxx\r
+SOURCE=.\src\Network\nmea.hxx\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\Network\opengc.hxx\r
+SOURCE=.\src\Network\opengc.cxx\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\Network\opengc_data.hxx\r
+SOURCE=.\src\Network\opengc.hxx\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\Network\props.cxx\r
+SOURCE=.\src\Network\opengc_data.hxx\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\Network\props.hxx\r
+SOURCE=.\src\Network\props.cxx\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\Network\pve.cxx\r
+SOURCE=.\src\Network\props.hxx\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\Network\pve.hxx\r
+SOURCE=.\src\Network\pve.cxx\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\Network\raw_ctrls.hxx\r
+SOURCE=.\src\Network\pve.hxx\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\Network\raw_fdm.hxx\r
+SOURCE=.\src\Network\raw_ctrls.hxx\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r