\r
!ENDIF \r
\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\Main\viewer_lookat.cxx\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\main"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\main"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\Main\viewer_rph.cxx\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\main"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\main"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\Main\viewmgr.cxx\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\main"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\main"\r
+\r
+!ENDIF \r
+\r
# End Source File\r
# End Group\r
# Begin Group "Lib_Navaids"\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\Scenery\scenery.cxx\r
+SOURCE=.\src\Scenery\newcache.cxx\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\Scenery\tilecache.cxx\r
+SOURCE=.\src\Scenery\scenery.cxx\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r