# ADD BASE BSC32 /nologo\r
# ADD BSC32 /nologo\r
LINK32=link.exe\r
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386\r
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386\r
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386\r
+# ADD LINK32 kernel32.lib user32.lib winspool.lib comdlg32.lib gdi32.lib shell32.lib opengl32.lib glu32.lib glut32.lib wsock32.lib ..SimGearDebugsimgear.lib fnt.lib pui.lib sg.lib sl.lib ssg.lib ul.lib winmm.lib ..SimGearsimgearmetakit\buildsmk4vc60_d.lib /nologo /subsystem:console /machine:I386\r
\r
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
\r
# ADD BASE BSC32 /nologo\r
# ADD BSC32 /nologo\r
LINK32=link.exe\r
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept\r
-# ADD LINK32 kernel32.lib user32.lib winspool.lib comdlg32.lib gdi32.lib shell32.lib glut32.lib wsock32.lib simgear.lib fnt.lib pui.lib sg.lib sl.lib ssg.lib mk4vc60_d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"\lib" /libpath:"\lib\simgear" /libpath:"\lib\plib"\r
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept\r
+# ADD LINK32 kernel32.lib user32.lib winspool.lib comdlg32.lib gdi32.lib shell32.lib opengl32.lib glu32.lib glut32.lib wsock32.lib ..SimGearDebugsimgear.lib fnt.lib pui.lib sg.lib sl.lib ssg.lib ul.lib winmm.lib ..SimGearsimgearmetakit\buildsmk4vc60_d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept\r
\r
!ENDIF \r
\r
# PROP Default_Filter ""\r
# Begin Source File\r
\r
+SOURCE=.\src\FDM\JSBSim\FGAerodynamics.cpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGAerodynamics.h\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\src\FDM\JSBSim\FGAircraft.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGAircraft.h\r
+SOURCE=.\src\FDM\JSBSim\FGAircraft.h\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGAtmosphere.cpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGAtmosphere.h\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGAuxiliary.cpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGAuxiliary.h\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGCoefficient.cpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGCoefficient.h\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGConfigFile.cpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGConfigFile.h\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGControls.cpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGControls.h\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGDefs.h\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGFCS.cpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGFCS.h\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGFDMExec.cpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGFDMExec.h\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGForce.cpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGForce.h\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGInertial.cpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGInertial.h\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGInitialCondition.cpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGInitialCondition.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGAtmosphere.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGLGear.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGAtmosphere.h\r
+SOURCE=.\src\FDM\JSBSim\FGLGear.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGAuxiliary.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGMassBalance.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGAuxiliary.h\r
+SOURCE=.\src\FDM\JSBSim\FGMassBalance.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGCoefficient.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGMatrix.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGCoefficient.h\r
+SOURCE=.\src\FDM\JSBSim\FGMatrix.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGConfigFile.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGModel.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGConfigFile.h\r
+SOURCE=.\src\FDM\JSBSim\FGModel.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGControls.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGNozzle.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGControls.h\r
+SOURCE=.\src\FDM\JSBSim\FGNozzle.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGDefs.h\r
+SOURCE=.\src\FDM\JSBSim\FGOutput.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGFCS.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGOutput.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGFCS.h\r
+SOURCE=.\src\FDM\JSBSim\FGPiston.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGFDMExec.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGPiston.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGFDMExec.h\r
+SOURCE=.\src\FDM\JSBSim\FGPropeller.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGInitialCondition.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGPropeller.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGInitialCondition.h\r
+SOURCE=.\src\FDM\JSBSim\FGPropulsion.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGLGear.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGPropulsion.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGLGear.h\r
+SOURCE=.\src\FDM\JSBSim\FGPosition.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGMatrix.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGPosition.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGMatrix.h\r
+SOURCE=.\src\FDM\JSBSim\FGRotation.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGModel.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGRotation.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGModel.h\r
+SOURCE=.\src\FDM\JSBSim\FGRocket.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGOutput.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGRocket.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGOutput.h\r
+SOURCE=.\src\FDM\JSBSim\FGState.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGPosition.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGState.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGPosition.h\r
+SOURCE=.\src\FDM\JSBSim\FGTable.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGRotation.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGTable.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGRotation.h\r
+SOURCE=.\src\FDM\JSBSim\FGThruster.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGState.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGThruster.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGState.h\r
+SOURCE=.\src\FDM\JSBSim\FGTranslation.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGTranslation.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGTranslation.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGTranslation.h\r
+SOURCE=.\src\FDM\JSBSim\FGTrim.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGTrim.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGTrim.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGTrim.h\r
+SOURCE=.\src\FDM\JSBSim\FGTrimAxis.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGTrimAxis.cpp\r
+SOURCE=.\src\FDM\JSBSim\FGTrimAxis.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\JSBSim\FGTrimAxis.h\r
+SOURCE=.\src\FDM\JSBSim\FGTurboJet.cpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGTurboJet.h\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGTurboProp.cpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGTurboProp.h\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGTurboShaft.cpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_JSBSim"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_JSBSim"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\JSBSim\FGTurboShaft.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\FDM\LaRCsim\ls_trim.c\r
-\r
-!IF "$(CFG)" == "FlightGear - Win32 Release"\r
-\r
-# PROP Intermediate_Dir "Release\Lib_LaRCsim"\r
-\r
-!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
-\r
-# PROP Intermediate_Dir "Debug\Lib_LaRCsim"\r
-\r
-!ENDIF \r
-\r
-# End Source File\r
-# Begin Source File\r
-\r
SOURCE=.\src\FDM\LaRCsim\ls_types.h\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\src\FDM\UIUCModel\uiuc_gear.cpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_UIUCModel"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_UIUCModel"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\UIUCModel\uiuc_gear.h\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_UIUCModel"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_UIUCModel"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\src\FDM\UIUCModel\uiuc_ice.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\src\FDM\UIUCModel\uiuc_map_gear.cpp\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_UIUCModel"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_UIUCModel"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\FDM\UIUCModel\uiuc_map_gear.h\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_UIUCModel"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_UIUCModel"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\src\FDM\UIUCModel\uiuc_map_init.cpp\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# End Group\r
-# Begin Group "Lib_Joystick"\r
+# Begin Group "Lib_Input"\r
\r
# PROP Default_Filter ""\r
# Begin Source File\r
\r
-SOURCE=.\src\Joystick\joystick.cxx\r
+SOURCE=.\src\Input\input.cxx\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
-# PROP Intermediate_Dir "Release\Lib_Joystick"\r
+# PROP Intermediate_Dir "Release\Lib_Input"\r
\r
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
\r
-# PROP Intermediate_Dir "Debug\Lib_Joystick"\r
+# PROP Intermediate_Dir "Debug\Lib_Input"\r
\r
!ENDIF \r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\Joystick\joystick.hxx\r
+SOURCE=.\src\Input\input.hxx\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
-# PROP Intermediate_Dir "Release\Lib_Joystick"\r
+# PROP Intermediate_Dir "Release\Lib_Input"\r
\r
!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
\r
-# PROP Intermediate_Dir "Debug\Lib_Joystick"\r
+# PROP Intermediate_Dir "Debug\Lib_Input"\r
\r
!ENDIF \r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\Main\bfi.cxx\r
+SOURCE=.\src\Main\fg_commands.cxx\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\Main\bfi.hxx\r
+SOURCE=.\src\Main\fg_commands.hxx\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\src\Main\keyboard.cxx\r
-\r
-!IF "$(CFG)" == "FlightGear - Win32 Release"\r
-\r
-# PROP Intermediate_Dir "Release\main"\r
-\r
-!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
-\r
-# PROP Intermediate_Dir "Debug\main"\r
-\r
-!ENDIF \r
-\r
-# End Source File\r
-# Begin Source File\r
-\r
-SOURCE=.\src\Main\keyboard.hxx\r
-\r
-!IF "$(CFG)" == "FlightGear - Win32 Release"\r
-\r
-# PROP Intermediate_Dir "Release\main"\r
-\r
-!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
-\r
-# PROP Intermediate_Dir "Debug\main"\r
-\r
-!ENDIF \r
-\r
-# End Source File\r
-# Begin Source File\r
-\r
SOURCE=.\src\Main\options.cxx\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
# PROP Default_Filter ""\r
# Begin Source File\r
\r
+SOURCE=.\src\Scenery\FGTileLoader.cxx\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_Scenery"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_Scenery"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\Scenery\FGTileLoader.hxx\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_Scenery"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_Scenery"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\src\Scenery\hitlist.cxx\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r