**************************************************************************/
+#include <math.h>
#include <stdio.h>
#include <GL/glut.h>
#include "GLUTkey.h"
-#include "../aircraft/aircraft.h"
+#include "../Aircraft/aircraft.h"
+
+#ifndef M_PI
+#define M_PI 3.14159265358979323846 /* pi */
+#endif
extern double fogDensity;
+extern double goal_view_offset;
/* Handle keyboard events */
void GLUTkey(unsigned char k, int x, int y) {
printf("Key hit = %d\n", k);
- switch (k) {
- case 50: /* numeric keypad 2 */
- c->elev += 0.01;
- return;
- case 56: /* numeric keypad 8 */
- c->elev -= 0.01;
- return;
- case 52: /* numeric keypad 4 */
- c->aileron += 0.01;
- return;
- case 54: /* numeric keypad 6 */
- c->aileron -= 0.01;
- return;
- case 48: /* numeric keypad Ins */
- c->rudder -= 0.01;
- return;
- case 13: /* numeric keypad Enter */
- c->rudder += 0.01;
- return;
- case 53: /* numeric keypad 5 */
- c->aileron = 0.0;
- c->elev = 0.0;
- c->rudder = 0.0;
- case 57: /* numeric keypad 9 (Pg Up) */
- c->throttle[0] += 0.05;
- return;
- case 51: /* numeric keypad 3 (Pg Dn) */
- c->throttle[0] -= 0.05;
- return;
- case 122:
- fogDensity *= 1.10;
- glFogf(GL_FOG_END, fogDensity);
- printf("Fog density = %.4f\n", fogDensity);
- return;
- case 90:
- fogDensity /= 1.10;
- glFogf(GL_FOG_END, fogDensity);
- printf("Fog density = %.4f\n", fogDensity);
- return;
- case 27: /* ESC */
- exit(0);
+ if ( GLUT_ACTIVE_SHIFT && glutGetModifiers() ) {
+ switch (k) {
+ case 49: /* numeric keypad 1 */
+ goal_view_offset = M_PI * 0.75;
+ return;
+ case 50: /* numeric keypad 2 */
+ goal_view_offset = M_PI;
+ return;
+ case 51: /* numeric keypad 3 */
+ goal_view_offset = M_PI * 1.25;
+ return;
+ case 52: /* numeric keypad 4 */
+ goal_view_offset = M_PI * 0.50;
+ return;
+ case 54: /* numeric keypad 6 */
+ goal_view_offset = M_PI * 1.50;
+ return;
+ case 55: /* numeric keypad 7 */
+ goal_view_offset = M_PI * 0.25;
+ return;
+ case 56: /* numeric keypad 8 */
+ goal_view_offset = 0.00;
+ return;
+ case 57: /* numeric keypad 9 */
+ goal_view_offset = M_PI * 1.75;
+ return;
+ }
+ } else {
+ switch (k) {
+ case 50: /* numeric keypad 2 */
+ fgElevMove(-0.05);
+ return;
+ case 56: /* numeric keypad 8 */
+ fgElevMove(0.05);
+ return;
+ case 49: /* numeric keypad 1 */
+ fgElevTrimMove(-0.001);
+ return;
+ case 55: /* numeric keypad 7 */
+ fgElevTrimMove(0.001);
+ return;
+ case 52: /* numeric keypad 4 */
+ fgAileronMove(-0.05);
+ return;
+ case 54: /* numeric keypad 6 */
+ fgAileronMove(0.05);
+ return;
+ case 48: /* numeric keypad Ins */
+ fgRudderMove(-0.05);
+ return;
+ case 13: /* numeric keypad Enter */
+ fgRudderMove(0.05);
+ return;
+ case 53: /* numeric keypad 5 */
+ fgAileronSet(0.0);
+ fgElevSet(0.0);
+ fgRudderSet(0.0);
+ return;
+ case 57: /* numeric keypad 9 (Pg Up) */
+ fgThrottleMove(0, 0.01);
+ return;
+ case 51: /* numeric keypad 3 (Pg Dn) */
+ fgThrottleMove(0, -0.01);
+ return;
+ case 122:
+ fogDensity *= 1.10;
+ glFogf(GL_FOG_END, fogDensity);
+ printf("Fog density = %.4f\n", fogDensity);
+ return;
+ case 90:
+ fogDensity /= 1.10;
+ glFogf(GL_FOG_END, fogDensity);
+ printf("Fog density = %.4f\n", fogDensity);
+ return;
+ case 27: /* ESC */
+ exit(0);
+ }
}
}
/* Handle "special" keyboard events */
-void GLUTspecialkey(unsigned char k, int x, int y) {
+void GLUTspecialkey(int k, int x, int y) {
struct control_params *c;
c = ¤t_aircraft.controls;
switch (k) {
case GLUT_KEY_UP:
- c->elev -= 0.01;
+ fgElevMove(0.05);
return;
case GLUT_KEY_DOWN:
- c->elev += 0.01;
+ fgElevMove(-0.05);
return;
case GLUT_KEY_LEFT:
- c->aileron += 0.01;
+ fgAileronMove(-0.05);
return;
case GLUT_KEY_RIGHT:
- c->aileron -= 0.01;
+ fgAileronMove(0.05);
return;
}
/* $Log$
-/* Revision 1.6 1997/05/31 04:13:52 curt
-/* WE CAN NOW FLY!!!
-/*
-/* Continuing work on the LaRCsim flight model integration.
-/* Added some MSFS-like keyboard input handling.
+/* Revision 1.13 1997/06/25 15:39:46 curt
+/* Minor changes to compile with rsxnt/win32.
/*
+ * Revision 1.12 1997/06/21 17:12:52 curt
+ * Capitalized subdirectory names.
+ *
+ * Revision 1.11 1997/06/18 04:10:31 curt
+ * A couple more runway tweaks ...
+ *
+ * Revision 1.10 1997/06/18 02:21:23 curt
+ * Hacked in a runway
+ *
+ * Revision 1.9 1997/06/02 03:40:06 curt
+ * A tiny bit more view tweaking.
+ *
+ * Revision 1.8 1997/06/02 03:01:38 curt
+ * Working on views (side, front, back, transitions, etc.)
+ *
+ * Revision 1.7 1997/05/31 19:16:25 curt
+ * Elevator trim added.
+ *
+ * Revision 1.6 1997/05/31 04:13:52 curt
+ * WE CAN NOW FLY!!!
+ *
+ * Continuing work on the LaRCsim flight model integration.
+ * Added some MSFS-like keyboard input handling.
+ *
* Revision 1.5 1997/05/30 23:26:19 curt
* Added elevator/aileron controls.
*