// Handle keyboard events
void GLUTkey(unsigned char k, int x, int y) {
- fgFLIGHT *f;
+ FGState *f;
fgTIME *t;
fgVIEW *v;
struct fgWEATHER *w;
float fov, tmp;
static bool winding_ccw = true;
- f = current_aircraft.flight;
+ f = current_aircraft.fdm_state;
t = &cur_time_params;
v = ¤t_view;
w = ¤t_weather;
// $Log$
+// Revision 1.34 1998/12/05 15:54:17 curt
+// Renamed class fgFLIGHT to class FGState as per request by JSB.
+//
// Revision 1.33 1998/12/03 01:17:12 curt
// Converted fgFLIGHT to a class.
//