// Update internal time dependent calculations (i.e. flight model)
void fgUpdateTimeDepCalcs(int multi_loop, int remainder) {
- FGState *f = current_aircraft.fdm_state;
+ FGInterface *f = current_aircraft.fdm_state;
fgLIGHT *l = &cur_light_params;
fgTIME *t = &cur_time_params;
FGView *v = ¤t_view;
// What should we do when we have nothing else to do? Let's get ready
// for the next move and update the display?
static void fgMainLoop( void ) {
- FGState *f;
+ FGInterface *f;
fgTIME *t;
static long remainder = 0;
long elapsed, multi_loop;
// Main ...
int main( int argc, char **argv ) {
- FGState *f;
+ FGInterface *f;
f = current_aircraft.fdm_state;
// $Log$
+// Revision 1.85 1999/02/05 21:29:08 curt
+// Modifications to incorporate Jon S. Berndts flight model code.
+//
// Revision 1.84 1999/02/02 20:13:34 curt
// MSVC++ portability changes by Bernie Bright:
//