#---------------------------------------------------------------------------
-TARGET=fgfs0
+TARGET=fg0
-CC = gcc
-
-
-#---------------------------------------------------------------------------
-# This is overridden in the top level Makefile, if make is run from there.
-#---------------------------------------------------------------------------
-
-# For GLUT
-INTERFACE_FLAGS = -DGLUT
-INTERFACE_LIBS = -lglut
-INTERFACE_FILES = GLUTkey.c
-
-# For MESA_TK (Tk interface to Mesa)
-# INCLUDES = -I/usr/include/mesa
-# INTERFACE_FLAGS = -DMESA_TK
-# INTERFACE_LIBS = -L/usr/lib/mesa -lMesatk
-# INTERFACE_FILES = GLTKkey.c
-
-
-#---------------------------------------------------------------------------
-# Define main GL libraries
-#---------------------------------------------------------------------------
+CFILES = fg_init.c views.c $(INTERFACE_FILES)
+OFILES = $(CFILES:.c=.o)
+AFILES = ../Aircraft/libAircraft.a ../Cockpit/libCockpit.a \
+ ../Controls/libControls.a ../Flight/libFlight.a \
+ ../Joystick/libJoystick.a ../Flight/LaRCsim/libLaRCsim.a \
+ ../Flight/Slew/libSlew.a ../Scenery/libScenery.a \
+ ../Time/libTime.a ../Weather/libWeather.a ../Math/libMath.a
-# For OpenGL
-# GRAPHICS_LIBS = -lGLU -lGL -lXmu -lX11
-# For Mesa
-MESA_LIBS = -L/usr/lib/mesa -lMesatk -lMesaaux -lMesaGLU -lMesaGL
-X11_LIBS = -L/usr/X11R6/lib -lXext -lXmu -lXi -lX11
-GRAPHICS_LIBS = $(MESA_LIBS) $(X11_LIBS)
+include ../make.inc
CFLAGS = $(FG_CFLAGS) $(INTERFACE_FLAGS)
LIBS = $(INTERFACE_LIBS) $(GRAPHICS_LIBS) -lm -lfl
-CFILES = GLmain.c $(INTERFACE_FILES) mesh2GL.c
-OFILES = $(CFILES:.c=.o)
-AFILES = ../Aircraft/libAircraft.a ../Controls/libControls.a \
- ../Flight/libFlight.a ../Flight/LaRCsim/libLaRCsim.a \
- ../Flight/Slew/libSlew.a ../mat3/libmat3.a \
- ../Scenery/ParseScn/libParseScn.a ../Scenery/libScenery.a \
- ../Timer/libTimer.a
-
#---------------------------------------------------------------------------
# Primary Targets
all: $(TARGET)
-dep:
- $(CC) -MM *.c > depend
-
clean:
- rm -f *.o $(TARGET) lib*.a *~ core
+ rm -f *.o $(TARGET) $(TARGET).exe lib*.a *.os2 *~ core
#---------------------------------------------------------------------------
include depend
-GLmain.o:
- $(CC) $(CFLAGS) -c GLmain.c
+GLUTmain.o:
+ $(CC) $(CFLAGS) -c GLUTmain.c -o $@
GLUTkey.o:
- $(CC) $(CFLAGS) -c GLUTkey.c
+ $(CC) $(CFLAGS) -c GLUTkey.c -o $@
GLTKkey.o:
- $(CC) $(CFLAGS) -c GLTKkey.c
-
-mesh2GL.o:
- $(CC) $(CFLAGS) -c mesh2GL.c
+ $(CC) $(CFLAGS) -c GLTKkey.c -o $@
#---------------------------------------------------------------------------
# $Log$
+# Revision 1.33 1997/09/04 02:17:35 curt
+# Shufflin' stuff.
+#
+# Revision 1.32 1997/08/27 21:31:27 curt
+# Added views.[ch]
+#
+# Revision 1.31 1997/08/25 20:27:23 curt
+# Merged in initial HUD and Joystick code.
+#
+# Revision 1.30 1997/08/22 21:34:40 curt
+# Doing a bit of reorganizing and house cleaning.
+#
+# Revision 1.29 1997/08/04 20:25:15 curt
+# Organizational tweaking.
+#
+# Revision 1.28 1997/08/02 18:45:01 curt
+# Renamed GLmain.c GLUTmain.c
+#
+# Revision 1.27 1997/07/31 22:52:39 curt
+# Working on redoing internal coordinate systems & scenery transformations.
+#
+# Revision 1.26 1997/07/30 16:12:42 curt
+# Moved fg_random routines from Util/ to Math/
+#
+# Revision 1.25 1997/07/20 02:19:11 curt
+# First stab at a system to generate os2 makefiles automatically.
+#
+# Revision 1.24 1997/07/19 23:04:47 curt
+# Added an initial weather section.
+#
+# Revision 1.23 1997/07/19 22:34:03 curt
+# Moved PI definitions to ../constants.h
+# Moved random() stuff to ../Utils/ and renamed fg_random()
+#
+# Revision 1.22 1997/07/18 23:41:25 curt
+# Tweaks for building with Cygnus Win32 compiler.
+#
+# Revision 1.21 1997/07/05 20:43:34 curt
+# renamed mat3 directory to Math so we could add other math related routines.
+#
+# Revision 1.20 1997/06/29 21:19:17 curt
+# Working on scenery management system.
+#
+# Revision 1.19 1997/06/27 21:38:09 curt
+# Working on Makefile structure.
+#
+# Revision 1.18 1997/06/27 20:03:36 curt
+# Working on Makefile structure.
+#
+# Revision 1.17 1997/06/26 22:14:54 curt
+# Beginning work on a scenery management system.
+#
# Revision 1.16 1997/06/26 19:08:33 curt
# Restructuring make, adding automatic "make dep" support.
#