#---------------------------------------------------------------------------
-TARGET=fg0
-
-CFILES = GLmain.c $(INTERFACE_FILES) mesh2GL.c
+CFILES = fg_init.c views.c $(INTERFACE_FILES)
OFILES = $(CFILES:.c=.o)
-AFILES = ../Aircraft/libAircraft.a ../Controls/libControls.a \
- ../Flight/libFlight.a ../Flight/LaRCsim/libLaRCsim.a \
- ../Flight/Slew/libSlew.a ../Math/libMath.a \
- ../Scenery/libScenery.a \
- ../Timer/libTimer.a ../Weather/libWeather.a
+AFILES = ../Aircraft/libAircraft.a ../Cockpit/libCockpit.a \
+ ../Controls/libControls.a ../Flight/libFlight.a \
+ ../Joystick/libJoystick.a ../Flight/LaRCsim/libLaRCsim.a \
+ ../Flight/Slew/libSlew.a ../Scenery/libScenery.a \
+ ../Time/libTime.a ../Weather/libWeather.a ../Math/libMath.a \
include ../make.inc
CFLAGS = $(FG_CFLAGS) $(INTERFACE_FLAGS)
-LIBS = $(INTERFACE_LIBS) $(GRAPHICS_LIBS) -lm -lfl
+LIBS = $(FG_DEBUG_LIBS) $(INTERFACE_LIBS) $(GRAPHICS_LIBS) -lm -lfl
+
+
+TARGET=fg-$(FG_VERSION)
#---------------------------------------------------------------------------
$(TARGET): $(OFILES) $(AFILES)
$(CC) -o $(TARGET) $(OFILES) $(AFILES) $(LIBS)
+ $(LN) $(TARGET) fg$(FG_VERSION_MAJOR)
all: $(TARGET)
clean:
- rm -f *.o $(TARGET) $(TARGET).exe lib*.a *.os2 *~ core
+ rm -f *.o $(TARGET) $(TARGET).exe \
+ fg$(FG_VERSION_MAJOR) fg$(FG_VERSION_MAJOR).exe \
+ lib*.a *.os2 *~ core
#---------------------------------------------------------------------------
include depend
-GLmain.o:
- $(CC) $(CFLAGS) -c GLmain.c -o $@
+GLUTmain.o:
+ $(CC) $(CFLAGS) -c GLUTmain.c -o $@
GLUTkey.o:
$(CC) $(CFLAGS) -c GLUTkey.c -o $@
GLTKkey.o:
$(CC) $(CFLAGS) -c GLTKkey.c -o $@
-mesh2GL.o:
- $(CC) $(CFLAGS) -c mesh2GL.c -o $@
+fg_init.o:
+ $(CC) $(CFLAGS) -c fg_init.c -o $@
+
+views.o:
+ $(CC) $(CFLAGS) -c views.c -o $@
#---------------------------------------------------------------------------
# $Log$
+# Revision 1.38 1997/12/15 23:54:47 curt
+# Add xgl wrappers for debugging.
+# Generate terrain normals on the fly.
+#
+# Revision 1.37 1997/12/12 21:41:26 curt
+# More light/material property tweaking ... still a ways off.
+#
+# Revision 1.36 1997/12/10 01:19:47 curt
+# Tweaks for verion 0.15 release.
+#
+# Revision 1.35 1997/10/28 21:11:22 curt
+# Organizational changes.
+#
+# Revision 1.34 1997/10/25 03:24:21 curt
+# Incorporated sun, moon, and star positioning code contributed by Durk Talsma.
+#
+# Revision 1.33 1997/09/04 02:17:35 curt
+# Shufflin' stuff.
+#
+# Revision 1.32 1997/08/27 21:31:27 curt
+# Added views.[ch]
+#
+# Revision 1.31 1997/08/25 20:27:23 curt
+# Merged in initial HUD and Joystick code.
+#
+# Revision 1.30 1997/08/22 21:34:40 curt
+# Doing a bit of reorganizing and house cleaning.
+#
+# Revision 1.29 1997/08/04 20:25:15 curt
+# Organizational tweaking.
+#
+# Revision 1.28 1997/08/02 18:45:01 curt
+# Renamed GLmain.c GLUTmain.c
+#
+# Revision 1.27 1997/07/31 22:52:39 curt
+# Working on redoing internal coordinate systems & scenery transformations.
+#
# Revision 1.26 1997/07/30 16:12:42 curt
# Moved fg_random routines from Util/ to Math/
#