#include <stdio.h>
#include <stdlib.h>
-#include "fg_init.h"
-#include "views.h"
-
-#include "../Include/constants.h"
-#include "../Include/general.h"
-
-#include "../Aircraft/aircraft.h"
-#include "../Cockpit/cockpit.h"
-#include "../Joystick/joystick.h"
-#include "../Math/fg_random.h"
-#include "../Scenery/mesh.h"
-#include "../Scenery/moon.h"
-#include "../Scenery/scenery.h"
-#include "../Scenery/sky.h"
-#include "../Scenery/stars.h"
-#include "../Scenery/sun.h"
-#include "../Time/event.h"
-#include "../Time/fg_time.h"
-#include "../Time/sunpos.h"
-#include "../Weather/weather.h"
+#include <Main/fg_init.h>
+#include <Main/views.h>
+
+#include <Include/constants.h>
+#include <Include/general.h>
+
+#include <Aircraft/aircraft.h>
+#include <Astro/moon.h>
+#include <Astro/sky.h>
+#include <Astro/stars.h>
+#include <Astro/sun.h>
+#include <Cockpit/cockpit.h>
+#include <Joystick/joystick.h>
+#include <Math/fg_random.h>
+#include <Scenery/mesh.h>
+#include <Scenery/scenery.h>
+#include <Scenery/tilemgr.h>
+#include <Time/event.h>
+#include <Time/fg_time.h>
+#include <Time/sunpos.h>
+#include <Weather/weather.h>
extern int show_hud; /* HUD state */
FG_Runway_altitude = 3234.5;
FG_Runway_heading = 102.0 * DEG_TO_RAD;
- /* Initial Position at GLOBE airport */
+ /* Initial Position at (P13) GLOBE airport */
FG_Longitude = ( -398391.28 / 3600.0 ) * DEG_TO_RAD;
FG_Latitude = ( 120070.41 / 3600.0 ) * DEG_TO_RAD;
FG_Altitude = FG_Runway_altitude + 3.758099;
+ /* Initial Position at (SEZ) SEDONA airport */
+ FG_Longitude = -111.7884614 * DEG_TO_RAD;
+ FG_Latitude = 34.8486289 * DEG_TO_RAD;
+ FG_Runway_altitude = 4827;
+ FG_Altitude = FG_Runway_altitude + 3.758099;
+
+ /* Initial Position at (ANE) Anoka County airport */
+ FG_Longitude = -93.2113889 * DEG_TO_RAD;
+ FG_Latitude = 45.145 * DEG_TO_RAD;
+ FG_Runway_altitude = 912;
+ FG_Altitude = FG_Runway_altitude + 3.758099;
+
/* Initial Position north of the city of Globe */
/* FG_Longitude = ( -398673.28 / 3600.0 ) * DEG_TO_RAD; */
/* FG_Latitude = ( 120625.64 / 3600.0 ) * DEG_TO_RAD; */
/* FG_Latitude = ( 119548.21 / 3600.0 ) * DEG_TO_RAD; */
/* FG_Altitude = 0.0 + 3.758099; */
+ /* Initial Posisition near where I used to live in Globe, AZ */
+ /* FG_Longitude = ( -398757.6 / 3600.0 ) * DEG_TO_RAD; */
+ /* FG_Latitude = ( 120160.0 / 3600.0 ) * DEG_TO_RAD; */
+ /* FG_Runway_altitude = 5000.0; */
+ /* FG_Altitude = FG_Runway_altitude + 3.758099; */
+
/* Initial Position: 10125 Jewell St. NE */
/* FG_Longitude = ( -93.15 ) * DEG_TO_RAD; */
/* FG_Latitude = ( 45.15 ) * DEG_TO_RAD; */
/* A random test position */
/* FG_Longitude = ( 88128.00 / 3600.0 ) * DEG_TO_RAD; */
/* FG_Latitude = ( 93312.00 / 3600.0 ) * DEG_TO_RAD; */
- FG_Runway_altitude = 4000.0;
- FG_Altitude = FG_Runway_altitude + 3.758099;
- printf("Initial position is: (%.4f, %.4f, %.2f)\n",
+
+ printf("Initial position is: (%.4f, %.4f, %.2f)\n",
FG_Longitude * RAD_TO_DEG, FG_Latitude * RAD_TO_DEG,
FG_Altitude * FEET_TO_METER);
fgSkyInit();
/* Initialize the Scenery Management subsystem */
- fgSceneryInit();
+ fgTileMgrInit();
+ /* fgSceneryInit(); */
/* Tell the Scenery Management system where we are so it can load
* the correct scenery data */
- fgSceneryUpdate(FG_Latitude, FG_Longitude, FG_Altitude);
+ fgTileMgrUpdate();
+ /* fgSceneryUpdate(FG_Latitude, FG_Longitude, FG_Altitude); */
/* I'm just sticking this here for now, it should probably move
* eventually */
/* $Log$
-/* Revision 1.27 1998/01/05 18:44:35 curt
-/* Add an option to advance/decrease time from keyboard.
+/* Revision 1.32 1998/01/19 19:27:08 curt
+/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
+/* This should simplify things tremendously.
/*
+ * Revision 1.31 1998/01/19 18:40:32 curt
+ * Tons of little changes to clean up the code and to remove fatal errors
+ * when building with the c++ compiler.
+ *
+ * Revision 1.30 1998/01/13 00:23:09 curt
+ * Initial changes to support loading and management of scenery tiles. Note,
+ * there's still a fair amount of work left to be done.
+ *
+ * Revision 1.29 1998/01/08 02:22:08 curt
+ * Beginning to integrate Tile management subsystem.
+ *
+ * Revision 1.28 1998/01/07 03:18:58 curt
+ * Moved astronomical stuff from .../Src/Scenery to .../Src/Astro/
+ *
+ * Revision 1.27 1998/01/05 18:44:35 curt
+ * Add an option to advance/decrease time from keyboard.
+ *
* Revision 1.26 1997/12/30 23:09:04 curt
* Tweaking initialization sequences.
*