// Set initial position and orientation
int fgInitPosition( void ) {
string id;
- FGState *f;
+ FGInterface *f;
f = current_aircraft.fdm_state;
// Returns non-zero if a problem encountered.
int fgInitSubsystems( void )
{
- FGState *f; // assigned later
+ FGInterface *f; // assigned later
fgLIGHT *l = &cur_light_params;
fgTIME *t = &cur_time_params;
FGView *v = ¤t_view;
// $Log$
+// Revision 1.66 1999/02/05 21:29:10 curt
+// Modifications to incorporate Jon S. Berndts flight model code.
+//
// Revision 1.65 1999/02/02 20:13:36 curt
// MSVC++ portability changes by Bernie Bright:
//