# include <config.h>
#endif
+#include <Include/compiler.h>
+
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
#include <GL/glut.h>
#include <XGL/xgl.h>
-#include <string>
-#include <Include/compiler.h>
+#include STL_STRING
FG_USING_STD(string);
-#include <vector>
-#include "Include/fg_stl_config.h"
-
-#ifdef NEEDNAMESPACESTD
-using namespace std;
-#endif
-
-#include "fg_serial.hxx"
+#include <vector>
+#include "Include/compiler.h"
+FG_USING_STD(vector);
+FG_USING_STD(string);
+// #include "fg_serial.hxx"
typedef vector < string > str_container;
double parse_degree( const string& degree_str );
int parse_time_offset( const string& time_str );
int parse_tile_radius( const string& arg );
- int parse_flight_model( const string& fm );
+ int parse_fdm( const string& fm );
double parse_fov( const string& arg );
bool parse_serial( const string& serial_str );
};
// $Log$
+// Revision 1.27 1999/02/05 21:29:13 curt
+// Modifications to incorporate Jon S. Berndts flight model code.
+//
+// Revision 1.26 1999/02/02 20:13:37 curt
+// MSVC++ portability changes by Bernie Bright:
+//
+// Lib/Serial/serial.[ch]xx: Initial Windows support - incomplete.
+// Simulator/Astro/stars.cxx: typo? included <stdio> instead of <cstdio>
+// Simulator/Cockpit/hud.cxx: Added Standard headers
+// Simulator/Cockpit/panel.cxx: Redefinition of default parameter
+// Simulator/Flight/flight.cxx: Replaced cout with FG_LOG. Deleted <stdio.h>
+// Simulator/Main/fg_init.cxx:
+// Simulator/Main/GLUTmain.cxx:
+// Simulator/Main/options.hxx: Shuffled <fg_serial.hxx> dependency
+// Simulator/Objects/material.hxx:
+// Simulator/Time/timestamp.hxx: VC++ friend kludge
+// Simulator/Scenery/tile.[ch]xx: Fixed using std::X declarations
+// Simulator/Main/views.hxx: Added a constant
+//
+// Revision 1.25 1999/01/19 20:57:06 curt
+// MacOS portability changes contributed by "Robert Puyol" <puyol@abvent.fr>
+//
// Revision 1.24 1998/11/25 01:34:01 curt
// Support for an arbitrary number of serial ports.
//