]> git.mxchange.org Git - flightgear.git/blobdiff - Makefile.am
Cmake: restore its original name to the ephemeris library
[flightgear.git] / Makefile.am
index 07fabe3e7159b6d317daf04cc4e5b0fc42b38675..48e8b90b0b20c14d7d5df573d524295b07ecb03d 100644 (file)
@@ -8,8 +8,6 @@ SUBDIRS = \
 EXTRA_DIST = \
        acinclude.m4 \
        autogen.sh \
-       FlightGear.dsp \
-       FlightGear.dsw \
        projects \
        README \
        README.OpenAL \
@@ -19,7 +17,6 @@ EXTRA_DIST = \
        Thanks
 
 dist-hook:
-       (cd $(top_srcdir); $(HOME)/Projects/FlightGear/admin/am2dsp.pl)
        (cd $(top_srcdir); tar --exclude docs-mini/CVS --exclude hints/CVS \
                -cf - docs-mini ) | (cd $(distdir); tar xvf -)
        rm -rf `find $(distdir)/projects -name CVS`
@@ -55,7 +52,7 @@ data-tar:
        --exclude='*/Docs/source' \
         --exclude='*/Models/MNUAV' \
         --exclude='*/Models/Airspace' \
-       -cjvf source/FlightGear-data-$(VERSION).tar.bz2 \
+       -cjvf FlightGear-data-$(VERSION).tar.bz2 \
                data/AI \
                 data/Aircraft/Generic \
                 data/Aircraft/Instruments \
@@ -70,7 +67,7 @@ data-tar:
                data/Aircraft/Dragonfly \
                data/Aircraft/dhc2 \
                data/Aircraft/f-14b \
-               data/Aircraft/j3cub \
+               data/Aircraft/Cub \
                data/Aircraft/SenecaII \
                data/Aircraft/sopwithCamel \
                 data/Aircraft/ufo \
@@ -80,10 +77,10 @@ data-tar:
                data/ATC \
                data/AUTHORS \
                data/ChangeLog \
-               data/cloudlayers.xml \
                data/COPYING \
                data/D* \
                data/Effects \
+               data/Environment \
                data/Fonts \
                data/gui \
                data/Huds \
@@ -100,6 +97,7 @@ data-tar:
                data/preferences.xml \
                data/Protocol \
                data/README \
+               data/Scenery/Airports \
                data/Scenery/Objects \
                data/Scenery/Terrain \
                data/Shaders \