inline ostream&
operator<< ( ostream& out, const Point3D& p )
{
- return out << p.n[PX] << ',' << p.n[PY] << ',' << p.n[PZ];
+ return out << p.n[PX] << ", " << p.n[PY] << ", " << p.n[PZ];
}
///////////////////////////
// $Log$
+// Revision 1.4 1998/11/11 00:18:38 curt
+// Check for domain error in fgGeoctoGeod()
+//
// Revision 1.3 1998/10/20 18:21:49 curt
// Tweaks from Bernie Bright.
//