#include <math.h>
#include <stdio.h>
-#include "vector.h"
+#include <Math/vector.h>
-#include "../Math/mat3.h"
+#include <Math/mat3.h>
/* Map a vector onto the plane specified by normal */
result[0], result[1], result[2]); */
}
+
/* $Log$
-/* Revision 1.1 1997/12/22 04:13:17 curt
-/* Initial revision.
+/* Revision 1.3 1998/05/07 23:04:28 curt
+/* Added a blank formating line!
/*
+ * Revision 1.2 1998/01/19 19:27:13 curt
+ * Merged in make system changes from Bob Kuehne <rpk@sgi.com>
+ * This should simplify things tremendously.
+ *
+ * Revision 1.1 1997/12/22 04:13:17 curt
+ * Initial revision.
+ *
*/