+Version 1.99.5
+* October 30, 2008 (source code snapshot release)
+
+
+New in 0.9.10
+* April 5, 2006
+
+* Many improvements to the multi-player mode. Other airplanes are now
+ updated smoothly. There is a really nifty google maps based moving
+ map that anyone can use to track all online activity.
+* AI planes have improved ground following and are smarter about
+ selecting the active runway.
+* Include the ability to send ATC and AI aircraft communication to a
+ local festival server to be converted to spoken speech output.
+* Added a detailed model of the Honeywell MK VIII EGPWS ground
+ proximity warning system.
+* Complete overhaul/redo of terrain textures based on USGS satellite imagery.
+* Added background ATC chatter.
+* Updated/improved rain cone rendering.
+* Updated manual.
+
+* Upgraded to JSBSim v2.0
+* Fix a discrepancy in sign of twist and incidence values in YASim
+ between code and documentation.
+* Updates to YASim for more fine grained propeller modeling.
+* UFO will now honor elevator trim value so that it will respond to
+ the autopilot altitude hold module.
+* UFO can adjust it's speed range so you can use it for super high
+ speed world exploration, or extremly fine grained precise positioning.
+* Much work and progress with carrier interaction and launch/recovery
+ modeling.
+
+* Add a feature that allows the end user to click any where on the
+ terrain. The system will compute a ground intersection and report
+ back the lon, lat, and elevation of the click point. The click
+ point is reported in the property system so it can be read by just
+ about anything including external programs. Later we added the
+ ability to place an object at the click point as well.
+* Add a feature to play one-off wav files. These are qeued and played
+ sequentially. This was then leveraged to build an ATC background
+ chatter module in nasal that can be turned on/off at run time. This
+ could also be leveraged for tutorials or other interactive type
+ scripts to play prerecorded messages at specific times or under
+ specific conditions..
+* Allow clock to report local time as well as universal.
+* Add a model of a KLN89 GPS.
+* Allow nav radios to be slaved to the gps.
+* Allow enabling/disabling of menu entries.
+* Replace old hardcoded frame rate display with a much more flexible
+ nasal/gui version.
+* Add a listener function to properties so that nasal code can be
+ triggered whenever a property changes. This is more efficient than
+ polling.
+* Add a save-on-exit option to save user preferences.
+* Add support for point sprites.
+* Add support for emissive layers (such as lights) on 2d panels.
+* Updated gui styles.
+* Updated airport and navaid data.
+* Added a new Nasal/XML based tutorial system.
+
+* Fix a bug in the metar (real weather) threading that could lead to
+ long pauses and even crashes.
+* Various compiler/platform fixes.
+* Fix various valgrind complaints.
+* Better use of exceptions in places.
+* Fix the 2d compass texture handling.
+* Many tweaks and improvements to our keyboard input handling system.
+* Added a first attempt at MS-VC8 project files.
+
+* Updated aircraft:
+ - A4/A3F (cleanups and updates, functional drag chute)
+ - A-10 (3d cockpit, fdm tuning, munitions, drop tanks)
+ - AN-225 (fdm tuning)
+ - B1900D
+ - BO105 Eurocopter (new livry/logo options.)
+ - B-29
+ - B-52F (major overhaul)
+ - Boeing 314 (3d cockpit, fdm updates)
+ - 747 (modeling fixes)
+ - Cirrus SR20 (improve interior a bit)
+ - C172 (added KLN89 gps)
+ - C310 (many modeling updates)
+ - Citation Bravo (many modeling updates, Primus 1000 PFD)
+ - Concorde (updated to v2.1, new views, sounds autopilot, fdm
+ updates, new systems)
+ - DHC2 Beaver
+ - F-16 (modeling and munitions updates)
+ - Hurricane
+ - Hunter
+ - MiG-15bis (adds some 3d cockpit instruments)
+ - PC7 (various cleanups)
+ - Seafire/Spitfire
+ - Seahawk (general tidy up, cannon, heat haze, catapault launch strop)
+ - T37 (geometry, sound, fdm updates)
+ - YF-23 (misc model updates)
+
+* New aircraft available:
+ - Boeing 707
+ - 737-300 (Brand new version)
+ - Canberra BI8
+ - English Electric Lightning (F.1A)
+ - Lockheed 1049 Constellation
+ - Lockheed F-80C Shooting Star
+ - Messerschmitt Bf 109
+ - Ogel (a for-fun fantasy airplane.)
+ - New OV-10 with Clickable 3D cockpit
+ - Piper PA24-250 Comanche 250 (N7764P)
+ - Piper Aerostar 700
+
+
+New in 0.9.9
+* November 17, 2005
+
+* New well integrated volumetric clouds by Harald Johnsen
+* Removed 'old' 3D clouds code.
+* Fixed the jitter problem with 3d cockpits.
+* Volumetric shadows are now supported so that aircraft can cast
+ shadows upon themselves as well as the ground.
+* Better support for redoing livery textures on an individual aircraft.
+* Support for seasonal terrain textures. (Updates to summer textures
+ plus new winter textures added.)
+* Carrier - added working arrester wires and catapults. The carrier is
+ selectable as a starting position. AI has been added to the
+ carrier in the form of an operating box and an automated turn
+ into/out of wind. TACAN beacon added.
+* Extensive revisions to the Multiplayer code. Multiplayer servers are
+ now available. A Google-based map server is also available
+* Enhanced weather modeling (lightning and rain.)
+* Support for high G redout/blackout effects.
+* Add status updates to the initial splash/startup screen.
+* Allow switching the tower view location at any time.
+* Add support for configuring views with asymmetric view frustums.
+* Many updates to gui/dialog box infrastructure. Ability to alter
+ border thickness, change fonts, dialog boxes are draggable across
+ the screen, you can enable automatic line wrapping, select
+ colors, and allow key presses to be bound to widgets.
+* Replaced many hardcoded dialog boxes with xml configurable dialog boxes.
+* Support for xml configurable gui themes.
+* Help dialog boxes supported for each aircraft listing special keys,
+ global keys, procedures and performance data.
+* Updates and enhancements to many of the dialog boxes to fix problems,
+ expose new features, enhance usability, etc.
+* Added a generic, XML configurable, autopilot framework, and several
+ high level, configurable filter implementations for use by autopilot
+ designers.
+* Added a transponder and Altitude encoder.
+* Made the instruments code much more configurable, it is now possible to
+ only include instruments that are actually present.
+* Implemented the groundcache code which made it possible for aircraft
+ to follow the ground precisely and, as a result, made it possible to
+ land on aircraft carriers.
+
+* Updated JSBSim version since the last release. (More updates
+ pending after this release.)
+* YASim: expose "spool-time" of a jet engine as a config parameter,
+ add an oil temp model, support gear compression along any arbitrary axis,
+ reworked MP calculations for super/turbochargers.
+* Allow setting individual sample/update rates for any of the PID
+ autopilot stages.
+
+* Support TACAN instruments. And an IVSI instrument.
+* Support for new animations and effects such as heat-haze and chrome.
+* Dynamic taxiway following at airports equipped with a logical ground
+ network.
+* Ability to define "AI" scenarios with scripted moving objects that
+ interact intelligently with the environment and the simulator state.
+* Depricated old (somewhat less the spectacularly conceived)
+ electrical system model in favor of a much more flexible script based
+ system that can be tailored to any individual aircraft.
+* Include an external utility that can feed saved nmea tracks back
+ into FlightGear. If you take a gps on a real flight with you and
+ capture the output, you can replay your flight in FlightGear.
+* Added a function that can intersect any arbitrary vector with the
+ loaded scenery and return the hit point.
+* Many updates and fixes to the joystick configuration files, many new
+ joysticks directly supported.
+
+* Removed all lingering dependencies on plib's SL sound library.
+* Add support for OpenAL 1.1 and alut. OpenAL is a 3d sound system supporting
+ directional sound and doppler effects.
+
+
+* Better cross platform compatibility with our standard network structures.
+* More cpu friendly frame rate throttling code that can leave more cpu
+ available for other apps.
+* Various Nasal (scripting) bug fixes and language improvements.
+* Various bug fixes, various platform/compiler compatibility fixes,
+ several memory leaks fixed.
+
+* New aircraft available (in various stages of developement): A380,
+ Boeing 314 (seaplane), Citation Bravo (glass cockpit), Hurricane IIb,
+ MiG-15bis, TU-114, B29, C150, and SR20.
+
+* Aircraft that have had updates since the last release: 737, A-10,
+ AN-225, B-52F, BAC-TSR2, Citation-II (550), Comper Swift, Concorde,
+ Hunter, OV10, Spitfire, T37, B1900d, bo105, C172 et. al., C182, DHC2F
+ (Beaver), F16, Fokker DR1 Triplane, Fokker 50 (turboprop), Fokker
+ 100 (jet), J3 Cub, P51, Santa, Seahawk, and 1903 Wright Flyer.
+
+
New in 0.9.8
* January 18, 2005