+New in 0.2.0
+* September 6, 2002
+
+* Modernized the autoconf/make scripts, plus lots of tweaks and enhancements.
+* Removed efence support (in favor of valgrind.)
+
+* Added a javascript interpreter.
+* SGSocket reimplimented on top of plib/net libs.
+* Added a new random number generation algorithm.
+* Total rewrite of the strutils package.
+
+* Patch for the random number seed.
+* IA-64 w/ Intel compiler fixes.
+* MSVC/MINGW fixes.
+* Mac OS X fixes.
+* Irix fixes.
+* Code clean ups to remove warning messages.
+* Optimizations in sg_binobj to reduce the amout of memory copying
+ needed when loading a binobj format file.
+* Fixed a couple places where variables could be used before they were
+ initialized.
+* Various property manager fixes and improvements.
+* Fixes to cloud layer management code.
+* Made the sky dome more flexible to facilitate use in other applications.
+
+
+New in 0.0.18
+* April 20, 2002
+
+* Created a src/libs subdirectory for several packages that need to be
+ installed by the user but are used by many other packages and may already
+ be installed. So we just bundle the source separately as a convenience
+ if the user needs to build and install these.
+* Upgrade to zlib-1.1.4 (security fix)
+* Upgrade to metakit-2.4.2-32.tar.gz (latest upstream release)
+* Added support for point objects in the scenery file format.
+* Additions to the binary file format to make it *much* more flexible.
+ For each major primative type: points, triangles, fans, and strips, you
+ can specify an index list of vertices, normals, colors, and texture
+ coordinates. You can skip any of these you like to save on space.
+* Added support for new file features in the binary -> ascii scenery file
+ decoder.
+* Various code clean ups.
+* Separate XML I/O operations into a separate header file.
+* Major property manager rewrite, then lots of followup cleaning and
+ improvements.
+
+
+New in 0.0.17 (final)
+* February 16, 2002
+
+* Explicitely reset the glBlendFunc() after drawing the moon for the
+ Voodoo2 linux driver since it seems to have a bug in glPopAttrib().
+
+
+New in 0.0.17pre2
+* February 13, 2002
+
+* Replaced some cout's with SG_LOG's
+
+
+New in 0.0.17pre1
+* February 12, 2002
+
+* Removed metakit and zlib from build process. Tarballs are still included
+ for those who's systems don't provide these packages.
+* MSVC fixes.
+* IRIX fixes.
+* Mingwin fixes.
+* Mac OS X fixes.
+* FreeBSD fixes.
+* Added support for Intel's C++ compiler under Linux.
+* Attempt to build in support for various non-compatible automake/autoconf
+ versions.
+* Fix for a problem that could lead to a bogus build for people with voodoo
+ cards.
+* Added Norman's jpegfactory code which can create jpeg format screen shots
+ of a live running application.
+* implemented set/get_log_classes and set/get_log_priority.
+* Socket library improvements.
+* Added a C++ exception abstraction.
+* Property manager fixes and improvements including node path caching
+ and debug tracing of property reads/writes.
+* Updates/fixes to xml handling.
+
+
New in 0.0.16
* July 12, 2001
* Various changes to the property manager implimentation to better support
ultra-hires tiled screen dumps suitable for large format printers.
(Norman Vine)
+
New in 0.0.15
* June 20, 2001
* Various bug fixes, tweaks, and optimizations.
* Fixed some critical null pointer bugs in property manager.
* Magnetic variation can now be fetched for any arbitrary location.
+
New in 0.0.14
* December 14, 2000
* Added a module to manage waypoints and routes, calculate bearing and
* MacOS tweaks.
* FreeBSD tweaks.
+
New in 0.0.13
* September 14, 2000
* Added support for reading and writing xml files (easyxml)
* MacOS tweaks.
* MSVC tweaks.
+
New in 0.0.12
* July 19, 2000
* Converted project license from GPL to LGPL.
* Added a property manager (registry)
* Some documentation added.
+
New in 0.0.11
* July 3, 2000
* Replaced gdbm with metakit
* MSVC5 fixes
* Math/bucket/tiling tweaks from Norman Vine
+
New in 0.0.7
* March 29, 2000
* Added support for RedHat package building contributed by Habibie
* Optimizations and bullet proofing of magnetic variation code by Norman
Vine and Ed Williams
+
New in 0.0.6
* March 27, 2000
* Added Nima World Magnetic Model 2000 contributed by Ed Williams
* Fixes for MSVC++
+
New in 0.0.5
* March 17, 2000
* Restructured directory layout to facilitate windows/mac IDE builds.
+
New in 0.0.4
* Removed mat3.h and friends (we now use plib's sg lib for these sorts of
things.)
+
New in 0.0.3
* Release that conincides with FlightGear-0.7.2