+New in 0.7.6
+* December 15, 2000
+* Added night ground cover lights with user controllable densities on
+ a per texture basis. Lights have a bit of a "fog punch through" effect.
+* Support added for "shaped" instrument panels.
+* Added support for virtual panels that are larger than the screen
+ space which can scroll.
+* Added waypoint and route flying support to the autopilot and HUD.
+* New highly detailed runway textures with accurate markings.
+* Added a basic piston engine model, with support for rpm, egt, cht, mp,
+ and mixture.
+* Many tweaks and improvements to the c172 instrument panel.
+* Corrections and additions to the airport and navaid database.
+* Added an external interface to the property manager so you can
+ "telnet" into a running copy of FlightGear, cd through the property
+ tree and examine and even change values, all from a remote computer.
+* Improvements to flight model initialization.
+* Fixes and improvements to the save/restore code.
+* Added a load/save dialog box for saving/restoring your current flight.
+* Program notes max texture size for your card/driver so it can load
+ higher resultion textures if they are available and if you can use
+ them.
+* Added a visibility= command line option for setting intial visibility
+ distance.
+* Range of tiles loaded and drawn are now directly calculated from the current
+ visibility distance so that the ground always blends smoothly into sky.
+* Rewrote the tile caching scheme so it is now more flexible, more dynamic,
+ simpler, and more robust.
+* Updates to the FDM bus.
+* Many clean ups with the view code to prepare the way for a greater
+ variety of external views.
+* MSVC project files now included in the source distribution.
+* Fixed a view bug that could make the aircraft model appear rotated
+ incorrectly
+* Fixed a bug with the autopilot rate of climb hold.
+* Internal property manager tweaks.
+* Additional materials can be aliased to an existing material to save
+ texture space (at the expense of less texture variety)
+* MSVC tweaks.
+* MacOS tweaks.
+
+New in 0.7.5
+* September 18, 2000
+* Aircraft now starts at end of runway closest to desired heading.
+* Runways now have accurate markings.
+* Addition of a completely reconfigurable instrument panel.
+* Tons of panel tweaks and fixes. Gyro now drifts, relocated whisky compass,
+ skid ball moves in the right direction, etc.
+* Updates and tweaks to network multiplayer code.
+* Tweaks to ground steering sensitivity.
+* Updates to the UIUC flightmodel and icing research code.
+* Fixed the sound problem in the previous version.
+* Current scenery normal is now available for use.
+* Current load queue size is now available for use.
+* Added a configure time check for proper simgear version.
+* Explicitely link in -lpthread if it exists.
+* Fixed a couple namespace problems.
+* MacOS and MSVC tweaks.
+* Renamed JSBsim to JSBSim
+* Added support in the material library for non-repeating textures.
+
+New in 0.7.4
+* July 19, 2000
+
+* VOR reception now scales with altitude.
+* Added differential braking support.
+* Landing gear modeling code now works in JSBSim
+* Overhauled cloud code substantially, new cloud textures.
+* Added support for Ray Woodworth's 5 axis motion chair.
+* Red light the panel at night and shade based on time of day.
+
+* Fixed autopilot altitude hold increment bug.
+* Fixed screen snap shot function.
+* Fixed mach number for LaRCsim.
+* --start-date-gmt option fixed.
+* Fixes to uiuc includes and initializations
+* Fixes to periodic scheduler.
+* Fixed a tile loading bug if the load queue wasn't empty before a reset or
+ teleport.
+
+* Some additional MSVC5 portability fixes.
+* Tweaks to build with newest gcc under Irix contributed by Erik Hofman.
+
+* Clean out a pile of old junk in the material manager library from the
+ pre-ssg days, and majorly overhauled it.
+* Complete reengineering of the panel code in preparation for moving the
+ configuration out into a data file.
+* Lots of hashing around with Joystick support trying to achieve something
+ that is flexible enough to handle the zillions of possible configurations
+ out there. Hopefully we are approaching a workable solution.
+* Better windows support in our joystick module.
+* View code simplifications and optimizations contributed by Norman Vine.
+
+* Added support for $FG_SCENERY and --fg-scenery=path so scenery can have a
+ different location from the base package.
+* Moved drop in sky module, world time module, ephemeris module, and low
+ level communications modules over to simgear.
+* Replaced gdbm with metakit
+* Added David Megginson's property manager
+
+
New in 0.7.3
* May 18, 2000
* Added a radio stack 2 VOR/ILS and an ADF to the instrument panel.