-New in 0.9.6-pre1
-* September 10, 2004
+New in 0.9.8
+* January 18, 2005
+
+* Added an encoder and transponder to the available avionics modules.
+
+* Updates to the AI traffic manager.
+* Updates to the submodel system. This allows things like contrails,
+ payload dropping, projectile firing, and aircraft carrier landings.
+* Added some controls for aircraft carrier operations.
+* Updated to sync with latest JSBSim developments.
+* YAsim adds support for contra-rotating propeller pairs as well as
+ crude models for ITT, Oil Temp and Oil Pressure in the jet turbine
+ engine model.
+* Instruments, avionics, and subsystems are now configurable per
+ aircraft. You can assemble the correct componets available for each
+ particular aircraft.
+* Updates to the wet compass to make it behave much more like a real
+ wet compass including various errors and motion effects.
+* Make display list usage optional since these can be a net
+ performance loss on some older or low memory platforms.
+* Make sound inaudible until after the scenery is loaded.
+* Make sure the ATIS reports surface winds at airports above sea-level
+* Default C172 3d model has been completely reworked and many things
+ have been fixed or sized or placed more accurately.
+
+* Move radio stack and avionics code from cockpit library to
+ instrumentation library.
+* Added several digital filters to the autopilot: exponential, dobule
+ exponential, moving average, and noise spike. These are available
+ to aircraft designers via the autopilot config file.
+* Replace old basic.dat.gz and runways.dat.gz with apt.dat.gz (x-plane format)
+
+* Fix a crash that could occur when the joystick config specified more
+ buttons or axes than the physical hardware provided.
+* Fixes to make FlightGear work with 16bpp visual depth.
+
+* Various FreeBSD fixes.
+* Various MSVC fixes.
+* Various Mac OS X fixes.
+* gcc 2.95 and 4.0 fixes.
+
+* Updated aircraft: 737, A-10, AN-225, B-52, BAC-TSR2, Concorde,
+ Spitfire, BO-105 Eurocopter, DHC2, F-15 (updated flight control system),
+ Fokker DR1, Fokker 50, Fokker 100, OV10, Seahawk made carrier
+ capable (working arresting hook),
+
+* New aircraft: Cessna Citation-II (wip), Beech 1900D, DHC-2 Beaver
+ (on floats)
+
+* Updated KAP140 autopilot instrument (used in default C172.)
+
+* Updated Nimitz model (aircraft carrier), updated radio tower models,
+ added Oracle head quarters to bay area scenery, added Dumbarton
+ bridge at the south end of the SFO bay, added a model of Alcatraz,
+
+
+New in 0.9.6
+* October 12, 2004
* Added some initial support for "submodels" which can be used to
impliment things like contrails, flares, tracers, etc.
might benefit from consistent and fast frame rates.)
* Other various (and minor) code cleanups, tweaks, and fixes.
* Fixed ATIS voice file.
-* Updated aircraft: MD11, Spitfire, Bo-105, adjust C172 cockpit sound levels,
- F16, Fokker-50, Fokker-100, and Sgs-233.
+* Updated aircraft: A320, Bo-105, Comper Swift, Concorde, F16,
+ Fokker-50, Fokker-100, Hunter, MD11, PC7, Spitfire, adjust
+ C172 cockpit sound levels, and Sgs-233.
* Updated joystick configs: CH pro yoke usb, Cyborg Evo, Thrustmaster FCS.
* Fix a bug in the nasal fuel tank management code.
+* Return Canadian ILS's to nav data.
+* Cleaned up some of the 3d models around the bay area.
+* Add support for display list based rendering which yields
+ substantial performance gains for many systems.
+* Synced with latest JSBSim code.
+* Fixed a reference point bug in YASim.
+* Revived the hi-res (tiled) screen shot code so you can again produce
+ insanely and arbitrarily large resolution screen shots.
+* Beefed up the tile pager so it can more sensibly handle insanely
+ rapid motion.
New in 0.9.5