-New in 0.7.11pre1
-* August 31, 2002
+New in 0.8.0
+* September 7, 2002
* The world is now populated with random ground objects with
- apropriate type and density for the local ground cover type
+ appropriate type and density for the local ground cover type
(buildings, water towers, farm houses, silos, cows, trees, etc.)
* Many (most?) ground textures updated for a much nicer, more coherent,
more realistic overall look and feel.
* Added a java client library for FlightGear.
* Added some external scripting examples (python.)
-* Implimented a Bendix/King KT 70 transponder.
-* Implimented a Bendix/King KR 87 adf.
+* Implemented a Bendix/King KT 70 transponder.
+* Implemented a Bendix/King KR 87 adf.
* Added support for 3d instrument panels inside 3d cockpits.
* Added support for animation of 3d models tied to internal properties.
* New/updated aircraft include: Cessna 172, Piper J3 Cub, DC-3, A4
* Improvements to the sound effects module.
* Autopilot fixes to allow it to work much better on large airliners.
* Added a generic interface for running the flight dynamics model as a
- seperate process communicating via a network connection.
+ separate process communicating via a network connection.
* Synced with the latest JSBSim code.
* Synced with the latest UIUCmodel code.
* Many fixes and updates to the YASim FDM (fixed flap drag issue, new
* Bumped minimum plib version required up to 1.4.2, however the latest
cvs (and hopefully release) works much better.
* Added valgrind debugging config files/scripts.
-* Weeded out many warnings/errors flaged by valgrind.
+* Weeded out many warnings/errors flagged by valgrind.
* Overhauled the FGSubsystem class.
-* Fixed reporting of winds, cloundbase and altimeter setting.
+* Fixed reporting of winds, cloudbase and altimeter setting.
* FGSteam converted to a proper FGSubsystem.
* Fix fog on 3dfx cards.
* Added internal support for turning each tank on/off individually.
* Added support for a fuel selector switch.
* Fixes to builtin property browser.
* Fixed several math overflow problems with time elapsed calculations
- that had crept in. Thes would cause some things to stop updating
+ that had crept in. These would cause some things to stop updating
(like portions of the instrument panel, and radio station frequency
matching.)
* Updates to the network OpenGC interface.
* MSVC fixes.
* IA-64 w/ Intel compiler fixes.
+* automake/conf script enhancemnts and fixes.
+* Updated the UIUCModel code.
+* Removed some dos line endings that crept in.
+* Spelling fixes.
+* Removed some depricated code related to the old view management system.
+* Fix a problem with VOR station lookups where we wouldn't always find
+ the closest station of a given frequency.
+* Changed the default Nav radio frequencies to be more appropriate for SFO.
+* Retrimmed the C172
+* Added seats and other interior stuff to the J3 Cub, and retrimmed. Also
+ fixed wing incidence in the 3d visual model.
+* Fixed C310u3a-3d. 3d cockpit instruments can now be seen.
+* Fixes to the DC-3 such as tank location; other surface and wheel position
+ adjustments. Increase effectiveness of rudder, vstab, and hstab.
+* Updated some of the preconfigured joystick files.
+* Updated man pages
+* Fixed problem with pressure/altitude getting botched up after a reset
+* Use a nicer helvetica font for the menus.
+* Various fixes to the internal pui property browser.
+* Fixed a typo in the scenery file loader that could cause a crash on
+ some platforms.
+* More joystick configuration defaults. (Saitek Cyborg Gold 3D USB,
+ non FF sidewinder precision 2 usb)
+* More texture tweaks.
+* Additional fixes and panel work for the J3 Cub.
+
New in 0.7.10
* April 20, 2002