-New in 0.7.9
+New in 0.7.10
+* April 20, 2002
+
+* Much work on drawing and animating 3d aircraft models for things like the
+ chase and tower views. Propellers spin, control surfaces move, gear
+ retracts, etc.
+* Overhauled mouse handling code and make it user configurable.
+* Added a new environment (as in weather) subsystem.
+* Added a new logging module
+* Aded a new ATC subsystem.
+* Virtual 3d Cessna 172 cockpit (work in progress) but many things are
+ animated and working.
+* Virtual 3d Cessna 310 cockpit.
+* Instrument panel background can now be a set of tiled textures so we can
+ achieve *much* higher resolution.
+
+* Major property manager overhaul.
+* Major view code overhaul. All views are now configurable via config files.
+* Major overhaul of the sound manager, it is now much more
+ configurable with many sound effect improvements.
+* Seperate XML I/O opertions into a separate header.
+* Impliment a standard FGSubsystem interface for module consistency.
+* Add waypoint dialog now shows entire current waypoint list in a scroll box.
+* Elevator trim position now shown on the HUD.
+* Use an LED font for radios (and added infrastructer/support for
+ additional fonts.)
+* Continued work on developing a generalized network interface to an external
+ flight dynamics model running as a separate process on the same or different
+ machine.
+* Initial glideslope and climb rate can be specified from the command line.
+* Fixes and improvements to make ground trimming more robust.
+* Many JSBSim updates and improvements, JSBSim now exports all it's
+ interesting internal state via the property manager.
+* Many updates to UIUCsim including support for non-linear models, flaps.
+* Move tower view location when teleporting to a new airport.
+* Created a new /devices subtree in the property manager to display
+ current device status.
+
+* Many YASim updates and bug fixes, autogen contact points for
+ collision detection, support for full engine startup procedure,
+ minimal support for magnetos, support skid objects (non-rolling gear
+ objects), reduce idle power a bit, export gear compression amount to
+ the property tree, include wind when computing airspeed,
+
+* Fixes to the property picker/browser.
+* Fixes and updates to the configure script.
+* Several potential memory abuse bugs detected (valgrind) and fixed (Melchior)
+* Fix an instrument panel text bug ... an integer overflow could prevent
+ the text from displaying if the panel was turned off for more than 37.8
+ minutes.
+* Fixed a segfault when trying to audibly ident a nav station. Changes in
+ the sound manager code broke some assumptions.
+* Fixed a bug (another int overflow) which could trick the event
+ manager into thinking the next time to run the events is *way* in
+ the future.
+* Various performance optimizations.
+* More work on saving/restoring flights
+* Of all the ILS stations of the specified frequency, pick the one the most
+ directly points at us.
+* Various restructures in the scenery loading code in preparation for
+ more flexible runway lighting support.
+* Fixes/improvements to the scenery/line interesection code.
+
+* Various IRIX fixes.
+* Various MSVC fixes.
+* Various compiler warning messages fixed.
+
+
+New in 0.7.9 (final)
* February 16, 2002
-* MSVC fixes.
-* IRIX fixes.
-* FreeBSD fixes.
-* Mac OS X fixes.
-* Better cygwin and mingwin support.
-* Better support for gcc-3.0
+* Fixes to the Thanks file.
+* Fix --time-offset in the man page and options help.
+* Fixed the spelling of Celsius.
+* Cleaned up some stray cout's
+* Removed some redundant FG* class qualifiers in various headers.
+* GUI dialog box fixes for autopilot.
+* Ensure that initial engine settings are copied over from FlightGear
+ to JSBSim.
+* FreeBSD fix from JSBSim.
+
+
+New in 0.7.9pre2
+* February 13, 2002
+
+* JSBSim FGPiston mixture improvements
+* Enable Audio by default in MSVC builds
+* Added a clock freeze option.
+
+
+New in 0.7.9pre1
+* February 12, 2002
+
+* Switch to JSBSim (jsbsim.sf.net) as our default flight model.
+* Added additional aircraft: Cessna 182, Cessna 172 (ifr panel),
+ and a Cessna 310 (twin prop).
+* Added an entirely new set of flight dynamics modeling code by Andy Ross.
+ Includes several aircraft such as a 747, A4, and DC-3.
+ This is (Y)et (A)nother Flight Dynamics (Sim)ulator. It is a first cut
+ of a "different take" on FDM design. It's intended to be very simple
+ to use, producing reasonable results for aircraft of all sorts and sizes,
+ while maintaining simulation plausibility even in odd flight conditions
+ like spins and aerobatics. It's at the point now where one can
+ actually fly the planes around.
+* Added an optional embedded http server that provides a property
+ manager interface to external programs and scripts.
+* Added an optional embedded http server that can serve out live
+ screen shots to anyone on the web.
+* Sync with the latest JSBSim code.
+* Added simple ATIS support.
+* More flexible autopilot that can be tuned per aircraft.
+* Many updates to the HUD to allow it to handle a much bigger set of
+ symbology and functionality
+* Support for back course ILS approaches.
+* Implimented DME ETE and speed.
+* Added support for rudder and aileron trim.
+* Many improvents with piston engine and propeller modeling. Engine
+ startup procedures work, and engine guages work.
+* Added support for retractable gear.
+* Added 'master freeze' and 'fuel freeze' modes. Would like to add
+ other freeze modes soon.
+* Added a 'high' level aircraft config file that specifies things like
+ the FDM code to use, the aircraft config file, the 3d model, the
+ instrument panel, autopilot config, etc.
+* Added a neat external 'chase' view control panel.
+* Added a GUI interface to the property manager system.
+* Moved keybinding definitions to a config file.
+* Many additions and improvements to the sound effects including
+ stall horn, tire squeek, ground rumble, wind noise, flaps, etc.
+* Enable introduction music in windows (off by default on all platforms)
+* Added support for the OpenGC glass cockpit project.
+* Added support for flying ILS approaches in both runway directions if the
+ same frequency is used in both cases.
* Added an autogen.sh script for those compiling from CVS code.
* Attempt to support more incompatible varients of the
* Modified FGSubsystem::update() to take an int parameter for delta time.
* Many internal fixes and enhancements to the core code that manages
instrument panel modeling and rendering.
-* Fixed a bug preventing the LaRCsim engine from starting.
-* EGT doesn't show 'running' values while cranking.
+* LaRCsim EGT doesn't show 'running' values while cranking.
* Fixes to JSBSim so that the slip/skid ball is much more realistically modelled
* Added support for an unlimited number of fuel tanks.
* Multi-engine throttle fixes.
* Make the tile cache system more tolerant of situations where the tile
cache is full, but no entry qualifies for removal.
-* Added an entirely new set of flight dynamics modeling code by Andy Ross.
- Includes several aircraft such as a 747, A4, and DC-3.
- This is (Y)et (A)nother Flight Dynamics (Sim)ulator. It is a first cut
- of a "different take" on FDM design. It's intended to be very simple
- to use, producing reasonable results for aircraft of all sorts and sizes,
- while maintaining simulation plausibility even in odd flight conditions
- like spins and aerobatics. It's at the point now where one can
- actually fly the planes around.
-* Added an optional embedded http server that provides a property
- manager interface to external programs and scripts.
-* Added an optional embedded http server that can serve out live
- screen shots to anyone on the web.
-* Sync with the latest JSBSim code.
-* Added simple ATIS support.
-* More flexible autopilot that can be tuned per aircraft.
-* Many updates to the HUD to allow it to handle a much bigger set of
- symbology and functionality
-* Support for back course ILS approaches.
-* Implimented DME ETE and speed.
-* Added support for rudder and aileron trim.
-* Many improvents with piston engine and propeller modeling. Engine
- startup procedures work, and engine guages work.
-* Added support for retractable gear.
-* Added 'master freeze' and 'fuel freeze' modes. Would like to add
- other freeze modes soon.
-* Added a 'high' level aircraft config file that specifies things like
- the FDM code to use, the aircraft config file, the 3d model, the
- instrument panel, autopilot config, etc.
-* Added a neat external 'chase' view control panel.
-* Added a GUI interface to the property manager system.
-* Moved keybinding definitions to a config file.
-* Many additions and improvements to the sound effects including
- stall horn, tire squeek, ground rumble, wind noise, flaps, etc.
-* Enable introduction music in windows (off by default on all platforms)
-* Added support for the OpenGC glass cockpit project.
-* Added support for flying ILS approaches in both runway directions if the
- same frequency is used in both cases.
-
-
+* MSVC fixes.
+* IRIX fixes.
+* FreeBSD fixes.
+* Mac OS X fixes.
+* Better cygwin and mingwin support.
+* Better support for gcc-3.0
New in 0.7.8