-New in 0.3.9-pre2
-* November 9, 2005
+New in 0.3.10
+* April 5, 2006
+
+* Add a small accessor function to expose local timezone offset.
+* Improved exception handling and made output more helpful in various places.
+* Better pbuffer runtime detection.
+* Add directory creation capability to file/path library.
+* Added a basic reference counting class to improve robustness of
+ memory management in places. Use this for all scenegraph
+ references, sgmaterial references, sgmatmodel references, and
+ sgsoundsample references.
+* Add support for point sprites.
+* Updates to rain cone rendering.
+* Add a new vector library and integrate that with improved coordinate
+ system conversion code.
+* Mutex locking and cleanup improvements in the threading abstraction
+ library.
+* Add MacOS RenderTexture support.
+* Add a Nasal based io libarary that is not activated by default.
+* Added a set of MS-VC8 project files.
+
+* Various platform related bug fixes.
+* Various compiler related bug/warning fixes.
+* Clean up some things that triggered valgrind warnings.
+* Fix a Nasal cmp() bug.
+* Removed ancient version of zlib from distribution.
+
+
+New in 0.3.9
+* November 17, 2005
* Add support for OpenAL 1.1 (with a separate alut library.)
* Add support for volumetric shadows. Aircraft can cast shadows on themselves