glColor4f ( colour [ PUCOL_LEGEND ][0],
colour [ PUCOL_LEGEND ][1],
colour [ PUCOL_LEGEND ][2],
- colour [ PUCOL_LEGEND ][3] / 2.0 ) ; /* 50% more transparent */
+ colour [ PUCOL_LEGEND ][3] / 2.0f ) ; /* 50% more transparent */
puDrawString ( legendFont, button_labels[i],
dx + tbox.min[0] + PU_RADIO_BUTTON_SIZE + PUSTR_LGAP,