if ( !visible ) return ;
abox . draw ( dx, dy,
- style==PUSTYLE_BEVELLED ? -PUSTYLE_BOXED : -style,
+ (style==PUSTYLE_BEVELLED||
+ style==PUSTYLE_SHADED) ? -PUSTYLE_BOXED : -style,
colour, FALSE ) ;
int sd, od ;
bx . min [ od ] = abox . min [ od ] + 2 ;
bx . max [ od ] = abox . max [ od ] - 2 ;
- bx . draw ( dx, dy, PUSTYLE_SMALL_BEVELLED, colour, FALSE ) ;
+ bx . draw ( dx, dy, PUSTYLE_SMALL_SHADED, colour, FALSE ) ;
/* If greyed out then halve the opacity when drawing the label and legend */
glColor4f ( colour [ PUCOL_LEGEND ][0],
colour [ PUCOL_LEGEND ][1],
colour [ PUCOL_LEGEND ][2],
- colour [ PUCOL_LEGEND ][3] / 2.0 ) ; /* 50% more transparent */
+ colour [ PUCOL_LEGEND ][3] / 2.0f ) ; /* 50% more transparent */
int xx = ( abox.max[0] - abox.min[0] - puGetStringWidth(legendFont,legend) ) / 2 ;
int yy = ( abox.max[1] - abox.min[1] - puGetStringHeight(legendFont) ) / 2 ;