ARLIBRARY = libScenery.a
TARGETS = $(ARLIBRARY)
-CFILES = bucketutils.c common.c geometry.c mesh.c obj.c scenery.c texload.c \
- tilecache.c tilemgr.c
+CFILES = bucketutils.c common.c obj.c scenery.c texload.c tilecache.c tilemgr.c
CXXFILES =
LDIRT = $(FG_ROOT_LIB)/$(ARLIBRARY)