TARGET = libScenery.a
-CFILES = chunkmgr.c common.c mesh.c scenery.c scanner.c parser.c geometry.c
+CFILES = chunkmgr.c common.c mesh.c scenery.c scanner.c parser.c geometry.c \
+ stars.c
OFILES = $(CFILES:.c=.o)
#---------------------------------------------------------------------------
# $Log$
+# Revision 1.19 1997/08/27 03:30:23 curt
+# Changed naming scheme of basic shared structures.
+#
# Revision 1.18 1997/08/02 19:10:12 curt
# Incorporated mesh2GL.c into mesh.c
#