libdir = ${exec_prefix}/lib
lib_LTLIBRARIES = libScenery.la
+
libScenery_la_SOURCES = \
- bucketutils.c \
- obj.c \
- scenery.c \
- texload.c \
- tilecache.c \
- tilemgr.c
+ obj.c obj.h \
+ scenery.c scenery.h \
+ texload.c texload.h \
+ tilecache.c tilecache.h \
+ tilemgr.c tilemgr.h
mkinstalldirs = $(SHELL) $(top_srcdir)/mkinstalldirs
-CONFIG_HEADER = ../../Simulator/Include/config.h
+CONFIG_HEADER = ../../Include/config.h
CONFIG_CLEAN_FILES =
LTLIBRARIES = $(lib_LTLIBRARIES)
-DEFS = @DEFS@ -I. -I$(srcdir) -I../../Simulator/Include
+DEFS = @DEFS@ -I. -I$(srcdir) -I../../Include
CPPFLAGS = @CPPFLAGS@
LDFLAGS = @LDFLAGS@
LIBS = @LIBS@
X_PRE_LIBS = @X_PRE_LIBS@
libScenery_la_LDFLAGS =
libScenery_la_LIBADD =
-libScenery_la_OBJECTS = bucketutils.lo obj.lo scenery.lo texload.lo \
-tilecache.lo tilemgr.lo
+libScenery_la_OBJECTS = obj.lo scenery.lo texload.lo tilecache.lo \
+tilemgr.lo
CFLAGS = @CFLAGS@
COMPILE = $(CC) $(DEFS) $(INCLUDES) $(CPPFLAGS) $(CFLAGS)
LTCOMPILE = $(LIBTOOL) --mode=compile $(CC) $(DEFS) $(INCLUDES) $(CPPFLAGS) $(CFLAGS)
TAR = tar
GZIP = --best
-DEP_FILES = .deps/bucketutils.P .deps/obj.P .deps/scenery.P \
-.deps/texload.P .deps/tilecache.P .deps/tilemgr.P
+DEP_FILES = .deps/obj.P .deps/scenery.P .deps/texload.P \
+.deps/tilecache.P .deps/tilemgr.P
SOURCES = $(libScenery_la_SOURCES)
OBJECTS = $(libScenery_la_OBJECTS)
maintainer-clean-generic clean mostlyclean distclean maintainer-clean
-INCLUDES += -I..
+INCLUDES += \
+ -I$(top_builddir) \
+ -I$(top_builddir)/Lib \
+ -I$(top_builddir)/Simulator
# Tell versions [3.59,3.63) of GNU make to not export all variables.
# Otherwise a system limit (for SysV at least) may be exceeded.