#include <stdlib.h>
#include <string.h>
-#include "geometry.h"
-#include "mesh.h"
+#include <Scenery/geometry.h>
+#include <Scenery/mesh.h>
static vrmlGeometryType;
/* $Log$
-/* Revision 1.6 1998/01/19 18:40:35 curt
-/* Tons of little changes to clean up the code and to remove fatal errors
-/* when building with the c++ compiler.
+/* Revision 1.7 1998/01/19 19:27:15 curt
+/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
+/* This should simplify things tremendously.
/*
+ * Revision 1.6 1998/01/19 18:40:35 curt
+ * Tons of little changes to clean up the code and to remove fatal errors
+ * when building with the c++ compiler.
+ *
* Revision 1.5 1998/01/06 01:20:23 curt
* Tweaks to help building with MSVC++
*