/* return a pointer to a new mesh structure (no data array allocated yet) */
-struct MESH *(new_mesh)();
+struct MESH *(new_mesh)( void );
/* initialize the non-array mesh values */
void mesh_init(struct MESH *m);
/* $Log$
-/* Revision 1.7 1997/08/27 03:30:29 curt
-/* Changed naming scheme of basic shared structures.
+/* Revision 1.8 1998/01/19 18:40:37 curt
+/* Tons of little changes to clean up the code and to remove fatal errors
+/* when building with the c++ compiler.
/*
+ * Revision 1.7 1997/08/27 03:30:29 curt
+ * Changed naming scheme of basic shared structures.
+ *
* Revision 1.6 1997/08/02 19:10:15 curt
* Incorporated mesh2GL.c into mesh.c
*