#include <GL/glut.h>
-#include "../Include/types.h"
+#include <Include/types.h>
/* Load a .obj file and generate the GL call list */
/* $Log$
-/* Revision 1.2 1998/01/13 00:23:10 curt
-/* Initial changes to support loading and management of scenery tiles. Note,
-/* there's still a fair amount of work left to be done.
+/* Revision 1.3 1998/01/19 19:27:17 curt
+/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
+/* This should simplify things tremendously.
/*
+ * Revision 1.2 1998/01/13 00:23:10 curt
+ * Initial changes to support loading and management of scenery tiles. Note,
+ * there's still a fair amount of work left to be done.
+ *
* Revision 1.1 1997/10/28 21:14:55 curt
* Initial revision.
*