#include "orbits.h"
-#include "../general.h"
+#include "../Include/general.h"
#include "../Time/fg_time.h"
void fgSolarSystemInit(struct fgTIME t)
{
- struct GENERAL *g;
+ struct fgGENERAL *g;
char path[80];
int i;
FILE *data;
path[0] = '\0';
strcat(path, g->root_dir);
strcat(path, "/Scenery/");
- strcat(path, "planets.dat");
+ strcat(path, "Planets.dat");
if ( (data = fopen(path, "r")) == NULL )
{
/* $Log$
-/* Revision 1.2 1997/11/25 19:25:36 curt
-/* Changes to integrate Durk's moon/sun code updates + clean up.
+/* Revision 1.5 1997/12/15 23:55:02 curt
+/* Add xgl wrappers for debugging.
+/* Generate terrain normals on the fly.
/*
+ * Revision 1.4 1997/12/10 22:37:51 curt
+ * Prepended "fg" on the name of all global structures that didn't have it yet.
+ * i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
+ *
+ * Revision 1.3 1997/11/25 23:20:44 curt
+ * Changed planets.dat Planets.dat
+ *
+ * Revision 1.2 1997/11/25 19:25:36 curt
+ * Changes to integrate Durk's moon/sun code updates + clean up.
+ *
* Revision 1.1 1997/10/25 03:16:10 curt
* Initial revision of code contributed by Durk Talsma.
*