#include <stdio.h>
#include <string.h>
-#include <Debug/fg_debug.h>
+#include <Debug/logstream.hxx>
#include <Main/options.hxx>
// #include "obj.hxx"
o = ¤t_options;
- fgPrintf(FG_TERRAIN, FG_INFO, "Initializing scenery subsystem\n");
+ FG_LOG( FG_TERRAIN, FG_INFO, "Initializing scenery subsystem" );
scenery.cur_elev = -9999;
// $Log$
+// Revision 1.10 1998/11/06 21:18:20 curt
+// Converted to new logstream debugging facility. This allows release
+// builds with no messages at all (and no performance impact) by using
+// the -DFG_NDEBUG flag.
+//
// Revision 1.9 1998/10/16 23:27:57 curt
// C++-ifying.
//