]> git.mxchange.org Git - flightgear.git/blobdiff - Scenery/scenery.h
C++ - ifing the code a bit.
[flightgear.git] / Scenery / scenery.h
index 09b1d98e07fec822bafaaf25d8e4e3b2ac6d6f6f..2bd1e184f21bf6a8feb949d4fe904a39e21fd09c 100644 (file)
 #define _SCENERY_H
 
 
+#include <Include/fg_types.h>
+
+
 #ifdef __cplusplus                                                          
 extern "C" {                            
 #endif                                   
 
 
-#include <Include/fg_types.h>
-
-
 /* Define a structure containing global scenery parameters */
 struct fgSCENERY {
     /* number of terrain data points to skip */
@@ -76,9 +76,12 @@ void fgSceneryRender( void );
 
 
 /* $Log$
-/* Revision 1.19  1998/04/21 17:02:43  curt
-/* Prepairing for C++ integration.
+/* Revision 1.20  1998/04/22 13:22:45  curt
+/* C++ - ifing the code a bit.
 /*
+ * Revision 1.19  1998/04/21 17:02:43  curt
+ * Prepairing for C++ integration.
+ *
  * Revision 1.18  1998/03/14 00:30:51  curt
  * Beginning initial terrain texturing experiments.
  *