/* center of current scenery chunk */
struct fgCartesianPoint center;
+
+ /* angle of sun relative to current local horizontal */
+ double sun_angle;
};
extern struct SCENERY scenery;
/* $Log$
-/* Revision 1.9 1997/08/27 03:30:33 curt
-/* Changed naming scheme of basic shared structures.
+/* Revision 1.10 1997/09/04 02:17:37 curt
+/* Shufflin' stuff.
/*
+ * Revision 1.9 1997/08/27 03:30:33 curt
+ * Changed naming scheme of basic shared structures.
+ *
* Revision 1.8 1997/08/06 00:24:30 curt
* Working on correct real time sun lighting.
*