#define _TEXLOAD_H
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
#include <GL/glut.h>
extern GLubyte *read_alpha_texture(char *name, int *width, int *height);
extern GLubyte * read_rgb_texture(char *name, int *width, int *height);
+#ifdef __cplusplus
+}
+#endif
+
+
#endif /* _TEXLOAD_H */