#define _TEXLOAD_H
+#include <GL/glut.h>
+
+
#ifdef __cplusplus
extern "C" {
#endif
-#include <GL/glut.h>
-
extern GLubyte *read_alpha_texture(char *name, int *width, int *height);
extern GLubyte * read_rgb_texture(char *name, int *width, int *height);