#include <GL/glut.h>
#include <XGL/xgl.h>
-#include <Scenery/Bucket/bucketutils.h>
+#include <Bucket/bucketutils.h>
#include <Include/fg_types.h>
/* For best results ... i.e. to avoid tile load problems and blank areas
/* $Log$
-/* Revision 1.8 1998/04/08 23:30:08 curt
-/* Adopted Gnu automake/autoconf system.
+/* Revision 1.9 1998/04/14 02:23:17 curt
+/* Code reorganizations. Added a Lib/ directory for more general libraries.
/*
+ * Revision 1.8 1998/04/08 23:30:08 curt
+ * Adopted Gnu automake/autoconf system.
+ *
* Revision 1.7 1998/04/03 22:11:38 curt
* Converting to Gnu autoconf system.
*