/* For best results ... i.e. to avoid tile load problems and blank areas
*
- * FG_TILE_CACHE_SIZE >= FG_LOCAL_X_Y + max(FG_LOCAL_X, FG_LOCAL_Y) + 1 */
-#define FG_TILE_CACHE_SIZE 36
+ * FG_TILE_CACHE_SIZE >= FG_LOCAL_X_Y + 2*max(FG_LOCAL_X, FG_LOCAL_Y) + 1 */
+#define FG_TILE_CACHE_SIZE 100
/* Tile cache record */
/* $Log$
-/* Revision 1.5 1998/02/16 13:39:45 curt
-/* Miscellaneous weekend tweaks. Fixed? a cache problem that caused whole
-/* tiles to occasionally be missing.
+/* Revision 1.6 1998/02/18 15:07:10 curt
+/* Tweaks to build with SGI OpenGL (and therefor hopefully other accelerated
+/* drivers will work.)
/*
+ * Revision 1.5 1998/02/16 13:39:45 curt
+ * Miscellaneous weekend tweaks. Fixed? a cache problem that caused whole
+ * tiles to occasionally be missing.
+ *
* Revision 1.4 1998/01/31 00:43:27 curt
* Added MetroWorks patches from Carmen Volpe.
*