-/**************************************************************************
+/* -*- Mode: C++ -*-
+ *
* tilemgr.c -- routines to handle dynamic management of scenery tiles
*
* Written by Curtis Olson, started January 1998.
**************************************************************************/
-#ifdef WIN32
+#include <config.h>
+
+#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
#include <XGL/xgl.h>
#include <Scenery/scenery.h>
-#include <Scenery/bucketutils.h>
#include <Scenery/obj.h>
#include <Scenery/tilecache.h>
#include <Aircraft/aircraft.h>
+#include <Bucket/bucketutils.h>
#include <Include/fg_constants.h>
#include <Include/fg_types.h>
#include <Main/fg_debug.h>
void fgTileMgrRender( void ) {
fgFLIGHT *f;
struct fgBUCKET p;
- static GLfloat terrain_color[4] = { 0.6, 0.8, 0.4, 1.0 };
- static GLfloat terrain_ambient[4];
- static GLfloat terrain_diffuse[4];
struct fgCartesianPoint local_ref;
GLint display_list;
int i;
f = current_aircraft.flight;
- for ( i = 0; i < 4; i++ ) {
- terrain_ambient[i] = terrain_color[i] * 0.5;
- terrain_diffuse[i] = terrain_color[i];
- }
-
- xglMaterialfv(GL_FRONT, GL_AMBIENT, terrain_ambient);
- xglMaterialfv(GL_FRONT, GL_DIFFUSE, terrain_diffuse);
-
/* Find current translation offset */
fgBucketFind(FG_Longitude * RAD_TO_DEG, FG_Latitude * RAD_TO_DEG, &p);
index = fgTileCacheExists(&p);
fgTileCacheEntryInfo(index, &display_list, &scenery.next_center );
- printf("Current bucket = %d %d %d %d\n", p.lon, p.lat, p.x, p.y );
+ printf("Pos = (%.2f, %.2f) Current bucket = %d %d %d %d Index = %ld\n",
+ FG_Longitude * RAD_TO_DEG, FG_Latitude * RAD_TO_DEG,
+ p.lon, p.lat, p.x, p.y, fgBucketGenIndex(&p) );
for ( i = 0; i < FG_LOCAL_X_Y; i++ ) {
index = tiles[i];
/* $Log$
-/* Revision 1.19 1998/02/20 00:16:25 curt
-/* Thursday's tweaks.
+/* Revision 1.24 1998/04/14 02:23:18 curt
+/* Code reorganizations. Added a Lib/ directory for more general libraries.
/*
+ * Revision 1.23 1998/04/08 23:30:08 curt
+ * Adopted Gnu automake/autoconf system.
+ *
+ * Revision 1.22 1998/04/03 22:11:38 curt
+ * Converting to Gnu autoconf system.
+ *
+ * Revision 1.21 1998/03/23 21:23:05 curt
+ * Debugging output tweaks.
+ *
+ * Revision 1.20 1998/03/14 00:30:51 curt
+ * Beginning initial terrain texturing experiments.
+ *
+ * Revision 1.19 1998/02/20 00:16:25 curt
+ * Thursday's tweaks.
+ *
* Revision 1.18 1998/02/19 13:05:54 curt
* Incorporated some HUD tweaks from Michelle America.
* Tweaked the sky's sunset/rise colors.