/* Find current translation offset */
fgBucketFind(FG_Longitude * RAD_TO_DEG, FG_Latitude * RAD_TO_DEG, &p);
index = fgTileCacheExists(&p);
- fgTileCacheEntryInfo(index, &display_list, &scenery.center );
+ fgTileCacheEntryInfo(index, &display_list, &scenery.next_center );
printf("Current bucket = %d %d %d %d\n", p.lon, p.lat, p.x, p.y );
/* $Log$
-/* Revision 1.18 1998/02/19 13:05:54 curt
-/* Incorporated some HUD tweaks from Michelle America.
-/* Tweaked the sky's sunset/rise colors.
-/* Other misc. tweaks.
+/* Revision 1.19 1998/02/20 00:16:25 curt
+/* Thursday's tweaks.
/*
+ * Revision 1.18 1998/02/19 13:05:54 curt
+ * Incorporated some HUD tweaks from Michelle America.
+ * Tweaked the sky's sunset/rise colors.
+ * Other misc. tweaks.
+ *
* Revision 1.17 1998/02/16 13:39:46 curt
* Miscellaneous weekend tweaks. Fixed? a cache problem that caused whole
* tiles to occasionally be missing.